Player Matchup

Loki
Loki
Bengie21
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,326 Elo+
Party 2
Geb
Geb
DoniTheKiid
Geb
Level 46
God Stats
15W - 13L
1,400 SR
Queue Stats
125W - 173L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
MrMoneySeagrave
Nu Wa
Level 87
God Stats
14W - 23L
1,571 SR
Queue Stats
147W - 185L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
XxYWNMxX
Heimdallr
Level 141
God Stats
19W - 25L
1,646 SR
Queue Stats
173W - 207L
1,496 Elo+
Party 1
Shiva
Shiva
task_pb_626
Shiva
Level 27
God Stats
12W - 19L
1,453 SR
Queue Stats
80W - 114L
1,365 Elo+
Party 2
Team Averages
Level 63
1,514 SR
1,417 Elo+

VS

Team Averages
Level 90
1,530 SR
1,500 Elo+
Discordia
Discordia
FenixHealth
Discordia
Level 107
God Stats
8W - 9L
1,426 SR
Queue Stats
156W - 158L
1,470 Elo+
Solo
Ares
Ares
FrostZwulf
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Shiva
Shiva
Gucci Goofus
Shiva
Level 135
God Stats
12W - 7L
1,560 SR
Queue Stats
188W - 185L
1,559 Elo+
Solo
Sol
Sol
JxnznYT
Sol
Level 87
God Stats
14W - 12L
1,632 SR
Queue Stats
55W - 62L
1,490 Elo+
Solo
Chiron
Chiron
VoodooChild672
Chiron
Level 118
God Stats
11W - 16L
1,532 SR
Queue Stats
205W - 204L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 1 / 3
9,338
623
4,393
10,674
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 2 / 7
10,156
677
9,008
20,672
27,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 8 / 2
9,932
662
15,808
18,553
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
XxYWNMxX
Heimdallr
19
7 / 5 / 3
11,401
760
21,484
16,499
10,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 1 / 4
10,266
684
13,705
14,235
11,612
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FenixHealth
Discordia
17
0 / 1 / 4
10,388
693
11,925
10,107
5,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 2 / 8
11,147
743
10,127
25,948
36,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 3 / 6
12,399
827
20,466
22,896
19,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
18
4 / 3 / 5
11,064
738
13,770
17,507
7,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 3
11,340
756
14,460
19,946
9,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
14
Kills
17
17
Deaths
14
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
1
1
3
2.5
L
0
2
7
1.75
W
Discordia
FenixHealth
Discordia
0
1
4
2
W
2
2
8
3
W
6
3
6
3
W
Sol
4
3
5
2.17
L
3
8
2
0.5
W
5
5
3
1.3
L
Heimdallr
XxYWNMxX
Heimdallr
7
5
3
1.7
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,398
Damage
70,748
80,633
Taken
96,404
65,252
Mitigated
78,581
4,721
Healing
27,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,393
780
0
594
10,674
5,677
0
6,353
4,321
0
25,699
L
9,008
446
299
1,421
20,672
27,230
0
11,029
9,643
19,898
0
W
Discordia
FenixHealth
Discordia
11,925
1,205
0
3,344
10,107
5,260
1,768
4,264
5,842
46,472
0
W
10,127
880
0
1,358
25,948
36,428
415
7,685
17,612
19,567
0
W
20,466
3,357
977
7,266
22,896
19,742
157
3,998
18,898
0
58,235
W
Sol
13,770
4,986
96
7,428
17,507
7,432
3,970
3,707
13,800
58,118
0
L
15,808
4,926
0
780
18,553
10,348
0
8,703
9,850
39,750
0
W
14,460
5,764
1,296
6,171
19,946
9,719
1,626
5,162
14,784
0
52,260
L
Heimdallr
XxYWNMxX
Heimdallr
21,484
5,332
0
250
16,499
10,385
455
3,365
13,134
0
53,935
L
13,705
2,469
390
987
14,235
11,612
0
6,372
7,863
0
34,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,093
Gold Earned
56,338
233
Minions Killed
327
0
Camps Cleared
0
1,355,035
Distance Traveled
1,664,215
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,338
623
34
2
0
242,611
0
L
Geb
10,156
677
7
0
0
331,872
0
W
Discordia
10,388
693
80
5
0
290,378
3
W
Ares
11,147
743
17
1
0
343,974
0
W
Shiva
12,399
827
92
6
0
400,562
4
W
Sol
11,064
738
64
4
0
327,587
1
L
Nu Wa
9,932
662
48
3
0
237,297
0
W
Chiron
11,340
756
74
5
0
301,714
0
L
Heimdallr
11,401
760
93
6
0
266,694
2
L
Shiva
10,266
684
51
3
0
276,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role