Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Psych0Renegade
Ymir
Level 49
God Stats
29W - 26L
1,477 SR
Queue Stats
348W - 357L
1,380 Elo+
Solo
Skadi
Skadi
Shnoob23
Skadi
Level 88
God Stats
20W - 15L
1,459 SR
Queue Stats
42W - 49L
1,391 Elo+
Solo
Arachne
Arachne
THEE_MADTITAN
Arachne
Level 102
God Stats
32W - 25L
1,587 SR
Queue Stats
755W - 793L
1,384 Elo+
Solo
Hades
Hades
War_sismo
Hades
Level 37
God Stats
16W - 15L
1,565 SR
Queue Stats
106W - 128L
1,318 Elo+
Solo
Team Averages
Level 81
1,518 SR
1,395 Elo+

VS

Team Averages
Level 82
1,432 SR
1,380 Elo+
Cthulhu
Cthulhu
Chatovaldezs2
Cthulhu
Level 38
God Stats
2W - 5L
1,505 SR
Queue Stats
72W - 94L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShadowRheeper
Ah Muzen Cab
Level 118
God Stats
33W - 29L
1,475 SR
Queue Stats
410W - 439L
1,359 Elo+
Solo
Lancelot
Lancelot
SstrangeSerj
Lancelot
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
320W - 328L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Thop It
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,484 Elo+
Solo
Anubis
Anubis
asscesinn029
Anubis
Level 62
God Stats
6W - 9L
1,179 SR
Queue Stats
193W - 228L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
1,335
191
0
180
72
6
0 / 0 / 1
4,195
599
2,028
4,495
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Shnoob23
Skadi
6
1 / 0 / 0
3,986
569
3,145
2,051
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
7
0 / 0 / 0
3,839
548
247
4,201
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
War_sismo
Hades
8
0 / 0 / 0
4,294
613
1,575
5,662
2,521
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 1 / 0
3,857
551
1,703
4,364
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ShadowRheeper
Ah Muzen Cab
6
0 / 0 / 0
3,675
525
1,602
3,106
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
SstrangeSerj
Lancelot
7
0 / 0 / 0
3,895
556
843
3,464
1,278
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Thop It
Nu Wa
8
0 / 0 / 0
4,294
613
3,174
2,963
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
0 / 0 / 0
4,428
633
1,631
1,636
732
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Cthulhu
0
1
0
0
L
0
0
1
0.5
W
Ah Muzen Cab
ShadowRheeper
Ah Muzen Cab
0
0
0
0
L
Skadi
Shnoob23
Skadi
1
0
0
1
W
Lancelot
SstrangeSerj
Lancelot
0
0
0
0
L
Arachne
0
0
0
0
W
Nu Wa
Thop It
Nu Wa
0
0
0
0
L
Hades
War_sismo
Hades
0
0
0
0
W
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
8,953
16,589
Taken
15,533
6,650
Mitigated
5,750
7,498
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
180
72
0
180
0
0
0
W
Cthulhu
1,703
508
0
1,314
4,364
2,000
0
1,303
3,061
10,737
0
L
2,028
804
0
1,721
4,495
2,160
0
1,139
3,356
11,282
0
W
Ah Muzen Cab
ShadowRheeper
Ah Muzen Cab
1,602
881
0
2,180
3,106
807
0
725
2,381
0
20,194
L
Skadi
Shnoob23
Skadi
3,145
1,790
0
1,086
2,051
625
0
893
1,158
0
18,057
W
Lancelot
SstrangeSerj
Lancelot
843
182
0
500
3,464
1,278
173
346
3,118
0
22,802
L
Arachne
247
247
0
1,113
4,201
1,272
0
1,804
2,397
0
12,220
W
Nu Wa
Thop It
Nu Wa
3,174
1,226
0
1,704
2,963
933
29
1,229
1,734
31,604
0
L
Hades
War_sismo
Hades
1,575
564
0
3,578
5,662
2,521
0
2,492
3,170
30,085
0
W
Anubis
1,631
212
0
775
1,636
732
272
0
1,636
25,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,649
Gold Earned
20,149
138
Minions Killed
194
0
Camps Cleared
0
469,431
Distance Traveled
641,228
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
1,335
191
0
0
0
0
0
W
Cthulhu
3,857
551
16
2
0
134,751
0
L
Ymir
4,195
599
15
2
0
125,894
3
W
Ah Muzen Cab
3,675
525
33
5
0
125,638
1
L
Skadi
3,986
569
40
6
0
121,031
0
W
Lancelot
3,895
556
49
7
0
156,123
0
L
Arachne
3,839
548
28
4
0
129,537
2
W
Nu Wa
4,294
613
48
7
0
126,183
2
L
Hades
4,294
613
55
8
0
92,969
3
W
Anubis
4,428
633
48
7
0
98,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role