Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Necromaester
Ullr
Level 63
God Stats
9W - 5L
1,687 SR
Queue Stats
71W - 62L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
TheAmazingKebab
Gilgamesh
Level 85
God Stats
18W - 10L
1,775 SR
Queue Stats
183W - 143L
1,594 Elo+
Party 2
Lancelot
Lancelot
ThiccDadThighs
Lancelot
Level 157
God Stats
5W - 2L
1,274 SR
Queue Stats
25W - 34L
1,465 Elo+
Party 1
Yemoja
Yemoja
parkpofol
Yemoja
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 165L
1,570 Elo+
Party 2
Team Averages
Level 117
1,547 SR
1,548 Elo+

VS

Team Averages
Level 140
1,569 SR
1,562 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bearasite
Kuzenbo
Level 160
God Stats
25W - 19L
1,699 SR
Queue Stats
414W - 339L
1,610 Elo+
Party 3
Lancelot
Lancelot
Forlornjoy
Lancelot
Level 157
God Stats
4W - 9L
1,504 SR
Queue Stats
268W - 245L
1,583 Elo+
Party 3
Shiva
Shiva
GarlicMyNuts
Shiva
Level 135
God Stats
9W - 4L
1,742 SR
Queue Stats
48W - 48L
1,520 Elo+
Solo
Charybdis
Charybdis
lsosmakdflkamf
Charybdis
Level 137
God Stats
6W - 6L
1,401 SR
Queue Stats
297W - 289L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 0 / 1
4,410
882
3,617
2,864
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 2
4,515
903
2,509
2,295
935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TheAmazingKebab
Gilgamesh
9
0 / 2 / 1
4,279
856
1,607
4,964
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
9
1 / 0 / 2
4,238
848
3,283
3,669
2,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
parkpofol
Yemoja
9
0 / 0 / 1
4,091
818
1,040
2,147
1,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 2 / 1
4,070
814
1,392
3,789
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Bearasite
Kuzenbo
9
0 / 0 / 1
4,553
911
1,587
2,838
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Forlornjoy
Lancelot
9
1 / 1 / 0
4,510
902
1,562
2,876
1,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 1
4,265
853
5,835
4,423
2,541
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
lsosmakdflkamf
Charybdis
8
0 / 0 / 2
3,976
795
2,001
1,881
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
2
2
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
L
Chang'e
 
Chang'e
0
2
1
0.25
L
Kuzenbo
Bearasite
Kuzenbo
0
0
1
0.5
L
Lancelot
Forlornjoy
Lancelot
1
1
0
1
L
1
1
1
1.5
W
1
0
2
2
W
Gilgamesh
TheAmazingKebab
Gilgamesh
0
2
1
0.25
W
Lancelot
1
0
2
2
L
Charybdis
lsosmakdflkamf
Charybdis
0
0
2
1
W
Yemoja
parkpofol
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,056
Damage
12,377
15,939
Taken
15,807
8,367
Mitigated
7,676
4,824
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,617
293
0
216
2,864
1,058
0
401
2,463
11,698
0
L
Chang'e
 
Chang'e
1,392
290
259
526
3,789
1,306
0
1,053
2,736
6,067
0
L
Kuzenbo
Bearasite
Kuzenbo
1,587
946
0
832
2,838
2,082
0
995
1,843
9,028
0
L
Lancelot
Forlornjoy
Lancelot
1,562
169
0
0
2,876
1,143
0
1,241
1,635
0
8,640
L
5,835
531
0
732
4,423
2,541
0
1,063
3,360
0
15,207
W
2,509
1,359
0
47
2,295
935
0
473
1,822
0
13,251
W
Gilgamesh
TheAmazingKebab
Gilgamesh
1,607
269
607
717
4,964
2,743
0
1,389
3,575
0
8,319
W
Lancelot
3,283
989
0
1,037
3,669
2,146
0
627
3,042
0
7,126
L
Charybdis
lsosmakdflkamf
Charybdis
2,001
1,150
0
777
1,881
604
0
305
1,576
0
5,591
W
Yemoja
parkpofol
Yemoja
1,040
663
1,686
514
2,147
1,485
0
89
2,058
5,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
21,374
80
Minions Killed
89
0
Camps Cleared
0
562,455
Distance Traveled
484,207
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,410
882
20
4
0
119,398
0
L
Chang'e
4,070
814
19
4
0
92,120
0
L
Kuzenbo
4,553
911
20
4
0
118,733
1
L
Lancelot
4,510
902
18
4
0
106,843
1
L
Shiva
4,265
853
21
4
0
108,439
1
W
Ullr
4,515
903
28
6
0
106,004
2
W
Gilgamesh
4,279
856
16
3
0
113,151
1
W
Lancelot
4,238
848
10
2
0
115,578
0
L
Charybdis
3,976
795
11
2
0
58,072
0
W
Yemoja
4,091
818
6
1
0
108,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role