Player Matchup

Baron Samedi
Baron Samedi
Bucki3DaJOker
Baron Samedi
Level 118
God Stats
149W - 166L
1,508 SR
Queue Stats
260W - 285L
1,403 Elo+
Solo
Fenrir
Fenrir
CernDoge
Fenrir
Level 85
God Stats
3W - 3L
1,507 SR
Queue Stats
133W - 143L
1,379 Elo+
Solo
Sol
Sol
CxrtClipz
Sol
Level 55
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
DOLPHINDANCE2
Mulan
Level 17
God Stats
4W - 9L
1,497 SR
Queue Stats
8W - 17L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
ItsNaix-
Danzaburou
Level 88
God Stats
22W - 24L
1,499 SR
Queue Stats
112W - 105L
1,503 Elo+
Solo
Team Averages
Level 73
1,537 SR
1,422 Elo+

VS

Team Averages
Level 103
1,520 SR
1,401 Elo+
King Arthur
King Arthur
INecronomiconI
King Arthur
Level 108
God Stats
19W - 15L
1,634 SR
Queue Stats
201W - 241L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
TheLupos_
Nu Wa
Level 109
God Stats
4W - 5L
1,292 SR
Queue Stats
340W - 325L
1,444 Elo+
Solo
Lancelot
Lancelot
Yunieverse
Lancelot
Level 148
God Stats
12W - 12L
1,702 SR
Queue Stats
365W - 433L
1,433 Elo+
Party 1
Neith
Neith
hanafate
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 292L
1,425 Elo+
Party 1
Arachne
Arachne
xDwill21
Arachne
Level 85
God Stats
16W - 14L
1,470 SR
Queue Stats
220W - 238L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bucki3DaJOker
Baron Samedi
14
2 / 7 / 4
8,448
422
10,544
21,432
18,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
CernDoge
Fenrir
14
2 / 10 / 3
8,457
423
7,300
23,385
10,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 0
9,519
476
11,844
20,455
6,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 8 / 0
7,967
398
9,339
21,231
12,996
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ItsNaix-
Danzaburou
14
3 / 4 / 2
8,904
445
9,559
15,560
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
INecronomiconI
King Arthur
19
8 / 1 / 0
12,015
601
17,270
20,690
23,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
TheLupos_
Nu Wa
17
5 / 3 / 7
10,753
538
17,138
11,288
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Yunieverse
Lancelot
16
5 / 5 / 7
9,758
488
12,583
17,007
10,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
hanafate
Neith
14
3 / 3 / 6
9,113
456
8,117
12,206
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xDwill21
Arachne
18
11 / 0 / 7
11,593
580
18,556
17,862
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
12
Kills
32
33
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
2
7
4
0.57
L
Fenrir
CernDoge
Fenrir
2
10
3
0.35
L
4
4
0
1
L
1
8
0
0.13
W
King Arthur
INecronomiconI
King Arthur
8
1
0
8
L
Danzaburou
ItsNaix-
Danzaburou
3
4
2
1
W
Nu Wa
TheLupos_
Nu Wa
5
3
7
2.83
W
Lancelot
Yunieverse
Lancelot
5
5
7
1.7
W
Neith
hanafate
Neith
3
3
6
2
W
Arachne
xDwill21
Arachne
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
73,664
102,063
Taken
79,053
54,541
Mitigated
53,783
31,677
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
10,544
1,563
1,269
7,329
21,432
18,528
293
3,802
17,630
56,232
0
L
Fenrir
CernDoge
Fenrir
7,300
2,757
272
3,582
23,385
10,037
0
3,412
19,973
0
61,280
L
11,844
4,771
122
9,000
20,455
6,823
1,170
8,388
12,067
77,709
0
L
9,339
2,754
14
4,419
21,231
12,996
0
1,604
19,627
0
46,716
W
King Arthur
INecronomiconI
King Arthur
17,270
1,538
0
2,830
20,690
23,307
810
0
20,690
13,266
83,768
L
Danzaburou
ItsNaix-
Danzaburou
9,559
4,326
0
5,670
15,560
6,157
304
1,659
13,901
0
62,778
W
Nu Wa
TheLupos_
Nu Wa
17,138
4,664
114
2,253
11,288
5,001
2,146
7,832
3,456
81,541
0
W
Lancelot
Yunieverse
Lancelot
12,583
2,254
0
1,195
17,007
10,628
370
4,491
12,516
0
63,787
W
Neith
hanafate
Neith
8,117
2,256
0
4,117
12,206
5,907
1,184
3,779
8,427
0
58,945
W
Arachne
xDwill21
Arachne
18,556
13,468
0
5,827
17,862
8,940
1,079
6,286
11,576
0
94,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,295
Gold Earned
53,232
464
Minions Killed
573
0
Camps Cleared
0
1,582,171
Distance Traveled
1,902,353
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,448
422
79
4
0
300,445
0
L
Fenrir
8,457
423
84
4
0
327,507
5
L
Sol
9,519
476
129
6
0
307,388
0
L
Mulan
7,967
398
75
4
0
314,071
0
W
King Arthur
12,015
601
177
9
0
372,905
1
L
Danzaburou
8,904
445
97
5
0
332,760
5
W
Nu Wa
10,753
538
118
6
0
342,235
0
W
Lancelot
9,758
488
74
4
0
395,839
1
W
Neith
9,113
456
93
5
0
342,957
0
W
Arachne
11,593
580
111
6
0
448,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role