Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Breadman021
Lancelot
Level 126
God Stats
7W - 9L
1,271 SR
Queue Stats
240W - 289L
1,385 Elo+
Party 1
Anubis
Anubis
NATURE_ACE
Anubis
Level 69
God Stats
5W - 5L
1,588 SR
Queue Stats
44W - 38L
1,477 Elo+
Solo
Hun Batz
Hun Batz
kmsedu7
Hun Batz
Level 116
God Stats
13W - 18L
1,481 SR
Queue Stats
583W - 599L
1,459 Elo+
Solo
Freya
Freya
sweet-treat44
Freya
Level 118
God Stats
8W - 18L
1,335 SR
Queue Stats
203W - 260L
1,411 Elo+
Party 1
Team Averages
Level 113
1,435 SR
1,446 Elo+

VS

Team Averages
Level 107
1,595 SR
1,468 Elo+
Ares
Ares
 
Ares
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ASAF_tuxx
Agni
Level 116
God Stats
14W - 5L
1,522 SR
Queue Stats
654W - 694L
1,494 Elo+
Solo
Loki
Loki
DanDOT731
Loki
Level 64
God Stats
6W - 2L
1,809 SR
Queue Stats
6W - 3L
1,624 Elo+
Party 2
Lancelot
Lancelot
Olmiir
Lancelot
Level 107
God Stats
3W - 2L
1,236 SR
Queue Stats
82W - 110L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Rakkuim
Danzaburou
Level 100
God Stats
4W - 0L
1,910 SR
Queue Stats
55W - 77L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 4 / 4
6,971
410
7,834
17,638
17,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Breadman021
Lancelot
15
1 / 3 / 2
9,424
554
6,165
12,087
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
NATURE_ACE
Anubis
14
3 / 4 / 5
8,446
497
11,294
15,544
9,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
kmsedu7
Hun Batz
14
4 / 2 / 2
8,540
502
5,344
14,293
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 4 / 1
7,743
455
6,545
12,107
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 2 / 7
9,741
573
9,777
14,214
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
15
2 / 3 / 6
8,976
528
11,812
8,764
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
1 / 1 / 3
9,431
555
5,234
11,705
4,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Olmiir
Lancelot
14
5 / 4 / 3
9,002
530
10,647
13,318
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Rakkuim
Danzaburou
16
4 / 0 / 5
9,974
587
10,600
12,695
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
17
17
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
4
0.5
W
Ares
 
Ares
5
2
7
4.25
W
Agni
2
3
6
1.67
L
Lancelot
Breadman021
Lancelot
1
3
2
0.67
W
Loki
1
1
3
2.5
L
Anubis
NATURE_ACE
Anubis
3
4
5
1.38
W
Lancelot
Olmiir
Lancelot
5
4
3
1.63
W
Danzaburou
Rakkuim
Danzaburou
4
0
5
6.5
L
Hun Batz
kmsedu7
Hun Batz
4
2
2
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
48,070
71,669
Taken
60,696
45,399
Mitigated
33,746
25,313
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,834
1,192
728
2,797
17,638
17,327
0
6,256
11,382
0
29,044
W
Ares
 
Ares
9,777
721
0
2,628
14,214
14,264
191
4,630
9,584
39,701
0
W
Agni
11,812
1,265
0
270
8,764
3,391
252
4,531
4,233
74,111
0
L
Lancelot
Breadman021
Lancelot
6,165
1,859
0
1,660
12,087
6,235
472
851
11,236
0
77,793
W
Loki
5,234
1,347
0
4,341
11,705
4,756
714
1,484
10,221
0
70,674
L
Anubis
NATURE_ACE
Anubis
11,294
479
160
7,855
15,544
9,102
0
10,128
5,416
70,455
0
W
Lancelot
Olmiir
Lancelot
10,647
1,321
0
4,308
13,318
6,223
0
3,488
9,830
0
61,420
W
Danzaburou
Rakkuim
Danzaburou
10,600
4,636
114
6,729
12,695
5,112
1,837
2,991
9,704
0
77,290
L
Hun Batz
kmsedu7
Hun Batz
5,344
1,597
0
6,645
14,293
6,585
0
2,464
11,829
0
58,408
L
6,545
1,977
0
5,468
12,107
6,150
0
1,890
10,217
53,019
7,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
47,124
501
Minions Killed
519
0
Camps Cleared
0
1,655,987
Distance Traveled
1,671,388
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,971
410
36
2
0
364,590
1
W
Ares
9,741
573
32
2
0
316,666
1
W
Agni
8,976
528
113
7
0
326,709
5
L
Lancelot
9,424
554
156
9
0
371,078
3
W
Loki
9,431
555
138
8
0
343,901
7
L
Anubis
8,446
497
130
8
0
264,312
7
W
Lancelot
9,002
530
97
6
0
355,595
1
W
Danzaburou
9,974
587
139
8
0
328,517
1
L
Hun Batz
8,540
502
80
5
0
359,153
3
L
Freya
7,743
455
99
6
0
296,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role