Player Matchup

Ratatoskr
Ratatoskr
Jοk3r
Ratatoskr
Level 80
God Stats
3W - 4L
1,582 SR
Queue Stats
92W - 73L
1,653 Elo+
Party 2
Kuzenbo
Kuzenbo
VVFallenVV
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 86L
1,754 Elo+
Party 2
Ullr
Ullr
Vutou
Ullr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 39L
1,730 Elo+
Solo
Gilgamesh
Gilgamesh
ZippZapp
Gilgamesh
Level 140
God Stats
1W - 2L
1,708 SR
Queue Stats
116W - 78L
1,613 Elo+
Party 2
Nox
Nox
mistermika
Nox
Level 88
God Stats
67W - 47L
1,643 SR
Queue Stats
266W - 257L
1,541 Elo+
Solo
Team Averages
Level 81
1,587 SR
1,658 Elo+

VS

Team Averages
Level 98
1,469 SR
1,640 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
KingVanguard
Lancelot
Level 29
God Stats
9W - 1L
1,500 SR
Queue Stats
177W - 76L
1,811 Elo+
Party 3
Neith
Neith
N7inq
Neith
Level 40
God Stats
1W - 1L
1,343 SR
Queue Stats
62W - 31L
1,655 Elo+
Party 3
Ganesha
Ganesha
Zeusproject96
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 133L
1,740 Elo+
Party 3
Freya
Freya
xDIAMONDxDEAD
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jοk3r
Ratatoskr
16
8 / 6 / 3
10,074
480
15,162
19,704
9,105
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
VVFallenVV
Kuzenbo
13
1 / 6 / 8
8,930
425
11,654
23,577
33,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Vutou
Ullr
18
1 / 1 / 4
10,524
501
9,709
12,610
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ZippZapp
Gilgamesh
17
3 / 5 / 1
10,269
489
12,933
20,932
16,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 7 / 4
9,190
438
10,558
12,817
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 3 / 6
11,412
543
10,426
21,064
15,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
KingVanguard
Lancelot
20
12 / 4 / 6
12,955
617
17,940
17,357
9,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
N7inq
Neith
16
0 / 4 / 6
10,161
484
9,136
14,466
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
15
0 / 3 / 22
10,625
506
8,699
19,739
23,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 3 / 9
11,713
558
18,979
19,950
11,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
17
Kills
25
25
Deaths
17
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
3
6
2.67
L
Ratatoskr
Jοk3r
Ratatoskr
8
6
3
1.58
W
Lancelot
KingVanguard
Lancelot
12
4
6
3.75
W
Neith
N7inq
Neith
0
4
6
0.75
L
Kuzenbo
VVFallenVV
Kuzenbo
1
6
8
0.83
L
Ullr
Vutou
Ullr
1
1
4
3
W
Ganesha
0
3
22
3.67
L
Gilgamesh
ZippZapp
Gilgamesh
3
5
1
0.7
L
4
7
4
0.86
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,016
Damage
65,180
89,640
Taken
92,576
71,384
Mitigated
66,560
14,988
Healing
35,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,426
2,652
689
6,007
21,064
15,826
1,159
4,483
16,581
0
78,983
L
Ratatoskr
Jοk3r
Ratatoskr
15,162
5,383
0
1,000
19,704
9,105
0
3,284
16,420
0
85,972
W
Lancelot
KingVanguard
Lancelot
17,940
3,581
0
8,226
17,357
9,291
3,361
2,284
15,073
0
108,777
W
Neith
N7inq
Neith
9,136
4,904
0
6,507
14,466
5,753
0
3,470
10,996
0
85,760
L
Kuzenbo
VVFallenVV
Kuzenbo
11,654
4,621
0
4,700
23,577
33,772
0
11,224
12,353
30,993
0
L
Ullr
Vutou
Ullr
9,709
3,819
0
1,240
12,610
5,624
492
1,151
11,459
0
103,377
W
Ganesha
8,699
2,054
0
3,217
19,739
23,917
275
5,446
14,293
33,056
0
L
Gilgamesh
ZippZapp
Gilgamesh
12,933
3,987
0
6,706
20,932
16,361
357
4,848
16,084
0
84,724
L
10,558
745
0
1,342
12,817
6,522
0
7,171
5,646
62,801
0
W
18,979
6,238
0
10,647
19,950
11,773
2,374
7,269
12,681
92,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
56,866
537
Minions Killed
596
0
Camps Cleared
0
1,926,464
Distance Traveled
1,924,368
11
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,412
543
141
7
0
351,380
10
L
Ratatoskr
10,074
480
113
5
0
433,776
3
W
Lancelot
12,955
617
148
7
0
469,836
3
W
Neith
10,161
484
148
7
0
364,032
5
L
Kuzenbo
8,930
425
23
1
0
371,522
3
L
Ullr
10,524
501
157
7
0
360,160
0
W
Ganesha
10,625
506
2
0
0
399,941
16
L
Gilgamesh
10,269
489
138
7
0
415,413
4
L
Nox
9,190
438
106
5
0
345,593
1
W
Freya
11,713
558
157
7
0
339,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role