Player Matchup

The Morrigan
The Morrigan
Levi_Goldn_Fox
The Morrigan
Level 147
God Stats
0W - 4L
1,261 SR
Queue Stats
375W - 352L
1,569 Elo+
Solo
Hou Yi
Hou Yi
Saltine10
Hou Yi
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 43L
1,425 Elo+
Party 1
Chaac
Chaac
Shadow22884
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Raijin
Raijin
hardlyknower
Raijin
Level 28
God Stats
2W - 2L
1,302 SR
Queue Stats
173W - 143L
1,633 Elo+
Solo
Odin
Odin
thuggles121
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,365 Elo+
Party 1
Team Averages
Level 73
1,413 SR
1,461 Elo+

VS

Team Averages
Level 92
1,443 SR
1,478 Elo+
Da Ji
Da Ji
BIGQUALLZY
Da Ji
Level 125
God Stats
4W - 4L
1,602 SR
Queue Stats
478W - 459L
1,462 Elo+
Solo
Merlin
Merlin
M3rkCarceri
Merlin
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
46W - 49L
1,517 Elo+
Solo
He Bo
He Bo
MaxwellToastJr
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ThePantyRaider
Ullr
Level 141
God Stats
5W - 19L
1,250 SR
Queue Stats
328W - 321L
1,453 Elo+
Solo
Jormungandr
Jormungandr
krossmx844
Jormungandr
Level 149
God Stats
7W - 10L
1,577 SR
Queue Stats
535W - 573L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Levi_Goldn_Fox
The Morrigan
18
3 / 4 / 11
9,995
833
7,468
8,984
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Saltine10
Hou Yi
9
1 / 2 / 3
6,844
570
2,366
4,338
1,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 8 / 10
8,881
740
14,502
17,949
18,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
17
9 / 3 / 5
10,453
871
10,507
9,420
6,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 11
8,630
719
6,155
13,123
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 3 / 10
9,869
822
9,141
10,123
7,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
18
3 / 3 / 8
10,226
852
8,690
6,952
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 16
8,861
738
6,976
8,631
2,960
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
14 / 4 / 8
11,950
996
15,500
10,523
5,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
krossmx844
Jormungandr
16
2 / 5 / 19
9,890
824
10,246
13,740
17,856
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
84
16
Kills
23
23
Deaths
19
40
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
3
10
3
L
The Morrigan
Levi_Goldn_Fox
The Morrigan
3
4
11
2.13
W
Merlin
3
3
8
2.33
W
0
4
16
2
L
Hou Yi
Saltine10
Hou Yi
1
2
3
1.25
L
2
8
10
0.88
W
14
4
8
4.5
L
Raijin
9
3
5
3.83
W
Jormungandr
krossmx844
Jormungandr
2
5
19
2.3
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
50,553
53,814
Taken
49,969
42,740
Mitigated
36,397
11,022
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,141
1,105
1,920
1,173
10,123
7,243
1,056
4,098
6,025
0
16,901
L
The Morrigan
Levi_Goldn_Fox
The Morrigan
7,468
1,800
273
1,152
8,984
4,796
0
5,331
3,653
17,411
970
W
Merlin
8,690
430
213
959
6,952
3,335
1,621
3,319
3,569
34,176
0
W
6,976
474
1,189
1,904
8,631
2,960
814
2,382
6,034
14,371
0
L
Hou Yi
Saltine10
Hou Yi
2,366
681
0
920
4,338
1,911
0
1,669
2,669
0
3,355
L
14,502
1,861
54
2,599
17,949
18,311
0
8,449
9,500
0
26,489
W
15,500
7,441
400
968
10,523
5,003
3,932
3,030
7,433
0
34,296
L
Raijin
10,507
590
667
3,199
9,420
6,417
0
5,130
4,290
30,309
0
W
Jormungandr
krossmx844
Jormungandr
10,246
1,667
1,020
1,069
13,740
17,856
40
4,340
8,811
26,435
0
L
6,155
656
825
1,333
13,123
11,305
0
5,333
7,790
184
9,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
50,796
109
Minions Killed
143
0
Camps Cleared
0
805,743
Distance Traveled
1,113,847
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,869
822
9
1
0
214,597
2
L
The Morrigan
9,995
833
34
3
0
205,043
2
W
Merlin
10,226
852
56
5
0
236,302
3
W
He Bo
8,861
738
18
2
0
222,463
0
L
Hou Yi
6,844
570
3
0
0
70,223
0
L
Chaac
8,881
740
24
2
0
223,277
0
W
Ullr
11,950
996
38
3
0
233,896
0
L
Raijin
10,453
871
43
4
0
146,243
0
W
Jormungandr
9,890
824
22
2
0
206,589
1
L
Odin
8,630
719
5
0
0
160,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role