Player Matchup

Ne Zha
Ne Zha
Alernano
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,548 Elo+
Solo
Olorun
Olorun
Maenei
Olorun
Level 37
God Stats
2W - 10L
1,292 SR
Queue Stats
227W - 190L
1,500 Elo+
Party 3
King Arthur
King Arthur
VeriRose
King Arthur
Level 28
God Stats
9W - 10L
1,717 SR
Queue Stats
41W - 37L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
WinterShogun
Kuzenbo
Level 110
God Stats
5W - 4L
1,085 SR
Queue Stats
304W - 257L
1,516 Elo+
Party 3
Lancelot
Lancelot
Wuf132
Lancelot
Level 123
God Stats
2W - 4L
1,325 SR
Queue Stats
50W - 43L
1,443 Elo+
Party 3
Team Averages
Level 80
1,384 SR
1,501 Elo+

VS

Team Averages
Level 82
1,762 SR
1,614 Elo+
Osiris
Osiris
Dazter913
Osiris
Level 124
God Stats
3W - 0L
1,732 SR
Queue Stats
88W - 46L
1,634 Elo+
Party 1
Achilles
Achilles
Krohmosomes
Achilles
Level 49
God Stats
12W - 3L
1,743 SR
Queue Stats
54W - 26L
1,675 Elo+
Party 1
Sol
Sol
LIKEwutUc
Sol
Level 86
God Stats
2W - 0L
1,987 SR
Queue Stats
45W - 33L
1,622 Elo+
Solo
Thanatos
Thanatos
PiggaPowerz
Thanatos
Level 65
God Stats
15W - 11L
1,685 SR
Queue Stats
106W - 90L
1,574 Elo+
Party 2
Zeus
Zeus
easyj711
Zeus
Level 88
God Stats
10W - 10L
1,661 SR
Queue Stats
123W - 115L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alernano
Ne Zha
20
8 / 4 / 13
17,765
1,110
36,630
23,301
11,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Maenei
Olorun
20
3 / 10 / 14
15,732
983
23,632
25,396
10,053
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
VeriRose
King Arthur
20
5 / 9 / 15
16,516
1,032
25,335
37,660
44,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
WinterShogun
Kuzenbo
20
5 / 5 / 17
16,391
1,024
17,852
34,957
70,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Lancelot
Wuf132
Lancelot
20
12 / 8 / 12
19,039
1,190
31,258
26,392
10,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dazter913
Osiris
20
5 / 7 / 18
16,104
1,007
21,501
34,984
35,986
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Krohmosomes
Achilles
20
8 / 1 / 22
17,917
1,120
26,947
29,847
44,361
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 6 / 16
16,491
1,031
25,098
25,018
12,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
PiggaPowerz
Thanatos
20
10 / 12 / 16
17,529
1,096
29,301
27,858
13,152
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Zeus
20
11 / 7 / 15
18,810
1,176
38,421
23,587
10,407
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
123
33
Kills
36
36
Deaths
33
71
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alernano
Ne Zha
8
4
13
3.63
W
Osiris
Dazter913
Osiris
5
7
18
2
W
Achilles
Krohmosomes
Achilles
8
1
22
19
W
2
6
16
1.67
L
Olorun
Maenei
Olorun
3
10
14
1
W
Thanatos
PiggaPowerz
Thanatos
10
12
16
1.5
L
King Arthur
VeriRose
King Arthur
5
9
15
1.39
L
Kuzenbo
WinterShogun
Kuzenbo
5
5
17
2.7
L
Lancelot
Wuf132
Lancelot
12
8
12
2.25
W
Zeus
11
7
15
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,707
Damage
141,268
147,706
Taken
141,294
145,873
Mitigated
116,059
13,097
Healing
28,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alernano
Ne Zha
36,630
7,622
0
2,942
23,301
11,656
0
8,802
13,612
0
83,576
W
Osiris
Dazter913
Osiris
21,501
6,359
0
5,604
34,984
35,986
0
12,053
21,623
0
44,027
W
Achilles
Krohmosomes
Achilles
26,947
7,251
1,056
4,777
29,847
44,361
0
10,351
19,496
60
37,577
W
25,098
11,135
0
5,262
25,018
12,153
0
5,918
19,100
73,949
5,724
L
Olorun
Maenei
Olorun
23,632
13,327
605
2,820
25,396
10,053
0
10,394
14,570
56,192
0
W
Thanatos
PiggaPowerz
Thanatos
29,301
5,384
0
11,409
27,858
13,152
0
9,427
18,431
0
40,715
L
King Arthur
VeriRose
King Arthur
25,335
2,213
0
3,797
37,660
44,103
0
15,868
21,047
477
52,020
L
Kuzenbo
WinterShogun
Kuzenbo
17,852
4,452
0
97
34,957
70,030
0
14,233
19,359
33,171
0
L
Lancelot
Wuf132
Lancelot
31,258
4,650
0
2,836
26,392
10,031
0
10,131
15,353
0
48,699
W
Zeus
38,421
3,834
0
0
23,587
10,407
0
4,192
19,395
89,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,443
Gold Earned
86,851
301
Minions Killed
344
12
Camps Cleared
11
1,637,387
Distance Traveled
1,546,437
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,765
1,110
68
4
7
330,075
0
W
Osiris
16,104
1,007
29
2
0
342,996
0
W
Achilles
17,917
1,120
29
2
0
336,845
0
W
Sol
16,491
1,031
128
8
7
290,718
1
L
Olorun
15,732
983
84
5
0
277,973
0
W
Thanatos
17,529
1,096
29
2
3
292,193
0
L
King Arthur
16,516
1,032
55
3
1
316,703
0
L
Kuzenbo
16,391
1,024
28
2
1
348,472
0
L
Lancelot
19,039
1,190
66
4
3
364,164
0
W
Zeus
18,810
1,176
129
8
1
283,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role