Player Matchup

Ra
Ra
PuxxySlayer69
Ra
Level 118
God Stats
1W - 2L
1,747 SR
Queue Stats
17W - 10L
1,792 Elo+
Party 2
Lancelot
Lancelot
VΔUSS
Lancelot
Level 146
God Stats
1W - 4L
1,586 SR
Queue Stats
203W - 155L
1,689 Elo+
Solo
Danzaburou
Danzaburou
g3N0xXx
Danzaburou
Level 119
God Stats
7W - 4L
1,797 SR
Queue Stats
136W - 127L
1,693 Elo+
Party 2
Team Averages
Level 128
1,710 SR
1,725 Elo+

VS

Team Averages
Level 156
1,580 SR
1,884 Elo+
Tyr
Tyr
Blaze1639
Tyr
Level 157
God Stats
1W - 2L
1,181 SR
Queue Stats
278W - 104L
1,860 Elo+
Party 1
Lancelot
Lancelot
LEEMAGRI
Lancelot
Level 155
God Stats
8W - 2L
1,748 SR
Queue Stats
371W - 110L
1,878 Elo+
Party 1
Merlin
Merlin
andrea7121
Merlin
Level 156
God Stats
13W - 4L
1,812 SR
Queue Stats
335W - 113L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,701
642
5,869
11,239
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
VΔUSS
Lancelot
11
1 / 7 / 2
7,473
623
8,912
15,837
7,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
g3N0xXx
Danzaburou
12
3 / 6 / 1
8,510
709
8,276
14,689
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 5
10,584
882
15,495
16,873
17,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
LEEMAGRI
Lancelot
15
6 / 1 / 10
10,300
858
11,652
12,391
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
andrea7121
Merlin
14
1 / 2 / 14
9,173
764
12,027
7,504
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
18
18
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
Lancelot
LEEMAGRI
Lancelot
6
1
10
11
L
1
5
2
0.4
L
Lancelot
VΔUSS
Lancelot
1
7
2
0.29
W
Merlin
andrea7121
Merlin
1
2
14
4
L
Danzaburou
g3N0xXx
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
39,174
41,765
Taken
36,768
19,177
Mitigated
34,654
6,375
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,495
1,759
0
3,686
16,873
17,858
928
2,107
14,766
0
29,979
W
Lancelot
LEEMAGRI
Lancelot
11,652
2,442
439
3,870
12,391
13,670
93
2,887
9,504
0
21,746
L
5,869
452
1,203
1,313
11,239
4,389
0
4,932
6,307
32,830
0
L
Lancelot
VΔUSS
Lancelot
8,912
1,649
0
1,319
15,837
7,060
0
2,266
13,571
0
21,556
W
Merlin
andrea7121
Merlin
12,027
811
0
0
7,504
3,126
969
1,059
6,445
48,285
0
L
Danzaburou
g3N0xXx
Danzaburou
8,276
3,527
0
2,540
14,689
7,728
0
5,127
9,562
0
19,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
30,057
125
Minions Killed
145
2
Camps Cleared
9
622,061
Distance Traveled
731,990
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,584
882
37
3
3
251,173
2
W
Lancelot
10,300
858
22
2
1
266,489
2
L
Ra
7,701
642
50
4
0
217,630
3
L
Lancelot
7,473
623
29
2
1
225,429
2
W
Merlin
9,173
764
86
7
5
214,328
1
L
Danzaburou
8,510
709
46
4
1
179,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role