Player Matchup

Izanami
Izanami
RAINER BOSS
Izanami
Level 58
God Stats
0W - 2L
1,630 SR
Queue Stats
10W - 16L
1,395 Elo+
Solo
Shiva
Shiva
Rastanonymous
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,337 Elo+
Party 2
Merlin
Merlin
Shivaya74
Merlin
Level 105
God Stats
6W - 5L
1,548 SR
Queue Stats
67W - 99L
1,252 Elo+
Party 2
Team Averages
Level 60
1,559 SR
1,328 Elo+

VS

Team Averages
Level 47
1,514 SR
1,408 Elo+
Izanami
Izanami
H2OBlupanda
Izanami
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 128L
1,484 Elo+
Solo
Ymir
Ymir
SteVOo47o0
Ymir
Level 8
God Stats
9W - 10L
1,543 SR
Queue Stats
13W - 14L
1,377 Elo+
Party 1
Ra
Ra
jones4747
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RAINER BOSS
Izanami
11
0 / 4 / 3
7,379
615
4,996
11,389
4,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 2
7,980
665
8,362
14,187
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Shivaya74
Merlin
13
2 / 2 / 2
8,060
672
7,791
8,917
3,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H2OBlupanda
Izanami
15
9 / 1 / 2
10,462
872
20,388
9,791
4,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 10
9,457
788
3,060
15,327
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 2 / 7
8,631
719
5,089
8,109
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
H2OBlupanda
Izanami
9
1
2
10
L
Izanami
RAINER BOSS
Izanami
0
4
3
0.38
L
2
5
2
0.6
L
Merlin
Shivaya74
Merlin
2
2
2
1.5
W
1
1
10
6
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
28,537
34,493
Taken
33,227
17,876
Mitigated
27,025
6,530
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
H2OBlupanda
Izanami
20,388
14,904
320
4,206
9,791
4,518
1,768
3,178
6,287
0
64,694
L
Izanami
RAINER BOSS
Izanami
4,996
3,447
0
900
11,389
4,871
572
2,573
8,816
0
21,093
L
8,362
1,609
866
3,088
14,187
9,089
0
3,629
10,558
0
18,315
L
Merlin
Shivaya74
Merlin
7,791
856
112
1,564
8,917
3,916
143
2,038
6,879
29,806
0
W
3,060
1,106
0
2,261
15,327
18,858
133
3,182
11,907
9,587
0
W
5,089
151
3,048
1,988
8,109
3,649
632
2,313
5,557
32,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,419
Gold Earned
28,550
103
Minions Killed
153
1
Camps Cleared
9
581,234
Distance Traveled
674,544
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,462
872
98
8
7
208,859
4
L
Izanami
7,379
615
50
4
0
153,689
0
L
Shiva
7,980
665
20
2
0
222,993
5
L
Merlin
8,060
672
33
3
1
204,552
0
W
Ymir
9,457
788
6
1
1
220,151
0
W
Ra
8,631
719
49
4
1
245,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role