Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond III
SpokenHistory
Arachne
Diamond III
Level 160
God Stats
2W - 5L
1,394 SR
Queue Stats
87W - 76L
2,004 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Tophatthecat
Sun Wukong
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,522 MMR
Solo
Hachiman
Hachiman
Platinum V
pêêpêêpõõpõõmãn
Hachiman
Platinum V
Level 156
God Stats
6W - 7L
1,575 SR
Queue Stats
168W - 159L
1,763 MMR
Solo
Fafnir
Fafnir
Platinum IV
zippletriple
Fafnir
Platinum IV
Level 142
God Stats
1W - 0L
1,324 SR
Queue Stats
112W - 109L
1,511 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,459 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,528 SR
1,699 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Chunknugs
Kumbhakarna
Platinum IV
Level 155
God Stats
0W - 3L
1,208 SR
Queue Stats
138W - 145L
1,686 MMR
Solo
Jing Wei
Jing Wei
Bronze V
Mawne
Jing Wei
Bronze V
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
179W - 170L
1,446 MMR
Solo
Ne Zha
Ne Zha
Platinum III
RiceFTW99
Ne Zha
Platinum III
Level 126
God Stats
57W - 51L
1,605 SR
Queue Stats
260W - 256L
1,878 MMR
Solo
Nu Wa
Nu Wa
Platinum III
benandlola
Nu Wa
Platinum III
Level 128
God Stats
10W - 10L
1,769 SR
Queue Stats
64W - 56L
1,876 MMR
Solo
King Arthur
King Arthur
Gold II
hersheyscr7
King Arthur
Gold II
Level 124
God Stats
1W - 4L
1,557 SR
Queue Stats
277W - 273L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
2 / 0 / 13
14,963
554
21,618
15,451
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
20
10 / 1 / 9
16,091
596
24,698
29,902
17,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Tophatthecat
Sun Wukong
20
5 / 2 / 8
16,681
618
27,937
37,445
36,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 1 / 9
16,103
596
19,726
19,540
9,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
17
0 / 1 / 14
14,693
544
10,246
36,524
59,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ArtemisMercuryBakasuraUllr

VS

Bans
NemesisKaliAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chunknugs
Kumbhakarna
16
0 / 5 / 0
10,588
392
6,585
30,647
42,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Mawne
Jing Wei
19
1 / 4 / 3
12,412
460
15,417
21,793
11,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
RiceFTW99
Ne Zha
18
2 / 3 / 1
11,792
437
14,755
31,796
23,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
19
2 / 4 / 0
12,482
462
19,336
15,582
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
hersheyscr7
King Arthur
15
0 / 7 / 2
10,556
391
14,491
32,918
39,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
23
Kills
5
5
Deaths
23
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
13
8.5
L
Kumbhakarna
Chunknugs
Kumbhakarna
0
5
0
0
L
Jing Wei
Mawne
Jing Wei
1
4
3
0.63
L
Ne Zha
RiceFTW99
Ne Zha
2
3
1
0.83
W
Arachne
10
1
9
14.5
W
Sun Wukong
Tophatthecat
Sun Wukong
5
2
8
4.5
L
Nu Wa
2
4
0
0.5
L
King Arthur
hersheyscr7
King Arthur
0
7
2
0.14
W
6
1
9
10.5
W
Fafnir
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,225
Damage
70,584
138,862
Taken
132,736
130,780
Mitigated
124,167
75,910
Healing
32,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,618
2,524
431
6,414
15,451
7,515
2,272
5,223
10,228
148,904
0
L
Kumbhakarna
Chunknugs
Kumbhakarna
6,585
415
0
2,081
30,647
42,181
0
11,035
19,612
32,459
0
L
Jing Wei
Mawne
Jing Wei
15,417
9,312
0
9,955
21,793
11,593
0
5,451
16,342
0
131,447
L
Ne Zha
RiceFTW99
Ne Zha
14,755
2,555
0
13,124
31,796
23,463
0
7,548
24,248
0
116,369
W
Arachne
24,698
15,732
0
16,334
29,902
17,559
4,754
6,011
23,891
0
185,584
W
Sun Wukong
Tophatthecat
Sun Wukong
27,937
7,692
0
21,361
37,445
36,531
1,285
5,839
31,606
0
144,369
L
Nu Wa
19,336
5,244
201
3,008
15,582
7,511
1,152
4,122
11,460
147,613
0
L
King Arthur
hersheyscr7
King Arthur
14,491
1,677
0
4,420
32,918
39,419
0
3,839
29,079
0
85,827
W
19,726
13,052
0
12,534
19,540
9,884
8,012
6,163
13,377
0
157,563
W
Fafnir
10,246
2,723
5,665
13,171
36,524
59,291
1,157
6,886
29,638
43,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,531
Gold Earned
57,830
835
Minions Killed
743
0
Camps Cleared
0
2,692,790
Distance Traveled
2,548,260
46
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,963
554
207
8
0
559,089
8
L
Kumbhakarna
10,588
392
36
1
0
505,137
3
L
Jing Wei
12,412
460
184
7
0
497,198
8
L
Ne Zha
11,792
437
171
6
0
574,942
3
W
Arachne
16,091
596
174
6
0
612,372
8
W
Sun Wukong
16,681
618
220
8
0
538,758
9
L
Nu Wa
12,482
462
220
8
0
490,679
7
L
King Arthur
10,556
391
132
5
0
480,304
8
W
Hachiman
16,103
596
200
7
0
481,230
10
W
Fafnir
14,693
544
34
1
0
501,341
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role