Player Matchup

Lancelot
Lancelot
BillyTwoShoes
Lancelot
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,437 Elo+
Party 2
Shiva
Shiva
Djjulito23
Shiva
Level 56
God Stats
1W - 2L
1,698 SR
Queue Stats
217W - 266L
1,385 Elo+
Solo
He Bo
He Bo
ProfessorRadish
He Bo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chernobog
Chernobog
Skymph
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Da Ji
Da Ji
nistelroooi
Da Ji
Level 146
God Stats
0W - 7L
1,436 SR
Queue Stats
146W - 151L
1,438 Elo+
Solo
Team Averages
Level 62
1,527 SR
1,379 Elo+

VS

Team Averages
Level 47
1,654 SR
1,595 Elo+
Lancelot
Lancelot
AWildGoten
Lancelot
Level 29
God Stats
9W - 5L
1,934 SR
Queue Stats
195W - 144L
1,671 Elo+
Party 1
Atlas
Atlas
Indy5x5
Atlas
Level 36
God Stats
50W - 34L
1,640 SR
Queue Stats
252W - 191L
1,616 Elo+
Party 1
Eset
Eset
JadeSnek
Eset
Level 29
God Stats
17W - 8L
1,652 SR
Queue Stats
216W - 154L
1,612 Elo+
Party 1
Merlin
Merlin
Mourfok
Merlin
Level 25
God Stats
17W - 5L
1,870 SR
Queue Stats
176W - 118L
1,682 Elo+
Party 1
Rama
Rama
Seiro01
Rama
Level 117
God Stats
5W - 3L
1,175 SR
Queue Stats
223W - 243L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BillyTwoShoes
Lancelot
14
3 / 1 / 1
7,426
743
7,554
8,330
3,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
14
0 / 3 / 1
6,999
700
4,633
11,321
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 2
7,060
706
6,530
7,680
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Skymph
Chernobog
12
0 / 5 / 2
6,642
664
5,049
9,308
3,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
6,491
649
2,466
8,132
3,583

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AWildGoten
Lancelot
15
4 / 2 / 5
8,034
803
9,147
11,159
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Indy5x5
Atlas
13
0 / 1 / 6
7,333
733
5,943
11,054
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
14
1 / 0 / 3
7,766
777
4,766
4,381
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Mourfok
Merlin
16
5 / 1 / 2
8,455
846
9,720
5,110
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Seiro01
Rama
15
3 / 0 / 3
7,662
766
5,195
5,954
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AWildGoten
Lancelot
4
2
5
3.25
L
Lancelot
BillyTwoShoes
Lancelot
3
1
1
3.5
L
Shiva
0
3
1
0.17
W
Atlas
Indy5x5
Atlas
0
1
6
3
W
Eset
1
0
3
2.5
W
Merlin
Mourfok
Merlin
5
1
2
6
L
1
4
2
0.5
W
Rama
Seiro01
Rama
3
0
3
4.5
L
Chernobog
Skymph
Chernobog
0
5
2
0.2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
34,771
44,771
Taken
37,658
20,813
Mitigated
26,639
6,968
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AWildGoten
Lancelot
9,147
689
0
1,878
11,159
6,399
640
2,277
8,882
0
30,143
L
Lancelot
BillyTwoShoes
Lancelot
7,554
1,334
0
250
8,330
3,788
0
3,602
4,728
0
19,280
L
Shiva
4,633
922
371
3,331
11,321
6,306
0
4,028
7,293
0
29,397
W
Atlas
Indy5x5
Atlas
5,943
2,345
200
1,888
11,054
12,013
0
3,095
7,959
17,871
0
W
Eset
4,766
668
629
2,673
4,381
3,152
285
0
4,381
15,295
0
W
Merlin
Mourfok
Merlin
9,720
199
0
935
5,110
2,338
632
622
4,488
36,451
0
L
6,530
332
0
699
7,680
3,223
0
3,460
4,220
16,739
0
W
Rama
Seiro01
Rama
5,195
3,371
0
1,422
5,954
2,737
751
536
5,418
0
26,748
L
Chernobog
Skymph
Chernobog
5,049
2,354
0
0
9,308
3,913
333
6,217
3,091
0
19,754
L
2,466
0
0
2,317
8,132
3,583
0
3,122
5,010
0
13,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
39,250
171
Minions Killed
225
0
Camps Cleared
0
973,893
Distance Traveled
1,017,235
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,034
803
62
6
0
248,622
0
L
Lancelot
7,426
743
32
3
0
249,134
3
L
Shiva
6,999
700
63
6
0
199,337
0
W
Atlas
7,333
733
13
1
0
186,231
1
W
Eset
7,766
777
12
1
0
200,460
1
W
Merlin
8,455
846
64
6
0
199,991
0
L
He Bo
7,060
706
19
2
0
168,643
0
W
Rama
7,662
766
74
7
0
181,931
2
L
Chernobog
6,642
664
36
4
0
160,337
1
L
Da Ji
6,491
649
21
2
0
196,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role