Player Matchup

King Arthur
King Arthur
Floyds0n-_-
King Arthur
Level 85
God Stats
7W - 2L
1,722 SR
Queue Stats
51W - 52L
1,375 Elo+
Party 1
Raijin
Raijin
LordPermafrost
Raijin
Level 75
God Stats
8W - 2L
1,587 SR
Queue Stats
53W - 53L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
Superkevin27
Gilgamesh
Level 116
God Stats
29W - 27L
1,590 SR
Queue Stats
240W - 256L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Unknown-Zpider
Nu Wa
Level 109
God Stats
1W - 0L
1,256 SR
Queue Stats
172W - 211L
1,467 Elo+
Solo
Lancelot
Lancelot
sk8kage
Lancelot
Level 128
God Stats
7W - 7L
1,206 SR
Queue Stats
57W - 79L
1,357 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,410 Elo+

VS

Team Averages
Level 72
1,591 SR
1,398 Elo+
Lancelot
Lancelot
CHodah
Lancelot
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,350 Elo+
Party 2
Bacchus
Bacchus
Davu-thealmighty
Bacchus
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 27L
1,445 Elo+
Solo
Bakasura
Bakasura
Foolooo
Bakasura
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 29L
1,431 Elo+
Party 2
Artemis
Artemis
TheGoldExp
Artemis
Level 69
God Stats
8W - 5L
1,648 SR
Queue Stats
56W - 68L
1,322 Elo+
Solo
Yu Huang
Yu Huang
zooyorkgr8s
Yu Huang
Level 94
God Stats
5W - 1L
1,805 SR
Queue Stats
272W - 281L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Floyds0n-_-
King Arthur
18
2 / 7 / 10
12,803
441
9,067
29,111
36,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 4 / 10
17,273
596
26,845
17,200
9,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Superkevin27
Gilgamesh
18
2 / 2 / 7
12,445
429
14,306
28,772
34,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 5 / 14
14,181
489
22,008
18,628
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
sk8kage
Lancelot
20
12 / 3 / 7
17,427
601
23,996
27,453
17,630
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHodah
Lancelot
20
10 / 7 / 8
15,116
521
24,892
32,530
21,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 5 / 2
12,139
419
14,422
30,164
46,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Foolooo
Bakasura
20
7 / 9 / 9
14,288
493
19,800
32,890
14,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
TheGoldExp
Artemis
18
1 / 7 / 2
10,505
362
17,870
23,488
9,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
zooyorkgr8s
Yu Huang
11
0 / 3 / 0
9,246
319
3,388
11,026
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
31
Kills
21
21
Deaths
31
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CHodah
Lancelot
10
7
8
2
L
3
5
2
0.8
W
King Arthur
Floyds0n-_-
King Arthur
2
7
10
1
L
Bakasura
Foolooo
Bakasura
7
9
9
1.28
W
13
4
10
4.5
W
Gilgamesh
Superkevin27
Gilgamesh
2
2
7
2.75
L
Artemis
TheGoldExp
Artemis
1
7
2
0.29
W
2
5
14
1.8
W
Lancelot
sk8kage
Lancelot
12
3
7
5.17
L
Yu Huang
zooyorkgr8s
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,222
Damage
80,372
121,164
Taken
130,098
106,424
Mitigated
96,974
34,110
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CHodah
Lancelot
24,892
6,383
0
1,667
32,530
21,954
367
11,461
20,566
0
104,458
L
14,422
1,215
0
1,706
30,164
46,278
0
14,926
14,727
68,426
0
W
King Arthur
Floyds0n-_-
King Arthur
9,067
1,532
0
3,792
29,111
36,499
258
2,767
25,538
0
46,268
L
Bakasura
Foolooo
Bakasura
19,800
11,931
0
4,274
32,890
14,964
117
8,538
24,094
0
116,208
W
26,845
1,374
0
3,716
17,200
9,595
4,242
4,553
12,522
140,638
0
W
Gilgamesh
Superkevin27
Gilgamesh
14,306
1,915
0
4,152
28,772
34,013
958
4,798
23,668
0
83,016
L
Artemis
TheGoldExp
Artemis
17,870
8,010
0
3,628
23,488
9,649
0
10,063
13,239
0
102,979
W
22,008
4,107
685
6,003
18,628
8,687
5,858
5,351
13,046
96,891
0
W
Lancelot
sk8kage
Lancelot
23,996
3,909
0
15,762
27,453
17,630
2,975
1,917
25,254
0
166,664
L
Yu Huang
zooyorkgr8s
Yu Huang
3,388
251
0
1,000
11,026
4,129
0
5,993
4,831
43,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,129
Gold Earned
61,294
741
Minions Killed
624
0
Camps Cleared
0
2,704,912
Distance Traveled
2,412,624
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
15,116
521
147
5
0
568,191
3
L
Bacchus
12,139
419
109
4
0
557,608
4
W
King Arthur
12,803
441
64
2
0
567,627
2
L
Bakasura
14,288
493
180
6
0
581,666
1
W
Raijin
17,273
596
200
7
0
495,722
3
W
Gilgamesh
12,445
429
108
4
0
583,078
12
L
Artemis
10,505
362
109
4
0
454,675
2
W
Nu Wa
14,181
489
130
4
0
469,414
0
W
Lancelot
17,427
601
239
8
0
589,071
4
L
Yu Huang
9,246
319
79
3
0
250,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role