Player Matchup

Chernobog
Chernobog
AdeptSquash9914
Chernobog
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 121L
1,609 Elo+
Party 1
Lancelot
Lancelot
Band Swanson
Lancelot
Level 123
God Stats
2W - 2L
1,551 SR
Queue Stats
88W - 67L
1,575 Elo+
Party 2
Anubis
Anubis
CookEquation
Anubis
Level 109
God Stats
5W - 4L
1,550 SR
Queue Stats
239W - 244L
1,579 Elo+
Party 1
Fenrir
Fenrir
CrudeTerror
Fenrir
Level 76
God Stats
3W - 2L
1,482 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 1
Ravana
Ravana
yHacks
Ravana
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 16L
1,295 Elo+
Party 2
Team Averages
Level 95
1,517 SR
1,525 Elo+

VS

Team Averages
Level 115
1,618 SR
1,529 Elo+
Hou Yi
Hou Yi
Axz13
Hou Yi
Level 103
God Stats
18W - 14L
1,501 SR
Queue Stats
308W - 267L
1,521 Elo+
Party 3
Ravana
Ravana
DakotaJones73
Ravana
Level 142
God Stats
3W - 4L
1,572 SR
Queue Stats
375W - 321L
1,538 Elo+
Party 3
Lancelot
Lancelot
Erokngamingtv
Lancelot
Level 127
God Stats
9W - 6L
1,752 SR
Queue Stats
184W - 182L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Onehairycootr
Ne Zha
Level 134
God Stats
2W - 5L
1,722 SR
Queue Stats
360W - 366L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Siddorax
Ah Puch
Level 68
God Stats
6W - 2L
1,545 SR
Queue Stats
344W - 340L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdeptSquash9914
Chernobog
20
4 / 2 / 13
14,928
574
21,424
18,635
10,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Band Swanson
Lancelot
20
7 / 2 / 15
15,956
614
32,169
24,948
33,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
10 / 1 / 10
16,298
627
18,920
17,444
13,242
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
18
2 / 2 / 14
12,919
497
9,147
20,982
25,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
yHacks
Ravana
20
10 / 2 / 9
15,054
579
16,679
17,629
11,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Axz13
Hou Yi
17
1 / 5 / 4
11,453
441
11,062
24,460
12,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 1
11,700
450
10,600
18,014
9,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Erokngamingtv
Lancelot
14
2 / 8 / 4
9,598
369
11,100
31,486
34,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 8 / 1
12,057
464
12,500
26,412
13,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Siddorax
Ah Puch
17
0 / 8 / 3
12,033
463
17,294
29,938
14,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
33
Kills
9
9
Deaths
33
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AdeptSquash9914
Chernobog
4
2
13
5.25
L
Hou Yi
Axz13
Hou Yi
1
5
4
0.6
W
Lancelot
Band Swanson
Lancelot
7
2
15
7.25
W
Anubis
10
1
10
15
W
Fenrir
2
2
14
4.5
L
1
4
1
0.38
L
Lancelot
Erokngamingtv
Lancelot
2
8
4
0.5
L
5
8
1
0.69
L
Ah Puch
Siddorax
Ah Puch
0
8
3
0.19
W
Ravana
yHacks
Ravana
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,339
Damage
62,556
99,638
Taken
130,310
94,170
Mitigated
84,353
38,940
Healing
35,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AdeptSquash9914
Chernobog
21,424
15,824
0
10,117
18,635
10,046
3,838
2,854
15,723
0
143,391
L
Hou Yi
Axz13
Hou Yi
11,062
5,393
0
7,464
24,460
12,384
546
1,772
22,688
0
99,855
W
Lancelot
Band Swanson
Lancelot
32,169
4,662
0
2,965
24,948
33,610
1,273
9,339
15,132
0
139,213
W
Anubis
18,920
2,393
0
11,753
17,444
13,242
2,611
2,499
14,839
169,877
0
W
Fenrir
9,147
1,018
0
6,456
20,982
25,350
244
1,389
19,543
0
44,895
L
10,600
3,010
0
4,812
18,014
9,842
0
3,272
14,742
0
101,913
L
Lancelot
Erokngamingtv
Lancelot
11,100
2,440
50
3,316
31,486
34,353
0
8,204
23,282
0
42,701
L
12,500
3,152
0
9,659
26,412
13,651
0
3,738
22,674
0
113,577
L
Ah Puch
Siddorax
Ah Puch
17,294
1,350
0
10,338
29,938
14,123
0
1,934
28,004
104,178
0
W
Ravana
yHacks
Ravana
16,679
4,306
0
7,649
17,629
11,922
1,634
3,689
13,871
0
123,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,155
Gold Earned
56,841
886
Minions Killed
741
0
Camps Cleared
0
2,696,684
Distance Traveled
2,234,856
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,928
574
215
8
0
524,858
6
L
Hou Yi
11,453
441
160
6
0
416,109
6
W
Lancelot
15,956
614
210
8
0
602,585
1
W
Anubis
16,298
627
275
11
0
466,106
4
W
Fenrir
12,919
497
39
2
0
547,965
1
L
Ravana
11,700
450
167
6
0
487,596
1
L
Lancelot
9,598
369
60
2
0
449,485
3
L
Ne Zha
12,057
464
155
6
0
468,050
2
L
Ah Puch
12,033
463
199
8
0
413,616
10
W
Ravana
15,054
579
147
6
0
555,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role