Player Matchup

Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DCPT_OCTANE
Jormungandr
Level 89
God Stats
5W - 7L
1,411 SR
Queue Stats
43W - 63L
1,378 Elo+
Party 2
Apollo
Apollo
FrEe_Zou
Apollo
Level 107
God Stats
1W - 6L
1,374 SR
Queue Stats
88W - 97L
1,434 Elo+
Party 2
Thanatos
Thanatos
Lachesis-Sorrow
Thanatos
Level 108
God Stats
0W - 2L
1,545 SR
Queue Stats
79W - 93L
1,517 Elo+
Party 2
Ra
Ra
fredultimate017
Ra
Level 121
God Stats
5W - 2L
1,666 SR
Queue Stats
30W - 37L
1,499 Elo+
Party 2
Team Averages
Level 109
1,499 SR
1,466 Elo+

VS

Team Averages
Level 98
1,518 SR
1,467 Elo+
Xbalanque
Xbalanque
AABOTT47
Xbalanque
Level 59
God Stats
10W - 2L
1,697 SR
Queue Stats
54W - 52L
1,464 Elo+
Party 1
Osiris
Osiris
Cyka-Blaster
Osiris
Level 120
God Stats
11W - 20L
1,372 SR
Queue Stats
309W - 337L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
ItsHArR4
Baron Samedi
Level 106
God Stats
10W - 13L
1,500 SR
Queue Stats
140W - 138L
1,413 Elo+
Party 3
Zhong Kui
Zhong Kui
Soup7693
Zhong Kui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,508 Elo+
Solo
Da Ji
Da Ji
Uktena_KW
Da Ji
Level 140
God Stats
11W - 8L
1,519 SR
Queue Stats
847W - 794L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 7 / 4
7,130
396
8,976
20,927
13,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
DCPT_OCTANE
Jormungandr
15
0 / 1 / 0
9,290
516
5,373
8,586
10,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
FrEe_Zou
Apollo
14
1 / 6 / 1
9,172
510
3,612
16,140
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
7 / 6 / 0
9,841
547
10,004
18,448
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 7
8,791
488
9,317
12,468
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AABOTT47
Xbalanque
17
10 / 2 / 5
10,664
592
20,244
15,737
6,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
16
0 / 1 / 0
8,370
465
4,930
12,403
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ItsHArR4
Baron Samedi
12
3 / 2 / 7
8,206
456
4,701
11,078
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Soup7693
Zhong Kui
16
3 / 2 / 8
10,023
557
17,866
14,429
10,198
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Uktena_KW
Da Ji
14
7 / 3 / 6
9,283
516
9,547
16,746
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
23
23
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
4
0.43
W
Xbalanque
AABOTT47
Xbalanque
10
2
5
6.25
W
Osiris
0
1
0
0
L
Jormungandr
DCPT_OCTANE
Jormungandr
0
1
0
0
L
Apollo
FrEe_Zou
Apollo
1
6
1
0.25
W
Baron Samedi
ItsHArR4
Baron Samedi
3
2
7
3.25
L
Thanatos
7
6
0
1.17
W
Zhong Kui
Soup7693
Zhong Kui
3
2
8
3.5
W
Da Ji
Uktena_KW
Da Ji
7
3
6
3.33
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
57,288
76,569
Taken
70,393
42,052
Mitigated
42,430
23,161
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,976
4,389
1,005
2,114
20,927
13,096
724
8,275
12,652
0
25,086
W
Xbalanque
AABOTT47
Xbalanque
20,244
12,078
0
7,572
15,737
6,165
2,295
386
15,351
0
97,058
W
Osiris
4,930
1,783
0
4,631
12,403
10,762
1,224
4,983
7,420
120
72,141
L
Jormungandr
DCPT_OCTANE
Jormungandr
5,373
2,672
0
1,825
8,586
10,300
525
52
7,900
69,974
0
L
Apollo
FrEe_Zou
Apollo
3,612
2,361
0
3,413
16,140
5,911
1,040
607
15,533
0
64,819
W
Baron Samedi
ItsHArR4
Baron Samedi
4,701
1,218
1,200
4,168
11,078
8,101
0
1,522
8,898
21,979
0
L
Thanatos
10,004
3,630
0
10,572
18,448
7,431
0
6,433
12,015
0
56,621
W
Zhong Kui
Soup7693
Zhong Kui
17,866
2,487
0
8,524
14,429
10,198
504
3,799
10,630
98,269
0
W
Da Ji
Uktena_KW
Da Ji
9,547
2,339
0
4,746
16,746
7,204
0
4,000
12,746
0
57,196
L
9,317
634
891
3,341
12,468
5,314
855
7,252
5,216
72,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
46,546
495
Minions Killed
516
0
Camps Cleared
0
1,723,616
Distance Traveled
1,563,417
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,130
396
31
2
0
344,138
1
W
Xbalanque
10,664
592
134
7
0
307,239
3
W
Osiris
8,370
465
113
6
0
318,115
4
L
Jormungandr
9,290
516
137
8
0
327,777
5
L
Apollo
9,172
510
118
7
0
331,432
4
W
Baron Samedi
8,206
456
23
1
0
296,595
8
L
Thanatos
9,841
547
86
5
0
373,089
4
W
Zhong Kui
10,023
557
157
9
0
299,237
6
W
Da Ji
9,283
516
89
5
0
342,231
3
L
Ra
8,791
488
123
7
0
347,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role