Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BrobaII
Vulcan
Level 158
God Stats
3W - 3L
1,526 SR
Queue Stats
239W - 235L
1,427 Elo+
Solo
Anubis
Anubis
Polo49ers
Anubis
Level 125
God Stats
5W - 7L
1,328 SR
Queue Stats
250W - 269L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Ramzes119966
Cthulhu
Level 64
God Stats
7W - 2L
1,775 SR
Queue Stats
238W - 260L
1,438 Elo+
Solo
Thor
Thor
Toudestruir
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,413 Elo+
Party 3
Team Averages
Level 104
1,526 SR
1,437 Elo+

VS

Team Averages
Level 121
1,562 SR
1,456 Elo+
Charybdis
Charybdis
Dikken85
Charybdis
Level 143
God Stats
1W - 6L
1,406 SR
Queue Stats
318W - 357L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
Jamie2707
Aphrodite
Level 104
God Stats
1W - 1L
1,369 SR
Queue Stats
52W - 49L
1,481 Elo+
Party 1
Arachne
Arachne
Meteorkingchris
Arachne
Level 132
God Stats
7W - 1L
1,840 SR
Queue Stats
197W - 231L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
ShieldedSoul
Amaterasu
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 120L
1,463 Elo+
Party 1
Osiris
Osiris
TheMuffinMan3x
Osiris
Level 88
God Stats
14W - 4L
1,695 SR
Queue Stats
771W - 767L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
7 / 2 / 17
11,695
731
13,516
21,918
22,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
BrobaII
Vulcan
20
3 / 3 / 17
11,872
742
35,166
16,254
10,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Polo49ers
Anubis
18
7 / 2 / 17
11,715
732
18,827
13,381
8,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Ramzes119966
Cthulhu
20
6 / 2 / 19
13,071
817
19,195
26,566
32,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 12
11,069
692
12,586
16,441
9,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dikken85
Charybdis
16
0 / 5 / 7
9,609
601
14,302
19,712
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Jamie2707
Aphrodite
19
2 / 5 / 7
10,735
671
16,686
23,612
15,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 2
9,863
616
14,811
24,828
11,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
ShieldedSoul
Amaterasu
19
6 / 4 / 6
12,090
756
9,956
21,109
22,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 9
10,681
668
12,585
23,860
35,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
43
28
Kills
12
12
Deaths
28
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
2
17
7.75
W
Vulcan
BrobaII
Vulcan
3
3
17
3.83
L
Charybdis
Dikken85
Charybdis
0
5
7
0.7
L
Aphrodite
Jamie2707
Aphrodite
2
5
7
1.1
L
3
9
2
0.44
W
Anubis
Polo49ers
Anubis
7
2
17
7.75
W
Cthulhu
Ramzes119966
Cthulhu
6
2
19
7.75
L
Amaterasu
ShieldedSoul
Amaterasu
6
4
6
2.25
L
1
5
9
1.1
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,290
Damage
68,340
94,560
Taken
113,121
83,733
Mitigated
93,727
43,037
Healing
52,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,516
1,416
13,359
9,868
21,918
22,170
504
4,286
17,632
29,803
0
W
Vulcan
BrobaII
Vulcan
35,166
16,143
1,902
1,582
16,254
10,829
1,144
1,879
14,375
66,275
0
L
Charybdis
Dikken85
Charybdis
14,302
5,201
2,838
6,081
19,712
8,736
944
16,255
3,457
0
41,250
L
Aphrodite
Jamie2707
Aphrodite
16,686
2,471
10,076
11,137
23,612
15,894
586
20,004
3,608
37,719
0
L
14,811
9,395
1,612
5,940
24,828
11,210
0
19,513
5,315
0
25,928
W
Anubis
Polo49ers
Anubis
18,827
847
1,678
3,134
13,381
8,750
1,727
1,603
11,778
36,832
0
W
Cthulhu
Ramzes119966
Cthulhu
19,195
1,278
2,888
4,365
26,566
32,117
1,838
6,447
20,119
46,345
0
L
Amaterasu
ShieldedSoul
Amaterasu
9,956
3,959
3,254
4,573
21,109
22,204
306
12,754
8,355
0
19,841
L
12,585
2,695
1,198
5,330
23,860
35,683
135
18,178
5,682
0
24,761
W
12,586
2,965
2,457
1,804
16,441
9,867
2,520
2,471
13,970
0
17,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,422
Gold Earned
52,978
236
Minions Killed
158
0
Camps Cleared
0
1,514,631
Distance Traveled
1,350,021
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,695
731
37
2
0
305,457
0
W
Vulcan
11,872
742
80
5
0
312,585
1
L
Charybdis
9,609
601
65
4
0
231,445
0
L
Aphrodite
10,735
671
45
3
0
288,146
0
L
Arachne
9,863
616
19
1
0
268,943
0
W
Anubis
11,715
732
43
3
0
297,009
0
W
Cthulhu
13,071
817
59
4
0
297,546
0
L
Amaterasu
12,090
756
14
1
0
258,399
0
L
Osiris
10,681
668
15
1
0
303,088
0
W
Thor
11,069
692
17
1
0
302,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role