Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GR1MMJOW-666
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 64L
1,579 Elo+
Solo
Ymir
Ymir
GUILTYRELAPSE
Ymir
Level 108
God Stats
78W - 77L
1,535 SR
Queue Stats
134W - 142L
1,493 Elo+
Solo
The Morrigan
The Morrigan
Imkir12
The Morrigan
Level 61
God Stats
2W - 7L
1,311 SR
Queue Stats
227W - 238L
1,463 Elo+
Party 1
Lancelot
Lancelot
Mematounmanco
Lancelot
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
253W - 258L
1,542 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,515 Elo+

VS

Team Averages
Level 121
1,598 SR
1,527 Elo+
Achilles
Achilles
Abn0rmal43
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Lancelot
Lancelot
DeerayDavis
Lancelot
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 33L
1,620 Elo+
Solo
Hercules
Hercules
Dxmba
Hercules
Level 129
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 9L
1,428 Elo+
Solo
Nu Wa
Nu Wa
ErodaPagoda
Nu Wa
Level 66
God Stats
8W - 5L
1,723 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 2
Chang'e
Chang'e
KevMora07
Chang'e
Level 159
God Stats
45W - 38L
1,537 SR
Queue Stats
347W - 374L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 2 / 2
8,199
745
8,625
9,448
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 4
7,262
660
7,196
11,820
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 3
7,564
688
5,729
13,202
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Imkir12
The Morrigan
15
2 / 5 / 2
8,482
771
7,409
10,652
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Mematounmanco
Lancelot
15
2 / 2 / 1
8,443
768
6,243
9,376
4,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abn0rmal43
Achilles
16
3 / 0 / 4
8,636
785
9,961
11,591
12,130
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
DeerayDavis
Lancelot
16
5 / 4 / 7
9,233
839
12,870
13,387
5,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Dxmba
Hercules
16
4 / 1 / 9
8,709
792
5,818
13,312
13,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 5
8,414
765
8,067
4,082
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
KevMora07
Chang'e
17
5 / 1 / 7
9,482
862
9,446
8,367
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
20
20
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
2
1.5
W
Achilles
Abn0rmal43
Achilles
3
0
4
5
W
Lancelot
DeerayDavis
Lancelot
5
4
7
2.13
W
Hercules
Dxmba
Hercules
4
1
9
8.5
W
3
0
5
5.5
L
0
5
4
0.4
L
0
6
3
0.25
L
The Morrigan
Imkir12
The Morrigan
2
5
2
0.6
W
Chang'e
KevMora07
Chang'e
5
1
7
8.5
L
Lancelot
Mematounmanco
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
46,162
54,498
Taken
50,739
29,418
Mitigated
37,443
6,677
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,625
6,317
0
2,122
9,448
4,028
0
2,201
7,103
0
30,741
W
Achilles
Abn0rmal43
Achilles
9,961
1,099
0
1,598
11,591
12,130
1,039
2,946
8,413
0
28,244
W
Lancelot
DeerayDavis
Lancelot
12,870
1,639
0
968
13,387
5,947
127
3,304
9,843
0
39,160
W
Hercules
Dxmba
Hercules
5,818
1,070
0
4,084
13,312
13,675
141
3,708
9,135
0
13,055
W
8,067
2,029
0
362
4,082
1,695
495
668
3,295
26,389
0
L
7,196
370
0
1,758
11,820
9,857
0
3,809
7,697
0
11,502
L
5,729
487
0
179
13,202
6,513
0
6,087
6,871
23,076
0
L
The Morrigan
Imkir12
The Morrigan
7,409
802
0
659
10,652
4,622
324
2,747
7,692
30,704
0
W
Chang'e
KevMora07
Chang'e
9,446
376
3,353
3,739
8,367
3,996
252
2,280
6,007
38,309
0
L
Lancelot
Mematounmanco
Lancelot
6,243
666
0
1,959
9,376
4,398
0
1,615
7,589
0
32,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
44,474
229
Minions Killed
238
0
Camps Cleared
0
1,170,219
Distance Traveled
1,203,760
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,199
745
61
6
0
211,053
3
W
Achilles
8,636
785
47
4
0
256,716
3
W
Lancelot
9,233
839
50
5
0
261,055
1
W
Hercules
8,709
792
18
2
0
234,890
0
W
Nu Wa
8,414
765
39
4
0
231,749
0
L
Mulan
7,262
660
7
1
0
244,532
1
L
Ymir
7,564
688
46
4
0
212,019
0
L
The Morrigan
8,482
771
53
5
0
234,735
1
W
Chang'e
9,482
862
84
8
0
219,350
2
L
Lancelot
8,443
768
62
6
0
267,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role