Player Matchup

Medusa
Medusa
EmbrioticFlame
Medusa
Level 68
God Stats
6W - 1L
1,514 SR
Queue Stats
26W - 32L
1,379 Elo+
Solo
Ymir
Ymir
Quarantine-Cdawg
Ymir
Level 44
God Stats
28W - 32L
1,423 SR
Queue Stats
29W - 33L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Quarantine-Pdawg
Nu Wa
Level 63
God Stats
23W - 20L
1,508 SR
Queue Stats
46W - 65L
1,386 Elo+
Party 1
Fenrir
Fenrir
benism9000
Fenrir
Level 128
God Stats
6W - 5L
1,536 SR
Queue Stats
59W - 71L
1,319 Elo+
Solo
Kukulkan
Kukulkan
theredyuke
Kukulkan
Level 61
God Stats
2W - 1L
1,319 SR
Queue Stats
20W - 19L
1,446 Elo+
Solo
Team Averages
Level 73
1,460 SR
1,389 Elo+

VS

Team Averages
Level 85
1,593 SR
1,432 Elo+
Anubis
Anubis
Breadcat105
Anubis
Level 45
God Stats
3W - 3L
1,876 SR
Queue Stats
49W - 61L
1,444 Elo+
Party 2
Eset
Eset
MARIUS1973
Eset
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 390L
1,442 Elo+
Solo
Hercules
Hercules
PrivateJokerx7
Hercules
Level 81
God Stats
10W - 5L
1,410 SR
Queue Stats
137W - 134L
1,442 Elo+
Solo
Medusa
Medusa
RastaRags0-0
Medusa
Level 46
God Stats
7W - 6L
1,679 SR
Queue Stats
124W - 169L
1,387 Elo+
Party 2
Lancelot
Lancelot
SavageReignZ
Lancelot
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 15
11,435
1,144
15,713
7,692
3,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 0 / 16
10,806
1,081
7,074
9,596
9,358
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 24
10,996
1,100
17,907
7,055
2,875
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
benism9000
Fenrir
18
12 / 1 / 14
12,305
1,231
16,081
10,722
5,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
theredyuke
Kukulkan
18
2 / 1 / 25
11,111
1,111
17,290
4,076
1,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

276

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 7 / 4
9,644
964
7,555
15,587
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 4 / 2
9,095
910
3,779
8,738
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
15
2 / 4 / 5
9,886
989
6,631
18,022
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
16
1 / 6 / 6
9,998
1,000
11,659
19,357
8,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
SavageReignZ
Lancelot
15
2 / 10 / 3
9,953
995
5,970
19,084
7,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
31
Kills
7
7
Deaths
31
94
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
4
0.57
W
7
3
15
4.83
L
0
4
2
0.25
L
Hercules
2
4
5
1.13
W
5
0
16
13
W
5
2
24
8.5
L
Medusa
1
6
6
0.67
L
Lancelot
SavageReignZ
Lancelot
2
10
3
0.35
W
Fenrir
benism9000
Fenrir
12
1
14
19
W
Kukulkan
theredyuke
Kukulkan
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,065
Damage
35,594
39,141
Taken
80,788
22,509
Mitigated
42,270
3,620
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,555
1,143
0
1,638
15,587
7,843
0
8,377
7,210
22,240
0
W
15,713
7,148
0
1,430
7,692
3,347
0
1,343
6,278
0
29,355
L
3,779
937
324
434
8,738
4,443
0
5,662
3,076
17,239
0
L
Hercules
6,631
1,496
169
1,292
18,022
13,422
0
8,007
10,015
0
19,883
W
7,074
723
0
0
9,596
9,358
0
4,141
5,335
16,040
0
W
17,907
5,052
0
709
7,055
2,875
0
1,458
5,517
29,020
0
L
Medusa
11,659
4,708
388
2,131
19,357
8,650
0
10,153
9,204
0
43,094
L
Lancelot
SavageReignZ
Lancelot
5,970
2,225
116
1,641
19,084
7,912
0
10,072
9,012
0
20,492
W
Fenrir
benism9000
Fenrir
16,081
3,244
0
987
10,722
5,013
0
3,067
7,586
0
22,330
W
Kukulkan
theredyuke
Kukulkan
17,290
866
0
494
4,076
1,916
0
1,325
2,719
46,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,653
Gold Earned
48,576
196
Minions Killed
174
5
Camps Cleared
6
930,320
Distance Traveled
782,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,644
964
23
2
0
134,277
0
W
Medusa
11,435
1,144
54
5
3
181,283
0
L
Eset
9,095
910
35
4
2
156,681
1
L
Hercules
9,886
989
38
4
1
191,308
0
W
Ymir
10,806
1,081
35
4
0
172,647
0
W
Nu Wa
10,996
1,100
21
2
1
169,683
0
L
Medusa
9,998
1,000
57
6
0
154,706
0
L
Lancelot
9,953
995
21
2
3
145,470
0
W
Fenrir
12,305
1,231
13
1
1
223,329
0
W
Kukulkan
11,111
1,111
73
7
0
183,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role