Player Matchup

Bellona
Bellona
Akraia
Bellona
Level 18
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 1L
1,919 Elo+
Party 2
Artemis
Artemis
Corifable
Artemis
Level 18
God Stats
1W - 1L
1,764 SR
Queue Stats
5W - 2L
1,744 Elo+
Party 2
Lancelot
Lancelot
PrinceMiguel
Lancelot
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,626 Elo+
Party 2
Ymir
Ymir
WhfAlex
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
zatchse
Kukulkan
Level 22
God Stats
4W - 4L
1,607 SR
Queue Stats
54W - 24L
1,614 Elo+
Solo
Team Averages
Level 60
1,623 SR
1,706 Elo+

VS

Team Averages
Level 126
1,664 SR
1,583 Elo+
Shiva
Shiva
GaterNox
Shiva
Level 41
God Stats
12W - 3L
1,675 SR
Queue Stats
80W - 52L
1,473 Elo+
Party 1
Izanami
Izanami
Potatosystem
Izanami
Level 126
God Stats
26W - 16L
1,697 SR
Queue Stats
536W - 357L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
die123Schaufel
Kuzenbo
Level 160
God Stats
11W - 4L
1,725 SR
Queue Stats
472W - 290L
1,625 Elo+
Party 1
Merlin
Merlin
majalera
Merlin
Level 151
God Stats
13W - 12L
1,426 SR
Queue Stats
272W - 231L
1,585 Elo+
Party 1
Raijin
Raijin
zMiepMiep
Raijin
Level 154
God Stats
1W - 0L
1,796 SR
Queue Stats
119W - 85L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akraia
Bellona
14
0 / 5 / 3
8,339
641
5,384
16,005
13,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Corifable
Artemis
14
0 / 4 / 4
8,246
634
6,283
12,150
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
PrinceMiguel
Lancelot
15
3 / 6 / 1
8,914
686
10,034
17,802
8,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
WhfAlex
Ymir
15
1 / 4 / 3
8,885
683
5,073
13,464
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kukulkan
zatchse
Kukulkan
18
3 / 5 / 2
10,288
791
14,989
11,771
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GaterNox
Shiva
17
3 / 1 / 13
9,903
762
10,253
10,113
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Potatosystem
Izanami
19
8 / 0 / 7
11,123
856
14,066
9,706
4,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 0 / 11
10,361
797
10,469
13,400
18,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
majalera
Merlin
19
4 / 1 / 12
11,054
850
15,120
7,040
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
zMiepMiep
Raijin
17
4 / 5 / 11
10,065
774
12,260
12,790
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
7
Kills
24
24
Deaths
7
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akraia
Bellona
0
5
3
0.3
L
Artemis
Corifable
Artemis
0
4
4
0.5
W
Shiva
GaterNox
Shiva
3
1
13
9.5
W
Izanami
Potatosystem
Izanami
8
0
7
11.5
L
Lancelot
PrinceMiguel
Lancelot
3
6
1
0.58
L
Ymir
WhfAlex
Ymir
1
4
3
0.63
W
5
0
11
10.5
W
Merlin
majalera
Merlin
4
1
12
10
W
Raijin
zMiepMiep
Raijin
4
5
11
1.9
L
Kukulkan
zatchse
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
62,168
71,192
Taken
53,049
38,918
Mitigated
39,955
4,544
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akraia
Bellona
5,384
971
0
920
16,005
13,598
0
8,845
6,675
0
15,112
L
Artemis
Corifable
Artemis
6,283
1,979
0
1,207
12,150
5,132
0
5,557
6,204
0
21,201
W
Shiva
GaterNox
Shiva
10,253
1,547
258
2,727
10,113
8,638
224
3,386
6,610
0
16,554
W
Izanami
Potatosystem
Izanami
14,066
8,564
0
3,349
9,706
4,121
1,974
3,708
5,859
0
62,163
L
Lancelot
PrinceMiguel
Lancelot
10,034
1,704
0
950
17,802
8,173
0
8,628
8,676
0
30,172
L
Ymir
WhfAlex
Ymir
5,073
487
0
542
13,464
6,685
0
6,060
7,205
25,443
0
W
10,469
3,329
0
1,674
13,400
18,739
151
4,581
8,775
22,147
0
W
Merlin
majalera
Merlin
15,120
657
0
1,482
7,040
3,358
581
2,038
4,970
64,649
0
W
Raijin
zMiepMiep
Raijin
12,260
1,350
0
2,130
12,790
5,099
833
5,831
6,773
26,690
0
L
Kukulkan
zatchse
Kukulkan
14,989
874
0
925
11,771
5,330
0
7,640
3,785
67,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
52,506
287
Minions Killed
305
0
Camps Cleared
0
1,380,396
Distance Traveled
1,422,416
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,339
641
25
2
0
277,075
0
L
Artemis
8,246
634
31
2
0
259,863
0
W
Shiva
9,903
762
19
1
0
302,994
0
W
Izanami
11,123
856
121
9
0
284,494
3
L
Lancelot
8,914
686
47
4
0
296,887
1
L
Ymir
8,885
683
57
4
0
261,159
0
W
Kuzenbo
10,361
797
17
1
0
284,129
1
W
Merlin
11,054
850
107
8
0
287,068
0
W
Raijin
10,065
774
41
3
0
263,731
3
L
Kukulkan
10,288
791
127
10
0
285,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role