Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Itz_Rebbell
Medusa
Level 96
God Stats
2W - 2L
1,448 SR
Queue Stats
20W - 29L
1,431 Elo+
Party 2
Vulcan
Vulcan
Theivit
Vulcan
Level 41
God Stats
4W - 1L
1,891 SR
Queue Stats
31W - 36L
1,455 Elo+
Solo
King Arthur
King Arthur
itz_Manakete
King Arthur
Level 108
God Stats
4W - 5L
1,629 SR
Queue Stats
61W - 44L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
miadomi
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,594 SR
1,486 Elo+

VS

Team Averages
Level 51
1,495 SR
1,480 Elo+
Hades
Hades
Degarnz
Hades
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Kalashnico_68
Danzaburou
Level 41
God Stats
7W - 3L
1,572 SR
Queue Stats
93W - 89L
1,486 Elo+
Party 1
Fenrir
Fenrir
Metrokapabel
Fenrir
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 162L
1,500 Elo+
Party 3
Geb
Geb
WayBlack_68
Geb
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 141L
1,471 Elo+
Party 1
King Arthur
King Arthur
temp-749017
King Arthur
Level 59
God Stats
9W - 11L
1,402 SR
Queue Stats
97W - 105L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 2
5,671
473
3,240
8,195
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
3 / 4 / 2
6,405
534
7,408
8,472
2,902
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Theivit
Vulcan
12
2 / 3 / 0
6,925
577
7,859
7,227
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
itz_Manakete
King Arthur
13
5 / 2 / 0
7,838
653
9,288
10,127
7,705
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
miadomi
Cthulhu
10
2 / 6 / 2
6,411
534
2,607
12,131
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Degarnz
Hades
11
2 / 1 / 0
6,321
527
2,436
6,869
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kalashnico_68
Danzaburou
11
5 / 4 / 4
7,063
589
8,029
10,923
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
7 / 2 / 2
7,718
643
6,401
7,855
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 7
7,067
589
5,646
12,227
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
temp-749017
King Arthur
11
0 / 4 / 0
6,238
520
5,057
11,635
7,460

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
12
Kills
17
17
Deaths
12
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
2
0.5
W
Hades
Degarnz
Hades
2
1
0
2
L
Medusa
3
4
2
1
W
Danzaburou
Kalashnico_68
Danzaburou
5
4
4
1.75
W
Fenrir
7
2
2
4
L
Vulcan
Theivit
Vulcan
2
3
0
0.67
W
3
1
7
6.5
L
King Arthur
itz_Manakete
King Arthur
5
2
0
2.5
L
Cthulhu
miadomi
Cthulhu
2
6
2
0.5
W
King Arthur
temp-749017
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
27,569
46,152
Taken
49,509
23,644
Mitigated
28,888
8,778
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,240
694
0
3,224
8,195
2,891
0
1,061
7,134
0
31,445
W
Hades
Degarnz
Hades
2,436
131
0
3,175
6,869
3,448
960
4,183
2,686
30,160
0
L
Medusa
7,408
3,599
0
830
8,472
2,902
0
2,564
5,908
0
35,250
W
Danzaburou
Kalashnico_68
Danzaburou
8,029
3,253
492
3,609
10,923
4,042
990
2,358
8,565
0
43,206
W
Fenrir
6,401
1,107
319
3,132
7,855
3,321
0
1,366
6,489
0
39,917
L
Vulcan
Theivit
Vulcan
7,859
1,023
64
980
7,227
2,877
319
2,621
4,606
54,421
0
W
5,646
1,030
0
3,151
12,227
10,617
0
2,559
9,668
23,492
0
L
King Arthur
itz_Manakete
King Arthur
9,288
2,004
0
2,980
10,127
7,705
200
0
10,127
0
57,518
L
Cthulhu
miadomi
Cthulhu
2,607
753
0
700
12,131
7,269
120
1,836
10,295
12,862
0
W
King Arthur
temp-749017
King Arthur
5,057
762
0
2,000
11,635
7,460
0
0
11,635
0
44,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
34,407
315
Minions Killed
306
0
Camps Cleared
0
1,242,716
Distance Traveled
1,184,677
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,671
473
57
5
0
263,409
3
W
Hades
6,321
527
62
5
0
213,258
2
L
Medusa
6,405
534
41
3
0
232,380
1
W
Danzaburou
7,063
589
67
6
0
221,044
0
W
Fenrir
7,718
643
70
6
0
260,037
0
L
Vulcan
6,925
577
92
8
0
255,049
2
W
Geb
7,067
589
35
3
0
268,719
1
L
King Arthur
7,838
653
107
9
0
261,600
5
L
Cthulhu
6,411
534
18
2
0
230,278
0
W
King Arthur
6,238
520
72
6
0
221,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role