Player Matchup

Poseidon
Poseidon
Kickback619
Poseidon
Level 139
God Stats
9W - 5L
1,784 SR
Queue Stats
324W - 138L
1,707 Elo+
Party 1
Lancelot
Lancelot
Scyℓℓa
Lancelot
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
147W - 80L
1,724 Elo+
Party 1
Anhur
Anhur
saucydeto
Anhur
Level 111
God Stats
3W - 0L
1,700 SR
Queue Stats
19W - 7L
1,567 Elo+
Party 1
Team Averages
Level 133
1,728 SR
1,666 Elo+

VS

Team Averages
Level 130
1,510 SR
1,716 Elo+
Merlin
Merlin
JarvoosTTV
Merlin
Level 115
God Stats
0W - 3L
1,456 SR
Queue Stats
159W - 83L
1,735 Elo+
Party 2
King Arthur
King Arthur
RighteousAllah
King Arthur
Level 156
God Stats
0W - 2L
1,574 SR
Queue Stats
185W - 112L
1,711 Elo+
Party 2
Lancelot
Lancelot
ºlema
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 96L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kickback619
Poseidon
20
10 / 5 / 11
17,620
766
24,286
17,292
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Scyℓℓa
Lancelot
20
11 / 4 / 10
16,691
726
30,562
34,743
22,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
saucydeto
Anhur
19
2 / 6 / 17
15,038
654
23,477
22,594
10,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JarvoosTTV
Merlin
20
6 / 5 / 5
16,450
715
27,673
21,011
9,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
RighteousAllah
King Arthur
18
6 / 11 / 7
15,902
691
21,696
40,438
42,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
ºlema
Lancelot
19
3 / 8 / 7
14,908
648
15,163
27,373
13,376
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
23
Kills
15
15
Deaths
24
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
JarvoosTTV
Merlin
6
5
5
1.7
W
Poseidon
Kickback619
Poseidon
10
5
11
3.1
L
King Arthur
RighteousAllah
King Arthur
6
11
7
0.86
W
Lancelot
Scyℓℓa
Lancelot
11
4
10
4
W
Anhur
saucydeto
Anhur
2
6
17
1.75
L
Lancelot
ºlema
Lancelot
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,325
Damage
64,532
74,629
Taken
88,822
40,316
Mitigated
65,306
20,256
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JarvoosTTV
Merlin
27,673
952
25
3,051
21,011
9,179
2,253
3,646
17,365
92,641
0
W
Poseidon
Kickback619
Poseidon
24,286
3,189
117
5,294
17,292
7,951
1,480
3,758
13,534
99,518
0
L
King Arthur
RighteousAllah
King Arthur
21,696
2,615
0
1,770
40,438
42,751
56
10,610
29,828
0
46,727
W
Lancelot
Scyℓℓa
Lancelot
30,562
5,194
0
10,960
34,743
22,200
633
17,017
17,726
0
70,818
W
Anhur
saucydeto
Anhur
23,477
14,151
0
3,885
22,594
10,165
1,116
7,514
15,080
0
74,644
L
Lancelot
ºlema
Lancelot
15,163
2,450
0
1,135
27,373
13,376
306
10,550
16,823
0
50,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
47,260
276
Minions Killed
241
12
Camps Cleared
8
1,191,482
Distance Traveled
1,225,445
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,450
715
122
5
3
406,331
1
W
Poseidon
17,620
766
139
6
4
386,984
0
L
King Arthur
15,902
691
33
1
1
396,450
2
W
Lancelot
16,691
726
61
3
4
455,991
1
W
Anhur
15,038
654
76
3
4
348,507
2
L
Lancelot
14,908
648
86
4
4
422,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role