Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Fiasco22
Shiva
Level 102
God Stats
13W - 8L
1,474 SR
Queue Stats
69W - 69L
1,397 Elo+
Party 1
Rama
Rama
Georgette Polta
Rama
Level 157
God Stats
1W - 0L
1,104 SR
Queue Stats
104W - 102L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Jfordlitty
Jormungandr
Level 104
God Stats
1W - 2L
1,239 SR
Queue Stats
19W - 18L
1,480 Elo+
Party 1
Scylla
Scylla
sochi1984
Scylla
Level 105
God Stats
21W - 21L
1,386 SR
Queue Stats
530W - 533L
1,419 Elo+
Solo
Team Averages
Level 118
1,340 SR
1,442 Elo+

VS

Team Averages
Level 102
1,515 SR
1,426 Elo+
Merlin
Merlin
ButtrSc0tch
Merlin
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 38L
1,356 Elo+
Solo
Lancelot
Lancelot
NecroticPlague
Lancelot
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
50W - 61L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
OG SS3
Cu Chulainn
Level 89
God Stats
2W - 3L
1,373 SR
Queue Stats
114W - 100L
1,459 Elo+
Solo
Ares
Ares
bobbi_Cryptic
Ares
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
467W - 514L
1,421 Elo+
Solo
Chernobog
Chernobog
secretchicago333
Chernobog
Level 99
God Stats
1W - 1L
1,478 SR
Queue Stats
207W - 207L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 1 / 3
5,369
537
3,140
4,949
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Fiasco22
Shiva
11
1 / 1 / 0
6,002
600
5,757
8,180
6,161
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 0
5,273
527
4,061
5,794
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Jfordlitty
Jormungandr
8
0 / 0 / 4
4,944
494
5,561
5,324
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
sochi1984
Scylla
10
5 / 0 / 1
6,262
626
5,744
4,589
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 4 / 0
5,019
502
2,277
5,339
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
8
1 / 2 / 2
5,140
514
2,454
7,201
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
OG SS3
Cu Chulainn
11
2 / 0 / 0
6,056
606
5,560
8,097
5,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,961
496
1,887
8,661
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
7
0 / 2 / 1
4,533
453
2,233
6,257
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
3
3.5
L
Merlin
0
4
0
0
W
Shiva
Fiasco22
Shiva
1
1
0
1
W
2
1
0
2
W
Jormungandr
Jfordlitty
Jormungandr
0
0
4
2
L
Lancelot
1
2
2
1
L
Cu Chulainn
OG SS3
Cu Chulainn
2
0
0
2
L
0
2
0
0
L
Chernobog
0
2
1
0.25
W
Scylla
sochi1984
Scylla
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
14,411
28,836
Taken
35,555
14,682
Mitigated
17,467
9,038
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,140
495
0
1,886
4,949
1,843
0
626
4,323
0
26,117
L
Merlin
2,277
141
0
250
5,339
1,870
0
3,584
1,755
28,013
0
W
Shiva
Fiasco22
Shiva
5,757
1,739
0
2,227
8,180
6,161
0
0
8,180
0
41,832
W
4,061
3,643
0
2,935
5,794
1,537
464
728
4,642
0
27,505
W
Jormungandr
Jfordlitty
Jormungandr
5,561
2,555
0
1,490
5,324
3,465
0
1,209
4,115
29,110
0
L
Lancelot
2,454
225
0
1,207
7,201
3,017
0
1,889
5,312
0
22,739
L
Cu Chulainn
OG SS3
Cu Chulainn
5,560
1,733
0
1,443
8,097
5,858
0
0
8,097
0
42,455
L
1,887
157
128
1,960
8,661
4,745
0
2,550
6,111
16,598
0
L
Chernobog
2,233
1,342
0
2,206
6,257
1,977
0
3,282
2,975
0
24,810
W
Scylla
sochi1984
Scylla
5,744
888
0
500
4,589
1,676
0
1,601
2,988
39,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
25,709
276
Minions Killed
249
0
Camps Cleared
0
963,239
Distance Traveled
959,771
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,369
537
46
5
0
229,779
1
L
Merlin
5,019
502
58
6
0
175,039
1
W
Shiva
6,002
600
72
7
0
199,610
3
W
Rama
5,273
527
48
5
0
180,434
6
W
Jormungandr
4,944
494
50
5
0
172,207
2
L
Lancelot
5,140
514
42
4
0
234,346
0
L
Cu Chulainn
6,056
606
72
7
0
207,758
5
L
Ares
4,961
496
34
3
0
186,850
0
L
Chernobog
4,533
453
43
4
0
155,778
2
W
Scylla
6,262
626
60
6
0
181,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role