Player Matchup

Lancelot
Lancelot
ErChumiCampeaor
Lancelot
Level 62
God Stats
2W - 4L
1,490 SR
Queue Stats
17W - 20L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
MiguelAngel_dios
Amaterasu
Level 67
God Stats
4W - 2L
1,776 SR
Queue Stats
107W - 109L
1,489 Elo+
Party 1
Nox
Nox
TeNkO_117
Nox
Level 89
God Stats
5W - 3L
1,375 SR
Queue Stats
83W - 84L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
YerayShadowFlash
Kuzenbo
Level 86
God Stats
4W - 1L
1,590 SR
Queue Stats
80W - 74L
1,507 Elo+
Party 1
Cupid
Cupid
izan40-izancluac
Cupid
Level 109
God Stats
1W - 2L
1,514 SR
Queue Stats
106W - 126L
1,423 Elo+
Party 1
Team Averages
Level 83
1,549 SR
1,472 Elo+

VS

Team Averages
Level 94
1,491 SR
1,464 Elo+
Baron Samedi
Baron Samedi
ANNAilation
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,405 Elo+
Solo
Lancelot
Lancelot
Hermanico_Ethan
Lancelot
Level 128
God Stats
19W - 14L
1,480 SR
Queue Stats
184W - 165L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LaKaJa_
Ratatoskr
Level 69
God Stats
15W - 9L
1,537 SR
Queue Stats
285W - 281L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
SR-Liberator
Danzaburou
Level 100
God Stats
14W - 7L
1,649 SR
Queue Stats
428W - 392L
1,540 Elo+
Party 2
Freya
Freya
Wadude_
Freya
Level 69
God Stats
7W - 8L
1,287 SR
Queue Stats
644W - 645L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 4 / 1
6,346
453
8,326
10,251
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
12
0 / 2 / 0
6,909
494
4,373
13,463
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 1
6,957
497
5,791
6,149
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 2
6,062
433
4,571
15,655
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 0
6,628
473
5,350
12,425
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANNAilation
Baron Samedi
13
2 / 3 / 5
7,375
527
4,545
9,052
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
12
6 / 0 / 5
7,339
524
7,554
8,185
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
LaKaJa_
Ratatoskr
11
2 / 1 / 11
7,354
525
5,664
13,069
10,199
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SR-Liberator
Danzaburou
14
8 / 0 / 6
9,320
666
15,437
10,181
4,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Wadude_
Freya
14
1 / 0 / 2
8,208
586
8,241
9,111
3,960
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
19
19
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ANNAilation
Baron Samedi
2
3
5
1.5
L
Lancelot
1
4
1
0.38
W
Lancelot
6
0
5
8.5
W
Ratatoskr
LaKaJa_
Ratatoskr
2
1
11
7.5
L
Amaterasu
0
2
0
0
W
Danzaburou
SR-Liberator
Danzaburou
8
0
6
11
L
2
4
1
0.63
W
Freya
Wadude_
Freya
1
0
2
2
L
0
4
2
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
41,441
57,943
Taken
49,598
35,328
Mitigated
26,948
13,374
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ANNAilation
Baron Samedi
4,545
740
452
2,403
9,052
4,829
417
3,050
5,838
57,872
0
L
Lancelot
8,326
1,541
0
2,472
10,251
3,964
0
502
9,749
0
42,394
W
Lancelot
7,554
1,004
0
4,271
8,185
3,264
0
502
7,653
0
43,048
W
Ratatoskr
LaKaJa_
Ratatoskr
5,664
2,084
0
4,500
13,069
10,199
0
3,983
8,950
0
24,271
L
Amaterasu
4,373
916
0
3,728
13,463
9,009
0
7,959
5,504
0
44,678
W
Danzaburou
SR-Liberator
Danzaburou
15,437
10,090
0
7,836
10,181
4,696
165
2,417
7,684
0
70,793
L
5,791
358
0
282
6,149
2,836
335
2,157
3,992
46,602
0
W
Freya
Wadude_
Freya
8,241
3,508
0
5,185
9,111
3,960
0
0
9,111
62,544
0
L
4,571
1,715
0
3,206
15,655
15,032
0
1,773
13,882
17,658
0
L
5,350
3,419
313
3,373
12,425
4,487
0
395
12,030
0
41,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
39,596
323
Minions Killed
442
0
Camps Cleared
0
1,394,415
Distance Traveled
1,375,055
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,375
527
98
7
0
245,834
1
L
Lancelot
6,346
453
64
5
0
332,282
0
W
Lancelot
7,339
524
73
5
0
329,727
1
W
Ratatoskr
7,354
525
42
3
0
280,723
0
L
Amaterasu
6,909
494
80
6
0
267,300
3
W
Danzaburou
9,320
666
114
8
0
254,610
3
L
Nox
6,957
497
86
6
0
261,685
5
W
Freya
8,208
586
115
8
0
264,161
0
L
Kuzenbo
6,062
433
19
1
0
277,941
2
L
Cupid
6,628
473
74
5
0
255,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role