Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DominusDva666
Apollo
Level 127
God Stats
8W - 5L
1,628 SR
Queue Stats
348W - 335L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
ItzBenderBby
Baron Samedi
Level 112
God Stats
16W - 22L
1,484 SR
Queue Stats
97W - 110L
1,403 Elo+
Party 1
Lancelot
Lancelot
PowerOfPowers
Lancelot
Level 84
God Stats
10W - 16L
1,552 SR
Queue Stats
345W - 349L
1,408 Elo+
Solo
Cliodhna
Cliodhna
zaeeOCH8
Cliodhna
Level 127
God Stats
32W - 34L
1,505 SR
Queue Stats
440W - 440L
1,357 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,418 Elo+

VS

Team Averages
Level 93
1,532 SR
1,408 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
NiceTryEdBoy
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 88L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
RwbyRabbit
Zhong Kui
Level 89
God Stats
4W - 5L
1,538 SR
Queue Stats
22W - 39L
1,282 Elo+
Party 2
Athena
Athena
Yoko-Arika115
Athena
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 220L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
presto441
Ao Kuang
Level 67
God Stats
5W - 4L
1,621 SR
Queue Stats
10W - 11L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 5
6,658
605
6,154
7,446
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 3
6,120
556
5,564
6,050
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ItzBenderBby
Baron Samedi
12
2 / 0 / 4
6,722
611
4,516
2,875
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
PowerOfPowers
Lancelot
9
3 / 1 / 3
6,084
553
5,878
8,609
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
zaeeOCH8
Cliodhna
11
3 / 0 / 0
6,864
624
4,181
6,861
2,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 3 / 0
4,560
415
2,420
7,373
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
NiceTryEdBoy
Lancelot
10
0 / 3 / 0
5,851
532
4,066
8,196
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
RwbyRabbit
Zhong Kui
9
0 / 4 / 0
5,229
475
2,163
8,757
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 0
5,435
494
3,951
9,886
6,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
presto441
Ao Kuang
7
0 / 3 / 0
4,686
426
962
8,254
2,231
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
16
Kills
1
1
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
5
7.5
L
Danzaburou
 
Danzaburou
0
3
0
0
W
3
0
3
4.5
W
Baron Samedi
ItzBenderBby
Baron Samedi
2
0
4
4
L
Lancelot
NiceTryEdBoy
Lancelot
0
3
0
0
W
Lancelot
PowerOfPowers
Lancelot
3
1
3
4.5
L
Zhong Kui
RwbyRabbit
Zhong Kui
0
4
0
0
L
1
3
0
0.33
L
Ao Kuang
presto441
Ao Kuang
0
3
0
0
W
Cliodhna
zaeeOCH8
Cliodhna
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
13,562
31,841
Taken
42,466
13,026
Mitigated
18,418
15,028
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,154
1,892
0
3,004
7,446
2,938
572
1,112
6,334
0
36,998
L
Danzaburou
 
Danzaburou
2,420
1,199
171
2,910
7,373
1,729
0
0
7,373
0
21,803
W
5,564
4,021
0
3,794
6,050
2,173
576
1,969
4,081
0
40,546
W
Baron Samedi
ItzBenderBby
Baron Samedi
4,516
424
177
1,258
2,875
1,452
478
1,675
1,200
36,351
0
L
Lancelot
NiceTryEdBoy
Lancelot
4,066
804
0
730
8,196
2,969
0
0
8,196
0
41,479
W
Lancelot
PowerOfPowers
Lancelot
5,878
1,543
88
3,314
8,609
4,002
258
2,179
6,430
0
29,872
L
Zhong Kui
RwbyRabbit
Zhong Kui
2,163
116
0
3,089
8,757
5,213
0
3,605
4,895
29,875
0
L
3,951
1,559
120
2,264
9,886
6,276
0
0
9,886
19,134
0
L
Ao Kuang
presto441
Ao Kuang
962
550
0
1,356
8,254
2,231
0
612
7,600
23,696
0
W
Cliodhna
zaeeOCH8
Cliodhna
4,181
1,201
0
3,393
6,861
2,461
0
141
6,720
0
39,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
25,761
324
Minions Killed
229
0
Camps Cleared
0
1,049,158
Distance Traveled
971,408
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,658
605
50
5
0
229,580
0
L
Danzaburou
4,560
415
28
3
0
128,267
0
W
Apollo
6,120
556
63
6
0
188,841
3
W
Baron Samedi
6,722
611
88
8
0
203,530
0
L
Lancelot
5,851
532
79
7
0
222,921
5
W
Lancelot
6,084
553
49
4
0
235,717
0
L
Zhong Kui
5,229
475
52
5
0
176,115
7
L
Athena
5,435
494
21
2
0
228,236
1
L
Ao Kuang
4,686
426
49
4
0
215,869
0
W
Cliodhna
6,864
624
74
7
0
191,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role