Player Matchup

Horus
Horus
GLIZZŸ
Horus
Level 99
God Stats
14W - 12L
1,620 SR
Queue Stats
73W - 80L
1,435 Elo+
Party 1
The Morrigan
The Morrigan
Senpai Vivid
The Morrigan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 1
Da Ji
Da Ji
iDullahan
Da Ji
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
67W - 74L
1,422 Elo+
Party 1
Team Averages
Level 91
1,540 SR
1,412 Elo+

VS

Team Averages
Level 77
1,512 SR
1,518 Elo+
Ymir
Ymir
ABN RYAN84
Ymir
Level 46
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
NerfMagesLoL
Lancelot
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 111L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
Wackychan19
Baron Samedi
Level 124
God Stats
0W - 1L
1,414 SR
Queue Stats
27W - 19L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GLIZZŸ
Horus
19
8 / 5 / 12
15,026
751
13,501
35,322
36,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Senpai Vivid
The Morrigan
18
5 / 10 / 12
14,010
701
16,463
22,688
10,780
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
iDullahan
Da Ji
20
11 / 7 / 10
16,401
820
31,639
28,051
16,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 13
13,010
651
9,118
25,010
27,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
NerfMagesLoL
Lancelot
19
10 / 12 / 7
14,948
747
24,782
29,366
17,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Wackychan19
Baron Samedi
19
9 / 6 / 7
14,962
748
33,417
22,249
15,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
24
Kills
21
22
Deaths
24
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
13
1.42
W
Horus
GLIZZŸ
Horus
8
5
12
2.8
L
Lancelot
NerfMagesLoL
Lancelot
10
12
7
1.13
W
The Morrigan
Senpai Vivid
The Morrigan
5
10
12
1.1
L
Baron Samedi
Wackychan19
Baron Samedi
9
6
7
2.08
W
Da Ji
iDullahan
Da Ji
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,603
Damage
67,317
86,061
Taken
76,625
63,527
Mitigated
60,717
17,513
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,118
1,562
0
2,188
25,010
27,287
198
4,036
20,974
24,787
0
W
Horus
GLIZZŸ
Horus
13,501
7,285
2,862
12,045
35,322
36,654
635
18,579
16,377
0
31,650
L
Lancelot
NerfMagesLoL
Lancelot
24,782
4,366
0
5,823
29,366
17,670
166
5,858
23,508
0
63,741
W
The Morrigan
Senpai Vivid
The Morrigan
16,463
3,989
0
1,046
22,688
10,780
775
11,039
11,440
36,532
2,020
L
Baron Samedi
Wackychan19
Baron Samedi
33,417
2,866
2,391
7,145
22,249
15,760
1,226
6,178
16,071
84,818
0
W
Da Ji
iDullahan
Da Ji
31,639
9,122
0
1,560
28,051
16,093
1,469
13,374
14,202
0
73,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
42,920
147
Minions Killed
201
8
Camps Cleared
8
932,987
Distance Traveled
949,962
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,010
651
31
2
1
296,164
4
W
Horus
15,026
751
45
2
1
311,653
0
L
Lancelot
14,948
747
67
3
2
330,091
1
W
The Morrigan
14,010
701
39
2
0
290,376
1
L
Baron Samedi
14,962
748
103
5
5
323,707
1
W
Da Ji
16,401
820
63
3
7
330,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role