Player Matchup

Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hokuto_no_john
Chang'e
Level 77
God Stats
0W - 1L
1,532 SR
Queue Stats
4W - 11L
1,257 Elo+
Solo
Achilles
Achilles
RKVIII-
Achilles
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,265 Elo+
Party 1
Fenrir
Fenrir
its-adriisr10
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,213 Elo+
Party 1
Bacchus
Bacchus
valeskag15
Bacchus
Level 59
God Stats
30W - 26L
1,498 SR
Queue Stats
45W - 57L
1,285 Elo+
Party 1
Team Averages
Level 79
1,506 SR
1,304 Elo+

VS

Team Averages
Level 94
1,553 SR
1,451 Elo+
Hachiman
Hachiman
Aymerick750
Hachiman
Level 49
God Stats
30W - 18L
1,629 SR
Queue Stats
317W - 295L
1,362 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ezio78
Cu Chulainn
Level 159
God Stats
29W - 27L
1,595 SR
Queue Stats
529W - 407L
1,578 Elo+
Party 2
Nemesis
Nemesis
TonyChooper35
Nemesis
Level 155
God Stats
4W - 4L
1,692 SR
Queue Stats
384W - 317L
1,552 Elo+
Party 2
Ares
Ares
chimanga8u
Ares
Level 39
God Stats
10W - 11L
1,643 SR
Queue Stats
188W - 214L
1,368 Elo+
Solo
Yu Huang
Yu Huang
doduteten27
Yu Huang
Level 67
God Stats
6W - 10L
1,209 SR
Queue Stats
280W - 280L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 4 / 1
9,261
545
14,863
16,034
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 1
5,851
344
1,918
5,824
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
RKVIII-
Achilles
12
0 / 2 / 0
6,586
387
2,186
11,864
13,027
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 7 / 3
7,839
461
9,382
18,905
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
valeskag15
Bacchus
11
0 / 3 / 9
7,535
443
6,276
14,012
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aymerick750
Hachiman
15
3 / 3 / 6
9,677
569
10,349
13,644
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Ezio78
Cu Chulainn
16
3 / 0 / 4
10,596
623
9,763
11,594
12,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
17
11 / 1 / 6
11,001
647
13,847
16,390
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 4
7,920
466
3,646
12,985
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
doduteten27
Yu Huang
15
4 / 2 / 6
10,358
609
10,893
7,650
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
21
21
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
4
1
2.13
W
Hachiman
Aymerick750
Hachiman
3
3
6
2
W
Cu Chulainn
Ezio78
Cu Chulainn
3
0
4
5
L
0
5
1
0.1
L
Achilles
RKVIII-
Achilles
0
2
0
0
W
Nemesis
11
1
6
14
W
0
5
4
0.4
W
Yu Huang
doduteten27
Yu Huang
4
2
6
3.5
L
3
7
3
0.64
L
Bacchus
valeskag15
Bacchus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,625
Damage
48,498
66,639
Taken
62,263
43,252
Mitigated
42,441
17,118
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,863
12,720
0
6,074
16,034
5,700
0
2,383
13,569
0
84,506
W
Hachiman
Aymerick750
Hachiman
10,349
6,800
0
5,015
13,644
5,783
224
1,516
12,128
0
73,395
W
Cu Chulainn
Ezio78
Cu Chulainn
9,763
1,860
0
1,962
11,594
12,726
0
440
11,154
0
86,161
L
1,918
181
277
754
5,824
1,717
190
778
4,930
17,822
0
L
Achilles
RKVIII-
Achilles
2,186
1,187
195
1,016
11,864
13,027
0
669
11,155
0
32,387
W
Nemesis
13,847
6,517
0
7,681
16,390
7,801
0
2,331
13,949
0
83,767
W
3,646
409
656
1,683
12,985
12,547
0
2,700
10,265
13,836
0
W
Yu Huang
doduteten27
Yu Huang
10,893
2,313
0
1,929
7,650
3,584
4,265
1,325
6,267
71,626
0
L
9,382
2,865
0
5,452
18,905
8,462
0
5,432
13,268
0
48,329
L
Bacchus
valeskag15
Bacchus
6,276
567
384
2,966
14,012
14,346
0
4,597
9,178
25,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
49,552
329
Minions Killed
530
0
Camps Cleared
0
1,442,669
Distance Traveled
1,638,301
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,261
545
137
8
0
315,109
2
W
Hachiman
9,677
569
104
6
0
275,386
2
W
Cu Chulainn
10,596
623
159
9
0
330,374
6
L
Chang'e
5,851
344
39
2
0
171,356
0
L
Achilles
6,586
387
53
3
0
295,518
0
W
Nemesis
11,001
647
129
8
0
422,267
4
W
Ares
7,920
466
18
1
0
300,690
3
W
Yu Huang
10,358
609
120
7
0
309,584
7
L
Fenrir
7,839
461
79
5
0
313,161
1
L
Bacchus
7,535
443
21
1
0
347,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role