Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Joker987654
Nox
Level 82
God Stats
13W - 19L
1,360 SR
Queue Stats
19W - 38L
1,384 Elo+
Party 1
Lancelot
Lancelot
Luke497
Lancelot
Level 120
God Stats
1W - 2L
1,415 SR
Queue Stats
28W - 53L
1,386 Elo+
Party 1
Vulcan
Vulcan
TheUnsungOne
Vulcan
Level 109
God Stats
9W - 13L
1,537 SR
Queue Stats
26W - 53L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
earlymatters
Guan Yu
Level 86
God Stats
2W - 10L
1,349 SR
Queue Stats
19W - 50L
1,315 Elo+
Party 1
Team Averages
Level 97
1,432 SR
1,390 Elo+

VS

Team Averages
Level 73
1,546 SR
1,330 Elo+
Kukulkan
Kukulkan
Krieger_des_Met
Kukulkan
Level 50
God Stats
0W - 2L
1,296 SR
Queue Stats
65W - 86L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
PatronPL6843
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,299 Elo+
Solo
Lancelot
Lancelot
QuestionMARK231
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,373 Elo+
Solo
Neith
Neith
andreitaa_novoa
Neith
Level 105
God Stats
3W - 1L
1,921 SR
Queue Stats
51W - 59L
1,346 Elo+
Solo
Atlas
Atlas
naej95
Atlas
Level 68
God Stats
9W - 11L
1,514 SR
Queue Stats
559W - 639L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
2 / 0 / 2
5,230
581
6,438
5,698
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 0 / 2
5,564
618
1,723
3,774
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Luke497
Lancelot
9
3 / 0 / 1
5,537
615
4,981
6,716
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
9
1 / 1 / 0
5,579
620
2,489
3,699
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
earlymatters
Guan Yu
9
2 / 0 / 1
5,727
636
1,394
3,861
2,834
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 0 / 0
5,174
575
2,476
3,505
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PatronPL6843
Gilgamesh
6
0 / 6 / 0
4,099
455
3,297
9,102
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lancelot
7
0 / 1 / 0
4,473
497
1,216
6,766
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
3,515
391
831
2,241
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
naej95
Atlas
8
0 / 1 / 0
4,296
477
2,713
6,963
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
2
3
W
2
0
2
3
L
Kukulkan
1
0
0
1
W
Lancelot
Luke497
Lancelot
3
0
1
3.5
L
Gilgamesh
PatronPL6843
Gilgamesh
0
6
0
0
L
Lancelot
0
1
0
0
W
Vulcan
1
1
0
1
L
0
2
0
0
W
Guan Yu
earlymatters
Guan Yu
2
0
1
2.5
L
Atlas
naej95
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
10,533
23,748
Taken
28,577
11,372
Mitigated
11,558
9,898
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,438
2,618
0
3,141
5,698
2,075
738
1,515
4,183
29,374
0
W
1,723
353
126
1,538
3,774
2,505
137
1,198
2,576
18,131
0
L
Kukulkan
2,476
198
0
480
3,505
1,262
384
1,813
1,692
30,133
0
W
Lancelot
Luke497
Lancelot
4,981
1,366
0
3,304
6,716
2,323
0
262
6,454
0
26,949
L
Gilgamesh
PatronPL6843
Gilgamesh
3,297
1,208
53
936
9,102
3,108
0
1,458
7,644
0
20,994
L
Lancelot
1,216
208
0
2,918
6,766
2,396
0
69
6,697
0
24,595
W
Vulcan
2,489
1,358
0
480
3,699
1,635
0
2,214
1,485
30,019
0
L
831
386
0
234
2,241
804
0
1,830
411
0
6,484
W
Guan Yu
earlymatters
Guan Yu
1,394
186
298
1,011
3,861
2,834
1,162
0
3,861
0
24,678
L
Atlas
naej95
Atlas
2,713
977
208
2,150
6,963
3,988
0
5,480
1,483
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,637
Gold Earned
21,557
228
Minions Killed
179
0
Camps Cleared
0
875,875
Distance Traveled
780,170
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,230
581
52
6
0
174,105
0
W
Nox
5,564
618
20
2
0
152,022
2
L
Kukulkan
5,174
575
67
7
0
157,385
1
W
Lancelot
5,537
615
61
7
0
196,629
2
L
Gilgamesh
4,099
455
34
4
0
179,285
0
L
Lancelot
4,473
497
54
6
0
202,353
3
W
Vulcan
5,579
620
52
6
0
183,722
0
L
Neith
3,515
391
10
1
0
58,595
0
W
Guan Yu
5,727
636
43
5
0
169,397
1
L
Atlas
4,296
477
14
2
0
182,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role