Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FlyNifty28
Ra
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 90L
1,758 Elo+
Party 1
Chaac
Chaac
IDoflamingoo
Chaac
Level 106
God Stats
24W - 12L
1,709 SR
Queue Stats
180W - 96L
1,720 Elo+
Party 1
Sobek
Sobek
Jmooo
Sobek
Level 43
God Stats
23W - 8L
1,667 SR
Queue Stats
89W - 29L
1,704 Elo+
Party 1
Shiva
Shiva
Scųmbag
Shiva
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,729 Elo+
Party 1
Team Averages
Level 114
1,575 SR
1,682 Elo+

VS

Team Averages
Level 115
1,465 SR
1,464 Elo+
Lancelot
Lancelot
Acereum
Lancelot
Level 88
God Stats
6W - 9L
1,500 SR
Queue Stats
240W - 341L
1,345 Elo+
Solo
Yu Huang
Yu Huang
Telmitia
Yu Huang
Level 144
God Stats
88W - 83L
1,462 SR
Queue Stats
386W - 439L
1,470 Elo+
Solo
Nox
Nox
davidreyno2014
Nox
Level 124
God Stats
16W - 24L
1,350 SR
Queue Stats
299W - 337L
1,479 Elo+
Solo
Chiron
Chiron
o429
Chiron
Level 133
God Stats
19W - 25L
1,511 SR
Queue Stats
234W - 236L
1,425 Elo+
Solo
Bacchus
Bacchus
playdaprodigy
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
7 / 0 / 4
10,727
894
12,737
9,596
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 0 / 12
9,971
831
12,685
9,803
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 1 / 6
9,511
793
10,595
14,911
13,920
Sobek
Jmooo
Sobek
15
2 / 1 / 10
9,373
781
4,227
15,579
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Scųmbag
Shiva
16
2 / 0 / 7
8,961
747
8,395
15,499
12,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Acereum
Lancelot
14
0 / 4 / 1
7,771
648
11,323
15,356
12,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Telmitia
Yu Huang
15
0 / 4 / 0
8,215
685
3,270
9,923
4,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
7,772
648
3,398
10,746
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
o429
Chiron
16
1 / 4 / 0
8,525
710
9,460
13,129
7,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
14
0 / 3 / 1
7,546
629
4,584
11,658
12,517
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
20
Kills
2
2
Deaths
20
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
4
9
L
Lancelot
Acereum
Lancelot
0
4
1
0.13
W
3
0
12
9
W
6
1
6
9
W
Sobek
Jmooo
Sobek
2
1
10
7
W
Shiva
Scųmbag
Shiva
2
0
7
5.5
L
Yu Huang
Telmitia
Yu Huang
0
4
0
0
L
1
5
1
0.3
L
Chiron
o429
Chiron
1
4
0
0.25
L
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
32,035
65,388
Taken
60,812
57,529
Mitigated
42,706
19,418
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,737
4,753
0
1,290
9,596
5,206
4,368
1,652
7,944
0
56,933
L
Lancelot
Acereum
Lancelot
11,323
995
0
1,185
15,356
12,880
0
6,672
8,684
0
23,533
W
12,685
1,822
3,238
4,112
9,803
5,894
194
1,698
8,105
64,596
0
W
10,595
1,223
511
2,969
14,911
13,920
0
2,534
12,377
0
25,251
W
Sobek
Jmooo
Sobek
4,227
370
0
1,829
15,579
19,825
273
2,300
12,079
7,374
0
W
Shiva
Scųmbag
Shiva
8,395
1,212
656
4,813
15,499
12,684
20
3,068
12,431
0
25,386
L
Yu Huang
Telmitia
Yu Huang
3,270
99
186
585
9,923
4,826
0
565
9,358
33,138
0
L
3,398
825
459
1,240
10,746
5,166
0
5,434
5,312
12,251
0
L
Chiron
o429
Chiron
9,460
2,215
644
2,162
13,129
7,317
90
2,854
10,275
0
41,291
L
Bacchus
4,584
265
204
609
11,658
12,517
0
1,387
10,271
14,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
39,829
304
Minions Killed
188
0
Camps Cleared
0
1,332,925
Distance Traveled
1,096,563
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,727
894
119
10
0
258,808
2
L
Lancelot
7,771
648
36
3
0
266,844
3
W
Ra
9,971
831
114
10
0
264,091
0
W
Chaac
9,511
793
31
3
0
244,227
0
W
Sobek
9,373
781
5
0
0
262,983
0
W
Shiva
8,961
747
35
3
0
302,816
3
L
Yu Huang
8,215
685
48
4
0
213,127
0
L
Nox
7,772
648
21
2
0
178,306
0
L
Chiron
8,525
710
59
5
0
215,391
5
L
Bacchus
7,546
629
24
2
0
222,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role