Player Matchup

Sylvanus
Sylvanus
EeMaaH
Sylvanus
Level 102
God Stats
1W - 1L
1,513 SR
Queue Stats
13W - 19L
1,467 Elo+
Solo
He Bo
He Bo
NatNaty
He Bo
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 182L
1,451 Elo+
Solo
Bakasura
Bakasura
TwitchRahb95
Bakasura
Level 121
God Stats
17W - 12L
1,570 SR
Queue Stats
168W - 181L
1,460 Elo+
Party 1
Skadi
Skadi
Verbose10
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,060 Elo+
Party 1
Lancelot
Lancelot
banworthy
Lancelot
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,560 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,400 Elo+

VS

Team Averages
Level 73
1,614 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlubbGuy
Apollo
Level 40
God Stats
7W - 13L
1,396 SR
Queue Stats
47W - 52L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
Gilbert2
Kuzenbo
Level 7
God Stats
24W - 15L
1,809 SR
Queue Stats
29W - 22L
1,267 Elo+
Party 2
Set
Set
Onlyvlone
Set
Level 66
God Stats
5W - 3L
1,539 SR
Queue Stats
40W - 44L
1,412 Elo+
Party 2
Vamana
Vamana
sebasth
Vamana
Level 153
God Stats
8W - 4L
1,823 SR
Queue Stats
118W - 120L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EeMaaH
Sylvanus
11
0 / 2 / 4
7,233
452
7,613
16,561
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
NatNaty
He Bo
11
1 / 5 / 0
6,865
429
9,861
12,350
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TwitchRahb95
Bakasura
15
4 / 2 / 0
9,499
594
11,840
11,572
8,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Verbose10
Skadi
11
1 / 2 / 1
6,719
420
6,433
10,159
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
banworthy
Lancelot
12
2 / 3 / 1
7,601
475
6,408
13,280
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 3
8,602
538
10,226
10,805
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
FlubbGuy
Apollo
14
2 / 1 / 3
8,685
543
7,518
10,665
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Gilbert2
Kuzenbo
12
1 / 1 / 4
7,421
464
6,124
11,235
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 2 / 5
8,504
532
11,598
14,712
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
sebasth
Vamana
15
2 / 3 / 2
9,031
564
4,904
15,759
9,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
14
14
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
3
5.5
L
Sylvanus
EeMaaH
Sylvanus
0
2
4
1
W
Apollo
FlubbGuy
Apollo
2
1
3
3.5
W
Kuzenbo
Gilbert2
Kuzenbo
1
1
4
3
L
He Bo
NatNaty
He Bo
1
5
0
0.2
W
5
2
5
3.75
L
Bakasura
TwitchRahb95
Bakasura
4
2
0
2
L
Skadi
Verbose10
Skadi
1
2
1
0.75
L
Lancelot
banworthy
Lancelot
2
3
1
0.83
W
Vamana
sebasth
Vamana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
40,370
63,922
Taken
63,176
36,286
Mitigated
35,769
20,750
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,226
911
0
1,985
10,805
4,620
0
6,103
4,652
71,664
0
L
Sylvanus
EeMaaH
Sylvanus
7,613
2,181
2,130
5,041
16,561
14,544
15
4,586
11,849
32,107
0
W
Apollo
FlubbGuy
Apollo
7,518
4,750
0
5,668
10,665
4,630
1,500
2,336
8,329
0
73,603
W
Kuzenbo
Gilbert2
Kuzenbo
6,124
2,452
506
2,866
11,235
10,501
132
5,182
6,053
21,658
0
L
He Bo
NatNaty
He Bo
9,861
379
527
4,585
12,350
4,584
0
7,140
4,874
47,632
0
W
11,598
5,427
0
1,674
14,712
6,111
0
3,411
10,811
0
59,243
L
Bakasura
TwitchRahb95
Bakasura
11,840
7,647
0
3,851
11,572
8,045
1,263
295
11,267
0
67,533
L
Skadi
Verbose10
Skadi
6,433
3,154
0
1,245
10,159
3,790
129
1,811
8,328
0
44,247
L
Lancelot
banworthy
Lancelot
6,408
1,727
0
3,371
13,280
5,323
0
1,867
11,254
0
47,935
W
Vamana
sebasth
Vamana
4,904
1,813
0
3,538
15,759
9,907
468
442
14,194
0
73,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
42,243
391
Minions Killed
502
0
Camps Cleared
0
1,485,190
Distance Traveled
1,533,280
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,602
538
129
8
0
289,932
6
L
Sylvanus
7,233
452
42
3
0
271,538
11
W
Apollo
8,685
543
121
8
0
279,018
2
W
Kuzenbo
7,421
464
37
2
0
306,818
3
L
He Bo
6,865
429
67
4
0
276,108
2
W
Set
8,504
532
76
5
0
336,489
2
L
Bakasura
9,499
594
142
9
0
333,795
3
L
Skadi
6,719
420
59
4
0
259,555
0
L
Lancelot
7,601
475
81
5
0
344,194
4
W
Vamana
9,031
564
139
9
0
321,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role