Player Matchup

Hou Yi
Hou Yi
Darth Remz
Hou Yi
Level 148
God Stats
3W - 6L
1,414 SR
Queue Stats
331W - 380L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
DermanDigitl
Sun Wukong
Level 126
God Stats
4W - 5L
1,218 SR
Queue Stats
302W - 347L
1,394 Elo+
Solo
Medusa
Medusa
Mr T Baggums
Medusa
Level 67
God Stats
6W - 10L
1,712 SR
Queue Stats
388W - 419L
1,438 Elo+
Solo
The Morrigan
The Morrigan
Narzissen
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 82L
1,452 Elo+
Solo
Ares
Ares
SAVAGExLEE
Ares
Level 117
God Stats
1W - 2L
1,717 SR
Queue Stats
246W - 264L
1,424 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,431 Elo+

VS

Team Averages
Level 95
1,513 SR
1,492 Elo+
Scylla
Scylla
Boogie the OG
Scylla
Level 129
God Stats
2W - 0L
1,537 SR
Queue Stats
29W - 18L
1,549 Elo+
Party 1
Hachiman
Hachiman
Darknight220771
Hachiman
Level 112
God Stats
2W - 0L
1,265 SR
Queue Stats
34W - 22L
1,611 Elo+
Party 1
Baba Yaga
Baba Yaga
Epwarrior
Baba Yaga
Level 76
God Stats
3W - 4L
1,622 SR
Queue Stats
148W - 162L
1,421 Elo+
Solo
Eset
Eset
GeDaN311
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ldeue4
Osiris
Level 131
God Stats
7W - 7L
1,640 SR
Queue Stats
736W - 792L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darth Remz
Hou Yi
19
7 / 5 / 9
11,156
656
18,996
18,881
11,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
DermanDigitl
Sun Wukong
17
2 / 1 / 11
9,636
567
10,085
9,876
10,048
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
17
5 / 4 / 9
10,261
604
17,814
13,854
8,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Narzissen
The Morrigan
16
2 / 7 / 13
10,116
595
7,246
15,217
9,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 10
10,034
590
7,001
20,035
30,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
12,619
742
23,830
11,032
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
14
2 / 9 / 10
9,979
587
9,175
17,567
7,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baba Yaga
Epwarrior
Baba Yaga
20
6 / 4 / 15
12,370
728
18,304
17,488
9,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
20
3 / 3 / 17
11,793
694
13,646
13,286
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ldeue4
Osiris
20
4 / 2 / 11
11,862
698
5,323
16,662
14,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
89
17
Kills
23
23
Deaths
19
52
Assists
66
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
W
Hachiman
2
9
10
0.78
L
Hou Yi
Darth Remz
Hou Yi
7
5
9
2.3
L
Sun Wukong
DermanDigitl
Sun Wukong
2
1
11
7.5
W
Baba Yaga
Epwarrior
Baba Yaga
6
4
15
3.38
W
Eset
3
3
17
3.83
L
Medusa
5
4
9
2.38
L
The Morrigan
Narzissen
The Morrigan
2
7
13
1.21
L
1
6
10
1
W
Osiris
ldeue4
Osiris
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,142
Damage
70,278
77,863
Taken
76,035
69,767
Mitigated
46,283
23,409
Healing
30,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,830
1,745
4,166
3,835
11,032
6,253
1,340
1,265
9,767
48,888
0
W
Hachiman
9,175
5,248
295
1,554
17,567
7,984
147
4,878
12,689
0
15,021
L
Hou Yi
Darth Remz
Hou Yi
18,996
6,127
1,862
6,037
18,881
11,941
315
13,638
5,243
0
40,850
L
Sun Wukong
DermanDigitl
Sun Wukong
10,085
723
3,129
3,085
9,876
10,048
0
5,362
4,514
0
21,953
W
Baba Yaga
Epwarrior
Baba Yaga
18,304
2,383
1,692
6,232
17,488
9,860
640
3,983
13,505
41,392
0
W
Eset
13,646
335
2,513
2,537
13,286
7,438
582
2,629
10,657
34,458
0
L
Medusa
17,814
6,911
1,145
2,994
13,854
8,502
0
11,611
2,243
0
37,145
L
The Morrigan
Narzissen
The Morrigan
7,246
620
0
1,896
15,217
9,137
0
11,158
3,916
17,939
0
L
7,001
180
1,109
2,152
20,035
30,139
0
13,868
6,167
9,477
0
W
Osiris
ldeue4
Osiris
5,323
1,080
1,967
5,456
16,662
14,748
776
1,492
15,170
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
58,623
140
Minions Killed
175
0
Camps Cleared
0
1,314,568
Distance Traveled
1,479,019
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,619
742
62
4
0
328,097
0
W
Hachiman
9,979
587
18
1
0
219,455
0
L
Hou Yi
11,156
656
46
3
0
291,993
3
L
Sun Wukong
9,636
567
24
1
0
228,484
0
W
Baba Yaga
12,370
728
37
2
0
312,505
1
W
Eset
11,793
694
46
3
0
322,695
2
L
Medusa
10,261
604
31
2
0
262,833
0
L
The Morrigan
10,116
595
32
2
0
259,359
0
L
Ares
10,034
590
7
0
0
271,899
0
W
Osiris
11,862
698
12
1
0
296,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role