Player Matchup

Kukulkan
Kukulkan
LongLiveRizZen
Kukulkan
Level 10
God Stats
16W - 13L
1,183 SR
Queue Stats
16W - 14L
1,210 Elo+
Party 2
Cabrakan
Cabrakan
LongLiveTancred
Cabrakan
Level 104
God Stats
8W - 4L
1,338 SR
Queue Stats
16W - 13L
1,210 Elo+
Party 2
Lancelot
Lancelot
MR-TOK1999
Lancelot
Level 36
God Stats
4W - 5L
1,116 SR
Queue Stats
16W - 12L
1,229 Elo+
Party 2
Team Averages
Level 50
1,212 SR
1,216 Elo+

VS

Team Averages
Level 52
1,491 SR
1,382 Elo+
Ymir
Ymir
El ChoriisO
Ymir
Level 24
God Stats
2W - 4L
1,668 SR
Queue Stats
18W - 48L
1,347 Elo+
Party 1
Anhur
Anhur
THE GOD3436
Anhur
Level 96
God Stats
8W - 17L
1,306 SR
Queue Stats
121W - 186L
1,309 Elo+
Solo
Merlin
Merlin
Zeno Dragnir
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 6
8,325
694
7,652
3,267
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
13
2 / 0 / 7
8,831
736
7,022
13,782
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
MR-TOK1999
Lancelot
13
4 / 1 / 4
8,306
692
6,900
6,664
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,116
593
2,395
11,444
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 3 / 0
6,538
545
2,390
7,121
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
1 / 4 / 0
7,649
637
9,506
6,933
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Kukulkan
3
0
6
6
W
Cabrakan
2
0
7
5.5
W
Lancelot
MR-TOK1999
Lancelot
4
1
4
6
L
0
3
0
0
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
14,291
23,713
Taken
25,498
20,230
Mitigated
18,625
7,809
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,395
141
0
70
11,444
12,526
0
6,071
5,373
13,171
0
W
Kukulkan
7,652
0
0
0
3,267
1,378
0
994
2,273
31,862
0
W
Cabrakan
7,022
1,236
147
6,462
13,782
14,855
0
7,420
6,362
15,868
0
W
Lancelot
MR-TOK1999
Lancelot
6,900
1,369
0
1,200
6,664
3,997
78
3,886
2,778
0
25,239
L
2,390
959
0
1,195
7,121
2,926
0
4,059
3,062
0
12,736
L
Merlin
9,506
272
0
500
6,933
3,173
0
4,952
1,981
31,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
21,303
121
Minions Killed
100
7
Camps Cleared
3
716,727
Distance Traveled
510,315
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,116
593
16
1
1
198,887
1
W
Kukulkan
8,325
694
64
5
3
249,588
0
W
Cabrakan
8,831
736
12
1
1
217,651
1
W
Lancelot
8,306
692
45
4
3
249,488
0
L
Anhur
6,538
545
23
2
2
118,588
2
L
Merlin
7,649
637
61
5
0
192,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role