Player Matchup

King Arthur
King Arthur
MondoDookz
King Arthur
Level 88
God Stats
3W - 6L
1,561 SR
Queue Stats
50W - 59L
1,578 Elo+
Party 2
Merlin
Merlin
ShiwigidyShwag
Merlin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,741 Elo+
Party 2
Lancelot
Lancelot
TTRCWizard
Lancelot
Level 84
God Stats
3W - 7L
1,501 SR
Queue Stats
145W - 154L
1,557 Elo+
Party 2
Team Averages
Level 92
1,521 SR
1,625 Elo+

VS

Team Averages
Level 101
1,482 SR
1,604 Elo+
Yu Huang
Yu Huang
ItzSaucy
Yu Huang
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,588 Elo+
Party 1
Lancelot
Lancelot
Robotduck3
Lancelot
Level 124
God Stats
24W - 14L
1,445 SR
Queue Stats
34W - 23L
1,648 Elo+
Solo
Geb
Geb
iKip
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MondoDookz
King Arthur
18
4 / 4 / 3
13,125
625
21,654
27,846
27,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 5 / 3
13,361
636
17,300
15,436
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
TTRCWizard
Lancelot
15
1 / 6 / 4
11,884
566
12,730
23,652
10,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ItzSaucy
Yu Huang
17
1 / 4 / 7
12,653
603
14,369
14,335
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Robotduck3
Lancelot
20
14 / 3 / 0
15,390
733
30,932
27,552
15,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
iKip
Geb
19
0 / 0 / 12
13,962
665
15,502
22,354
32,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
15
15
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ItzSaucy
Yu Huang
1
4
7
1.13
L
King Arthur
MondoDookz
King Arthur
4
4
3
1.38
W
Lancelot
Robotduck3
Lancelot
14
3
0
4.67
L
2
5
3
0.7
L
Lancelot
TTRCWizard
Lancelot
1
6
4
0.5
W
Geb
iKip
Geb
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,684
Damage
60,803
66,934
Taken
64,241
45,669
Mitigated
55,430
13,294
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ItzSaucy
Yu Huang
14,369
2,552
0
186
14,335
7,423
2,212
3,224
11,111
67,445
0
L
King Arthur
MondoDookz
King Arthur
21,654
2,414
0
9,949
27,846
27,946
349
14,759
13,087
0
50,911
W
Lancelot
Robotduck3
Lancelot
30,932
4,482
0
9,536
27,552
15,240
610
8,790
18,762
0
68,489
L
17,300
721
0
250
15,436
6,787
718
7,042
8,394
60,672
0
L
Lancelot
TTRCWizard
Lancelot
12,730
1,630
0
3,095
23,652
10,936
0
8,405
15,247
66
35,725
W
Geb
iKip
Geb
15,502
1,301
459
3,326
22,354
32,767
78
6,092
16,262
49,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
42,005
205
Minions Killed
236
7
Camps Cleared
12
1,113,809
Distance Traveled
1,230,263
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,653
603
124
6
4
349,688
0
L
King Arthur
13,125
625
73
3
1
377,317
1
W
Lancelot
15,390
733
67
3
4
453,206
5
L
Merlin
13,361
636
93
4
4
347,854
0
L
Lancelot
11,884
566
39
2
2
388,638
4
W
Geb
13,962
665
45
2
4
427,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role