Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
MBITS3
Odin
Level 127
God Stats
5W - 3L
1,586 SR
Queue Stats
281W - 327L
1,383 Elo+
Solo
Sol
Sol
RESØX
Sol
Level 52
God Stats
31W - 23L
1,451 SR
Queue Stats
83W - 97L
1,368 Elo+
Party 3
Lancelot
Lancelot
araphobe
Lancelot
Level 17
God Stats
16W - 12L
1,591 SR
Queue Stats
73W - 82L
1,384 Elo+
Party 3
Hou Yi
Hou Yi
dancv13
Hou Yi
Level 9
God Stats
2W - 4L
1,194 SR
Queue Stats
4W - 11L
1,116 Elo+
Party 3
Team Averages
Level 54
1,465 SR
1,350 Elo+

VS

Team Averages
Level 60
1,493 SR
1,417 Elo+
Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
EL TELETUBI 13
Chaac
Level 59
God Stats
5W - 7L
1,701 SR
Queue Stats
163W - 188L
1,423 Elo+
Party 1
Charybdis
Charybdis
Kylli7
Charybdis
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 63L
1,319 Elo+
Party 2
Ra
Ra
Levisito2
Ra
Level 66
God Stats
4W - 3L
1,499 SR
Queue Stats
93W - 88L
1,474 Elo+
Solo
Aphrodite
Aphrodite
TheAshtonian
Aphrodite
Level 26
God Stats
0W - 3L
1,267 SR
Queue Stats
21W - 33L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 4
7,008
501
4,765
9,740
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
MBITS3
Odin
13
0 / 0 / 1
7,915
565
5,670
9,072
6,132
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
RESØX
Sol
14
3 / 0 / 6
8,286
592
11,629
11,862
4,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
araphobe
Lancelot
13
11 / 0 / 2
8,717
623
10,529
7,514
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
dancv13
Hou Yi
11
0 / 2 / 2
6,264
447
3,073
5,383
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 0
6,055
433
2,050
9,916
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 0
6,950
496
4,904
10,003
6,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
Kylli7
Charybdis
10
2 / 4 / 0
6,165
440
6,476
12,667
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 7 / 0
5,542
396
4,207
9,684
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TheAshtonian
Aphrodite
9
0 / 2 / 2
6,030
431
3,542
10,465
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
L
Mercury
 
Mercury
0
1
0
0
L
0
1
0
0
L
Charybdis
Kylli7
Charybdis
2
4
0
0.5
L
0
7
0
0
W
Odin
MBITS3
Odin
0
0
1
0.5
W
Sol
RESØX
Sol
3
0
6
6
L
Aphrodite
TheAshtonian
Aphrodite
0
2
2
0.5
W
Lancelot
araphobe
Lancelot
11
0
2
12
W
Hou Yi
dancv13
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
21,179
43,571
Taken
52,735
22,118
Mitigated
23,335
16,567
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,765
2,268
138
3,198
9,740
6,350
306
1,376
8,364
29,748
0
L
Mercury
 
Mercury
2,050
804
0
1,692
9,916
3,495
0
2,461
7,455
0
35,909
L
4,904
753
0
2,569
10,003
6,086
788
0
10,003
0
53,997
L
Charybdis
Kylli7
Charybdis
6,476
3,814
0
4,657
12,667
3,761
649
2,767
9,900
0
44,431
L
4,207
671
77
1,374
9,684
4,158
0
7,514
2,170
33,504
0
W
Odin
MBITS3
Odin
5,670
1,193
0
3,050
9,072
6,132
0
0
9,072
0
55,257
W
Sol
RESØX
Sol
11,629
4,973
0
8,644
11,862
4,650
3,900
4,091
7,771
62,522
0
L
Aphrodite
TheAshtonian
Aphrodite
3,542
701
1,711
5,217
10,465
5,835
0
3,652
6,813
18,911
0
W
Lancelot
araphobe
Lancelot
10,529
1,372
0
1,537
7,514
3,252
0
1,231
6,283
0
56,004
W
Hou Yi
dancv13
Hou Yi
3,073
1,551
0
0
5,383
1,734
0
1,051
4,332
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
30,742
367
Minions Killed
344
0
Camps Cleared
0
1,294,301
Distance Traveled
1,177,486
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,008
501
40
3
0
248,612
1
L
Mercury
6,055
433
65
5
0
282,259
0
L
Chaac
6,950
496
102
7
0
237,208
4
L
Charybdis
6,165
440
97
7
0
235,101
1
L
Ra
5,542
396
57
4
0
176,208
0
W
Odin
7,915
565
108
8
0
246,203
2
W
Sol
8,286
592
87
6
0
237,914
3
L
Aphrodite
6,030
431
23
2
0
246,710
3
W
Lancelot
8,717
623
82
6
0
316,501
0
W
Hou Yi
6,264
447
50
4
0
245,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role