Player Matchup

Ymir
Ymir
Engineer462
Ymir
Level 28
God Stats
1W - 2L
1,441 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1
Anubis
Anubis
Monterey0802
Anubis
Level 73
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Nalklyr123
Baron Samedi
Level 143
God Stats
1W - 0L
1,234 SR
Queue Stats
18W - 18L
1,510 Elo+
Party 1
Thor
Thor
PrimeIsva
Thor
Level 8
God Stats
9W - 7L
1,500 SR
Queue Stats
211W - 96L
1,468 Elo+
Solo
Lancelot
Lancelot
Wolti16
Lancelot
Level 153
God Stats
16W - 15L
1,592 SR
Queue Stats
77W - 72L
1,498 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,488 Elo+

VS

Team Averages
Level 51
1,531 SR
1,586 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Andren1313
Anhur
Level 14
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 2L
1,774 Elo+
Solo
Poseidon
Poseidon
Crystlaine
Poseidon
Level 25
God Stats
3W - 1L
1,686 SR
Queue Stats
26W - 11L
1,624 Elo+
Solo
Lancelot
Lancelot
Danielbrahhh
Lancelot
Level 88
God Stats
8W - 7L
1,275 SR
Queue Stats
93W - 71L
1,437 Elo+
Solo
Yemoja
Yemoja
LlAaVUM
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,227
823
5,195
9,164
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
1 / 2 / 11
7,289
729
6,109
7,070
4,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Nalklyr123
Baron Samedi
14
5 / 3 / 10
7,880
788
7,681
8,700
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
4 / 1 / 7
8,202
820
10,414
6,426
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Wolti16
Lancelot
16
9 / 1 / 8
9,087
909
14,685
11,781
9,135
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 5 / 1
7,092
709
3,904
10,971
4,668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
13
0 / 4 / 2
6,959
696
7,082
11,370
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Crystlaine
Poseidon
15
5 / 5 / 1
8,224
822
17,611
9,302
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Danielbrahhh
Lancelot
11
0 / 4 / 3
6,354
635
3,178
9,066
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
LlAaVUM
Yemoja
11
0 / 3 / 2
6,345
635
2,068
9,462
6,367
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
21
Kills
7
7
Deaths
21
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
1
0.5
L
Anhur
0
4
2
0.25
L
Poseidon
Crystlaine
Poseidon
5
5
1
1.1
L
Lancelot
Danielbrahhh
Lancelot
0
4
3
0.38
W
2
0
9
6.5
L
Yemoja
LlAaVUM
Yemoja
0
3
2
0.33
W
Anubis
1
2
11
3.25
W
Baron Samedi
Nalklyr123
Baron Samedi
5
3
10
3.33
W
Thor
4
1
7
7.5
W
Lancelot
Wolti16
Lancelot
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
33,843
43,141
Taken
50,171
29,213
Mitigated
22,851
10,047
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,904
1,084
0
190
10,971
4,668
0
2,335
8,636
0
12,978
L
Anhur
7,082
3,587
0
2,007
11,370
4,444
0
4,334
7,036
0
22,671
L
Poseidon
Crystlaine
Poseidon
17,611
2,214
0
10
9,302
3,773
0
4,054
5,248
46,756
0
L
Lancelot
Danielbrahhh
Lancelot
3,178
325
0
222
9,066
3,599
0
3,824
5,242
0
6,665
W
5,195
758
0
636
9,164
8,850
341
4,233
4,931
12,009
0
L
Yemoja
LlAaVUM
Yemoja
2,068
580
2,757
868
9,462
6,367
0
4,438
5,024
4,081
0
W
Anubis
6,109
789
192
1,892
7,070
4,175
63
3,664
3,406
17,512
0
W
Baron Samedi
Nalklyr123
Baron Samedi
7,681
1,252
1,733
2,582
8,700
4,269
153
4,930
3,770
14,614
0
W
Thor
10,414
1,389
0
462
6,426
2,784
0
1,376
5,050
0
34,739
W
Lancelot
Wolti16
Lancelot
14,685
2,282
0
2,550
11,781
9,135
766
5,476
6,305
0
35,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,685
Gold Earned
34,974
174
Minions Killed
147
0
Camps Cleared
0
1,089,510
Distance Traveled
922,757
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,092
709
18
2
0
205,176
0
L
Anhur
6,959
696
45
5
0
189,269
2
L
Poseidon
8,224
822
70
7
0
179,712
2
L
Lancelot
6,354
635
9
1
0
180,735
0
W
Ymir
8,227
823
20
2
0
218,657
0
L
Yemoja
6,345
635
5
1
0
167,865
0
W
Anubis
7,289
729
27
3
0
191,856
2
W
Baron Samedi
7,880
788
19
2
0
202,508
0
W
Thor
8,202
820
60
6
0
225,380
0
W
Lancelot
9,087
909
48
5
0
251,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role