Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DancyKicks
Zeus
Level 117
God Stats
3W - 4L
1,455 SR
Queue Stats
198W - 204L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Deahtfromabove
Kumbhakarna
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
52W - 53L
1,463 Elo+
Solo
Lancelot
Lancelot
Droccm Wehttam
Lancelot
Level 135
God Stats
0W - 2L
1,298 SR
Queue Stats
92W - 115L
1,428 Elo+
Party 1
Chronos
Chronos
Runs With Buns
Chronos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 105L
1,430 Elo+
Solo
Team Averages
Level 108
1,408 SR
1,457 Elo+

VS

Team Averages
Level 99
1,575 SR
1,492 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Hiketun
Awilix
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Jhallreadyy
Zhong Kui
Level 112
God Stats
13W - 10L
1,531 SR
Queue Stats
543W - 537L
1,535 Elo+
Solo
Hercules
Hercules
MATIASTRONCHA
Hercules
Level 154
God Stats
6W - 2L
1,843 SR
Queue Stats
379W - 402L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 4 / 9
8,870
634
8,279
16,079
18,097
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 7 / 11
9,921
709
18,294
13,885
7,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Deahtfromabove
Kumbhakarna
14
0 / 7 / 12
7,977
570
6,782
19,236
24,238
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lancelot
18
6 / 4 / 10
10,419
744
20,701
17,446
19,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 12
10,170
726
20,381
10,565
6,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 3 / 12
10,669
762
9,867
16,943
14,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 4 / 14
10,603
757
20,428
17,391
8,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Hiketun
Awilix
14
1 / 8 / 12
9,296
664
7,765
16,958
7,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Jhallreadyy
Zhong Kui
19
8 / 3 / 8
11,461
819
22,080
24,004
16,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
MATIASTRONCHA
Hercules
19
4 / 2 / 12
10,862
776
10,795
22,938
20,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
81
20
Kills
23
23
Deaths
20
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
4
9
2.13
W
Aphrodite
 
Aphrodite
5
3
12
3.67
W
Ah Muzen Cab
 
Ah Muzen Cab
5
4
14
3
L
4
7
11
1.36
L
Kumbhakarna
Deahtfromabove
Kumbhakarna
0
7
12
0.86
L
Lancelot
6
4
10
2.75
W
Awilix
Hiketun
Awilix
1
8
12
0.88
W
Zhong Kui
Jhallreadyy
Zhong Kui
8
3
8
4
W
Hercules
MATIASTRONCHA
Hercules
4
2
12
5
L
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,437
Damage
70,935
77,211
Taken
98,234
74,792
Mitigated
66,589
25,175
Healing
51,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,279
1,842
3,401
922
16,079
18,097
0
4,424
11,655
14,041
0
W
Aphrodite
 
Aphrodite
9,867
2,171
12,007
9,887
16,943
14,296
1,264
7,927
9,016
23,056
0
W
Ah Muzen Cab
 
Ah Muzen Cab
20,428
8,923
633
2,530
17,391
8,317
2,078
10,193
7,198
0
31,867
L
18,294
1,803
1,494
670
13,885
7,298
0
6,740
7,145
39,350
0
L
Kumbhakarna
Deahtfromabove
Kumbhakarna
6,782
380
895
2,765
19,236
24,238
0
9,321
9,915
10,599
0
L
Lancelot
20,701
2,125
2,440
6,276
17,446
19,087
0
6,244
11,202
0
31,204
W
Awilix
Hiketun
Awilix
7,765
2,802
1,050
1,688
16,958
7,556
96
7,081
9,877
0
17,105
W
Zhong Kui
Jhallreadyy
Zhong Kui
22,080
1,285
2,212
9,895
24,004
16,257
200
14,973
9,031
36,332
0
W
Hercules
MATIASTRONCHA
Hercules
10,795
1,564
1,749
9,918
22,938
20,163
1,721
13,562
9,376
0
26,111
L
20,381
3,947
2,468
3,844
10,565
6,072
0
5,218
5,347
35,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,357
Gold Earned
52,891
128
Minions Killed
149
0
Camps Cleared
0
1,266,342
Distance Traveled
1,243,063
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,870
634
8
1
0
225,417
4
W
Aphrodite
10,669
762
34
2
0
233,474
0
W
Ah Muzen Cab
10,603
757
30
2
0
238,928
0
L
Zeus
9,921
709
43
3
0
198,438
3
L
Kumbhakarna
7,977
570
7
1
0
267,220
5
L
Lancelot
10,419
744
30
2
0
290,034
0
W
Awilix
9,296
664
16
1
0
259,654
3
W
Zhong Kui
11,461
819
31
2
0
259,520
0
W
Hercules
10,862
776
38
3
0
251,487
7
L
Chronos
10,170
726
40
3
0
285,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role