Player Matchup

Janus
Janus
AllTheyDoIsEnvy
Janus
Level 153
God Stats
0W - 1L
1,466 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Rama
Rama
Capitaine CGU
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,208 Elo+
Solo
Kukulkan
Kukulkan
Envaderzim04
Kukulkan
Level 157
God Stats
0W - 1L
1,830 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Lancelot
Lancelot
Lucif3rs Halo
Lancelot
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 2
Bellona
Bellona
SakuraJosita
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,481 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,434 Elo+

VS

Team Averages
Level 111
1,531 SR
1,532 Elo+
Cerberus
Cerberus
 
Cerberus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Amat Somnia
Lancelot
Level 157
God Stats
5W - 1L
1,259 SR
Queue Stats
66W - 31L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
Revenge Of Taco
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,604 Elo+
Party 1
Kumbhakarna
Kumbhakarna
The Wibb
Kumbhakarna
Level 160
God Stats
8W - 1L
1,706 SR
Queue Stats
53W - 14L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
magic man 1887
Baron Samedi
Level 28
God Stats
23W - 6L
1,690 SR
Queue Stats
103W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
13,044
1,003
21,940
12,925
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 15 / 5
11,967
921
13,735
32,946
13,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Envaderzim04
Kukulkan
18
1 / 8 / 5
12,495
961
21,986
20,150
9,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Lucif3rs Halo
Lancelot
18
5 / 2 / 3
13,290
1,022
12,050
14,623
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
SakuraJosita
Bellona
18
0 / 10 / 5
11,587
891
6,869
28,928
15,863
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
2 / 0 / 22
13,195
1,015
9,318
14,096
7,848
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Amat Somnia
Lancelot
20
14 / 3 / 16
15,216
1,170
28,343
19,579
21,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 3 / 21
14,818
1,140
32,590
22,821
34,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
The Wibb
Kumbhakarna
20
4 / 0 / 28
14,353
1,104
15,251
21,253
25,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
magic man 1887
Baron Samedi
20
8 / 3 / 20
13,147
1,011
20,710
15,499
7,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
147
9
Kills
40
40
Deaths
9
23
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
22
13
L
3
5
5
1.1
W
Lancelot
Amat Somnia
Lancelot
14
3
16
7.33
L
0
15
5
0.17
L
Kukulkan
Envaderzim04
Kukulkan
1
8
5
0.44
L
Lancelot
Lucif3rs Halo
Lancelot
5
2
3
3.25
W
12
3
21
7.5
L
Bellona
SakuraJosita
Bellona
0
10
5
0.25
W
Kumbhakarna
The Wibb
Kumbhakarna
4
0
28
18
W
Baron Samedi
magic man 1887
Baron Samedi
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,580
Damage
106,212
109,572
Taken
93,248
48,960
Mitigated
96,092
1,374
Healing
31,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,318
265
401
3,159
14,096
7,848
0
7,216
6,880
34,699
0
L
21,940
457
0
145
12,925
4,191
0
2,564
10,317
35,635
0
W
Lancelot
Amat Somnia
Lancelot
28,343
2,842
0
0
19,579
21,194
0
8,174
11,405
0
49,032
L
13,735
8,452
0
446
32,946
13,340
0
12,853
19,697
0
25,415
L
Kukulkan
Envaderzim04
Kukulkan
21,986
950
0
334
20,150
9,355
0
7,389
12,611
59,284
0
L
Lancelot
Lucif3rs Halo
Lancelot
12,050
2,080
0
170
14,623
6,211
0
6,146
8,231
0
16,893
W
32,590
3,045
6,211
6,067
22,821
34,139
0
8,406
13,784
0
45,266
L
Bellona
SakuraJosita
Bellona
6,869
1,888
0
279
28,928
15,863
0
15,090
13,437
0
16,672
W
Kumbhakarna
The Wibb
Kumbhakarna
15,251
1,494
903
5,200
21,253
25,604
0
8,926
12,327
23,710
0
W
Baron Samedi
magic man 1887
Baron Samedi
20,710
1,696
5,789
3,285
15,499
7,307
0
11,204
4,295
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,383
Gold Earned
70,729
189
Minions Killed
227
4
Camps Cleared
8
1,156,350
Distance Traveled
1,299,669
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,195
1,015
86
7
0
252,350
4
L
Janus
13,044
1,003
44
3
0
253,371
0
W
Lancelot
15,216
1,170
44
3
5
277,757
0
L
Rama
11,967
921
22
2
1
182,336
0
L
Kukulkan
12,495
961
92
7
1
227,800
0
L
Lancelot
13,290
1,022
18
1
1
277,866
0
W
Guan Yu
14,818
1,140
21
2
2
256,984
0
L
Bellona
11,587
891
13
1
1
214,977
2
W
Kumbhakarna
14,353
1,104
13
1
0
291,105
0
W
Baron Samedi
13,147
1,011
63
5
1
221,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role