Player Matchup

Anubis
Anubis
Die__Currywurst_
Anubis
Level 104
God Stats
3W - 1L
1,400 SR
Queue Stats
58W - 60L
1,478 Elo+
Party 2
King Arthur
King Arthur
WASP1NATOR
King Arthur
Level 76
God Stats
1W - 3L
1,303 SR
Queue Stats
94W - 107L
1,361 Elo+
Party 3
Horus
Horus
shootyguy57
Horus
Level 64
God Stats
4W - 3L
1,870 SR
Queue Stats
357W - 468L
1,408 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
thewrecker-42
Ah Muzen Cab
Level 88
God Stats
4W - 3L
1,768 SR
Queue Stats
332W - 430L
1,428 Elo+
Party 3
Lancelot
Lancelot
vZepta
Lancelot
Level 99
God Stats
2W - 1L
1,483 SR
Queue Stats
61W - 64L
1,478 Elo+
Party 2
Team Averages
Level 86
1,565 SR
1,431 Elo+

VS

Team Averages
Level 114
1,490 SR
1,459 Elo+
Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Cimmerier
Skadi
Level 125
God Stats
2W - 6L
1,324 SR
Queue Stats
460W - 515L
1,428 Elo+
Solo
Poseidon
Poseidon
JaegerMaster-_-
Poseidon
Level 99
God Stats
13W - 17L
1,572 SR
Queue Stats
165W - 184L
1,375 Elo+
Solo
Atlas
Atlas
Looneydroid54
Atlas
Level 66
God Stats
11W - 12L
1,588 SR
Queue Stats
71W - 74L
1,422 Elo+
Solo
Nemesis
Nemesis
xx_viper_isback
Nemesis
Level 126
God Stats
1W - 2L
1,467 SR
Queue Stats
295W - 309L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,773
548
11,706
9,617
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WASP1NATOR
King Arthur
13
1 / 0 / 2
8,180
511
8,776
17,382
16,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 11
8,765
548
7,239
16,456
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
thewrecker-42
Ah Muzen Cab
13
7 / 2 / 4
8,446
528
11,180
10,868
4,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
vZepta
Lancelot
14
5 / 4 / 1
8,677
542
9,315
12,554
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 1 / 0
8,438
527
11,899
13,791
9,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Cimmerier
Skadi
10
0 / 6 / 2
6,216
389
6,817
11,533
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
12
0 / 5 / 2
6,844
428
8,233
9,908
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 3
7,513
470
8,872
18,499
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 4
7,455
466
6,886
13,058
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
7
7
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
L
Skadi
Cimmerier
Skadi
0
6
2
0.17
W
5
1
2
6
L
Poseidon
0
5
2
0.2
L
3
6
3
0.75
W
King Arthur
WASP1NATOR
King Arthur
1
0
2
2
W
3
0
11
8.5
W
Ah Muzen Cab
thewrecker-42
Ah Muzen Cab
7
2
4
4.5
W
Lancelot
vZepta
Lancelot
5
4
1
1.38
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
42,707
66,877
Taken
66,789
50,789
Mitigated
38,343
27,262
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,899
1,983
0
7,691
13,791
9,185
0
0
13,791
0
72,315
L
Skadi
Cimmerier
Skadi
6,817
2,252
0
2,229
11,533
3,846
0
1,645
9,822
0
28,291
W
11,706
149
0
5,273
9,617
6,417
0
5,868
3,749
63,136
0
L
Poseidon
8,233
849
0
1,384
9,908
3,465
709
5,451
4,105
57,968
3,401
L
8,872
3,447
0
3,308
18,499
16,766
0
2,444
15,957
26,725
0
W
King Arthur
WASP1NATOR
King Arthur
8,776
1,084
0
3,717
17,382
16,175
285
1,262
16,120
0
51,766
W
7,239
3,778
3,943
7,911
16,456
17,603
493
5,447
11,009
0
18,385
W
Ah Muzen Cab
thewrecker-42
Ah Muzen Cab
11,180
5,369
0
2,213
10,868
4,447
1,142
2,121
8,747
0
68,645
W
Lancelot
vZepta
Lancelot
9,315
2,392
0
4,205
12,554
6,147
0
2,151
10,403
0
69,420
L
6,886
3,269
0
4,714
13,058
5,081
0
1,520
11,408
0
43,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
36,466
423
Minions Killed
377
0
Camps Cleared
0
1,569,589
Distance Traveled
1,521,680
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,438
527
121
8
0
330,206
0
L
Skadi
6,216
389
48
3
0
255,788
3
W
Anubis
8,773
548
100
6
0
299,853
2
L
Poseidon
6,844
428
96
6
0
262,471
3
L
Atlas
7,513
470
38
2
0
305,372
7
W
King Arthur
8,180
511
96
6
0
330,538
0
W
Horus
8,765
548
22
1
0
308,355
1
W
Ah Muzen Cab
8,446
528
100
6
0
268,295
1
W
Lancelot
8,677
542
105
7
0
362,548
0
L
Nemesis
7,455
466
74
5
0
367,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role