Player Matchup

Scylla
Scylla
TIPPO LXIX
Scylla
Level 156
God Stats
6W - 5L
1,708 SR
Queue Stats
115W - 132L
1,478 Elo+
Party 1
Lancelot
Lancelot
drezdor
Lancelot
Level 154
God Stats
13W - 8L
1,840 SR
Queue Stats
124W - 162L
1,430 Elo+
Party 1
Sobek
Sobek
shotproofdemon
Sobek
Level 58
God Stats
6W - 5L
1,539 SR
Queue Stats
241W - 340L
1,390 Elo+
Party 1
Team Averages
Level 123
1,696 SR
1,433 Elo+

VS

Team Averages
Level 81
1,704 SR
1,367 Elo+
Danzaburou
Danzaburou
ALEX_W_555
Danzaburou
Level 54
God Stats
27W - 27L
1,506 SR
Queue Stats
42W - 47L
1,370 Elo+
Party 2
Shiva
Shiva
Big_Great_Cheese
Shiva
Level 106
God Stats
2W - 0L
1,873 SR
Queue Stats
66W - 82L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
YAABOIRYRY
Zhong Kui
Level 82
God Stats
1W - 0L
1,731 SR
Queue Stats
12W - 28L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TIPPO LXIX
Scylla
17
8 / 8 / 2
13,665
759
25,169
16,853
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
drezdor
Lancelot
15
2 / 13 / 6
11,952
664
9,024
21,028
9,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 8
11,415
634
5,386
31,194
39,297
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALEX_W_555
Danzaburou
18
9 / 4 / 8
14,195
789
14,741
19,548
7,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
7 / 6 / 14
13,664
759
22,443
21,656
23,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
YAABOIRYRY
Zhong Kui
18
10 / 3 / 11
14,280
793
20,166
20,005
14,574
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
26
26
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALEX_W_555
Danzaburou
9
4
8
3.25
W
7
6
14
2.33
L
Scylla
TIPPO LXIX
Scylla
8
8
2
1.13
W
Zhong Kui
YAABOIRYRY
Zhong Kui
10
3
11
5.17
L
Lancelot
drezdor
Lancelot
2
13
6
0.38
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
57,350
69,075
Taken
61,209
54,963
Mitigated
45,517
7,922
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALEX_W_555
Danzaburou
14,741
7,668
0
3,779
19,548
7,933
755
10,513
8,337
0
51,119
W
22,443
2,837
877
3,619
21,656
23,010
199
8,963
9,727
167
50,103
L
Scylla
TIPPO LXIX
Scylla
25,169
1,008
0
1,476
16,853
6,579
0
3,789
12,742
48,288
0
W
Zhong Kui
YAABOIRYRY
Zhong Kui
20,166
3,703
0
5,716
20,005
14,574
764
10,233
9,332
47,390
0
L
Lancelot
drezdor
Lancelot
9,024
1,031
18
482
21,028
9,087
0
7,094
13,620
0
35,148
L
5,386
453
379
5,567
31,194
39,297
0
9,645
20,925
26,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
42,139
141
Minions Killed
170
5
Camps Cleared
11
921,837
Distance Traveled
975,032
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,195
789
63
4
6
340,767
3
W
Shiva
13,664
759
58
3
4
339,918
1
L
Scylla
13,665
759
54
3
2
308,774
2
W
Zhong Kui
14,280
793
49
3
1
294,347
0
L
Lancelot
11,952
664
61
3
3
317,113
2
L
Sobek
11,415
634
26
1
0
295,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role