Player Matchup

Lancelot
Lancelot
Enuma-HD-Gaming
Lancelot
Level 118
God Stats
0W - 3L
1,346 SR
Queue Stats
33W - 34L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
Kongruu
Gilgamesh
Level 66
God Stats
0W - 2L
1,346 SR
Queue Stats
1W - 7L
1,153 Elo+
Party 2
Janus
Janus
PeetSamuel
Janus
Level 109
God Stats
0W - 2L
1,352 SR
Queue Stats
32W - 33L
1,466 Elo+
Party 2
Team Averages
Level 98
1,348 SR
1,362 Elo+

VS

Team Averages
Level 109
1,424 SR
1,362 Elo+
Mulan
Mulan
BigDaddyD1904
Mulan
Level 88
God Stats
4W - 5L
1,352 SR
Queue Stats
23W - 32L
1,321 Elo+
Party 1
Chang'e
Chang'e
ElGuru009
Chang'e
Level 139
God Stats
125W - 119L
1,448 SR
Queue Stats
340W - 482L
1,422 Elo+
Solo
Danzaburou
Danzaburou
iiTzKenny_
Danzaburou
Level 99
God Stats
11W - 8L
1,472 SR
Queue Stats
61W - 79L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 5 / 1
7,082
644
6,268
9,355
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Kongruu
Gilgamesh
12
2 / 1 / 3
7,770
706
6,626
11,293
9,935
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
11
1 / 4 / 3
7,291
663
7,681
8,155
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,928
721
5,906
8,679
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
ElGuru009
Chang'e
13
2 / 2 / 7
7,951
723
6,414
9,473
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iiTzKenny_
Danzaburou
13
4 / 1 / 6
8,394
763
12,617
7,082
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
9
10
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Chang'e
ElGuru009
Chang'e
2
2
7
2.75
L
Lancelot
2
5
1
0.5
L
Gilgamesh
Kongruu
Gilgamesh
2
1
3
3.5
L
Janus
1
4
3
0.63
W
Danzaburou
iiTzKenny_
Danzaburou
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
24,937
28,803
Taken
25,234
18,294
Mitigated
15,207
2,575
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,906
434
567
2,760
8,679
8,528
48
3,086
5,273
0
15,579
W
Chang'e
ElGuru009
Chang'e
6,414
777
2,075
3,956
9,473
3,797
232
1,582
7,713
28,010
0
L
Lancelot
6,268
1,120
0
746
9,355
5,214
0
1,492
7,758
0
17,628
L
Gilgamesh
Kongruu
Gilgamesh
6,626
1,563
405
924
11,293
9,935
0
1,995
9,179
0
14,281
L
Janus
7,681
125
0
500
8,155
3,145
0
3,037
4,921
24,836
0
W
Danzaburou
iiTzKenny_
Danzaburou
12,617
5,484
0
1,664
7,082
2,882
985
2,554
4,332
0
35,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,143
Gold Earned
24,273
98
Minions Killed
138
2
Camps Cleared
8
580,356
Distance Traveled
597,238
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,928
721
23
2
0
205,820
2
W
Chang'e
7,951
723
64
6
4
195,729
5
L
Lancelot
7,082
644
26
2
0
216,545
1
L
Gilgamesh
7,770
706
24
2
1
193,551
1
L
Janus
7,291
663
48
4
1
170,260
1
W
Danzaburou
8,394
763
51
5
4
195,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role