Player Matchup

Mulan
Mulan
Artio Draiocht
Mulan
Level 149
God Stats
7W - 1L
1,809 SR
Queue Stats
92W - 79L
1,586 Elo+
Party 2
Neith
Neith
MoonDogyy
Neith
Level 49
God Stats
2W - 0L
1,640 SR
Queue Stats
14W - 18L
1,446 Elo+
Solo
Janus
Janus
StealthyChepe
Janus
Level 158
God Stats
3W - 1L
1,626 SR
Queue Stats
85W - 65L
1,632 Elo+
Party 2
Lancelot
Lancelot
TurbatusVagus
Lancelot
Level 146
God Stats
6W - 1L
1,675 SR
Queue Stats
25W - 22L
1,549 Elo+
Party 2
Achilles
Achilles
instabeenkillin
Achilles
Level 49
God Stats
1W - 0L
1,475 SR
Queue Stats
14W - 16L
1,449 Elo+
Party 2
Team Averages
Level 110
1,645 SR
1,532 Elo+

VS

Team Averages
Level 51
1,625 SR
1,596 Elo+
Agni
Agni
AutoIX
Agni
Level 59
God Stats
2W - 3L
1,722 SR
Queue Stats
61W - 36L
1,634 Elo+
Party 1
Bakasura
Bakasura
Cpt diabetes684
Bakasura
Level 29
God Stats
8W - 18L
1,426 SR
Queue Stats
44W - 57L
1,443 Elo+
Solo
Yemoja
Yemoja
EggShell23
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Lancelot
Lancelot
LordFrogster
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,880 Elo+
Party 1
Horus
Horus
averagemay
Horus
Level 138
God Stats
6W - 3L
1,978 SR
Queue Stats
356W - 300L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 12
12,029
752
17,785
26,643
27,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
MoonDogyy
Neith
20
9 / 4 / 7
12,683
793
18,369
15,528
6,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 2 / 13
13,078
817
19,795
14,027
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TurbatusVagus
Lancelot
19
6 / 3 / 13
12,458
779
14,590
17,451
12,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
18
3 / 1 / 11
11,333
708
11,512
18,467
27,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AutoIX
Agni
18
2 / 8 / 6
11,225
702
20,677
17,205
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
17
1 / 7 / 2
10,537
659
8,202
22,405
11,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
EggShell23
Yemoja
15
0 / 2 / 7
9,603
600
5,908
11,804
15,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lancelot
LordFrogster
Lancelot
18
6 / 4 / 4
11,367
710
17,254
24,931
17,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
19
4 / 3 / 6
11,536
721
19,727
20,929
24,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
24
Kills
13
13
Deaths
24
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Agni
AutoIX
Agni
2
8
6
0.63
L
Bakasura
1
7
2
0.29
L
Yemoja
EggShell23
Yemoja
0
2
7
1.75
L
Lancelot
LordFrogster
Lancelot
6
4
4
2
W
Neith
MoonDogyy
Neith
9
4
7
3.13
W
4
2
13
5.25
W
Lancelot
TurbatusVagus
Lancelot
6
3
13
4.17
L
Horus
4
3
6
2.33
W
Achilles
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,051
Damage
71,768
92,116
Taken
97,274
79,143
Mitigated
76,507
20,295
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,785
2,441
0
9,748
26,643
27,343
1,126
3,286
22,403
0
61,742
L
Agni
AutoIX
Agni
20,677
2,185
0
1,326
17,205
8,498
0
2,811
14,215
50,099
0
L
Bakasura
8,202
5,453
0
2,890
22,405
11,278
845
3,039
19,042
0
25,869
L
Yemoja
EggShell23
Yemoja
5,908
901
2,224
430
11,804
15,062
0
3,519
8,062
13,618
0
L
Lancelot
LordFrogster
Lancelot
17,254
2,054
0
4,077
24,931
17,487
0
6,355
18,453
0
36,406
W
Neith
MoonDogyy
Neith
18,369
9,599
0
1,113
15,528
6,426
3,001
7,413
7,937
0
41,232
W
19,795
459
210
2,229
14,027
5,105
970
6,493
7,374
78,490
0
W
Lancelot
TurbatusVagus
Lancelot
14,590
1,298
0
3,094
17,451
12,722
0
4,359
12,684
0
42,782
L
Horus
19,727
5,673
3,460
6,711
20,929
24,182
0
4,071
16,487
0
42,805
W
Achilles
11,512
1,418
657
3,244
18,467
27,547
0
5,034
13,032
0
22,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,581
Gold Earned
54,268
324
Minions Killed
231
0
Camps Cleared
0
1,715,939
Distance Traveled
1,615,120
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,029
752
90
6
0
340,153
0
L
Agni
11,225
702
67
4
0
290,088
0
L
Bakasura
10,537
659
53
3
0
337,639
0
L
Yemoja
9,603
600
15
1
0
237,049
0
L
Lancelot
11,367
710
46
3
0
390,614
0
W
Neith
12,683
793
37
2
0
288,822
0
W
Janus
13,078
817
129
8
0
371,624
2
W
Lancelot
12,458
779
54
3
0
370,935
1
L
Horus
11,536
721
50
3
0
359,730
3
W
Achilles
11,333
708
14
1
0
344,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role