Player Matchup

Sun Wukong
Sun Wukong
AutoIX
Sun Wukong
Level 59
God Stats
16W - 11L
1,667 SR
Queue Stats
372W - 263L
1,570 Elo+
Party 1
Mercury
Mercury
LordFrogster
Mercury
Level 25
God Stats
16W - 3L
1,932 SR
Queue Stats
60W - 37L
1,713 Elo+
Party 1
Ymir
Ymir
RoarkForLife
Ymir
Level 95
God Stats
19W - 16L
1,718 SR
Queue Stats
127W - 104L
1,686 Elo+
Party 1
Persephone
Persephone
Royaleous
Persephone
Level 85
God Stats
5W - 3L
1,515 SR
Queue Stats
265W - 258L
1,515 Elo+
Solo
Rama
Rama
averagemay
Rama
Level 138
God Stats
4W - 4L
1,680 SR
Queue Stats
89W - 64L
1,727 Elo+
Party 1
Team Averages
Level 80
1,702 SR
1,642 Elo+

VS

Team Averages
Level 86
1,679 SR
1,399 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bareclaws
Lancelot
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,453 Elo+
Solo
Ullr
Ullr
WarMachine
Ullr
Level 74
God Stats
1W - 1L
1,592 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 2
Ymir
Ymir
freakazeud
Ymir
Level 29
God Stats
1W - 0L
2,131 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 2
Arachne
Arachne
jawbs
Arachne
Level 107
God Stats
10W - 4L
1,672 SR
Queue Stats
123W - 109L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AutoIX
Sun Wukong
11
0 / 5 / 0
6,950
366
2,023
12,063
8,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
LordFrogster
Mercury
16
7 / 4 / 7
10,349
545
13,374
13,748
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 4 / 4
10,030
528
12,163
16,812
12,612
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Royaleous
Persephone
14
1 / 6 / 1
8,924
470
6,045
14,591
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 1
8,998
474
8,611
14,698
6,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
12 / 1 / 5
12,600
663
24,570
10,529
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Bareclaws
Lancelot
15
0 / 8 / 2
9,228
486
3,622
15,477
6,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 0 / 4
11,043
581
8,487
12,592
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 10
10,508
553
7,562
12,188
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
jawbs
Arachne
16
3 / 5 / 4
10,020
527
5,829
18,736
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
15
Kills
22
22
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
12
1
5
14.5
L
Sun Wukong
AutoIX
Sun Wukong
0
5
0
0
W
Lancelot
Bareclaws
Lancelot
0
8
2
0.13
L
Mercury
LordFrogster
Mercury
7
4
7
2.63
L
7
4
4
2.25
L
Persephone
Royaleous
Persephone
1
6
1
0.25
W
4
0
4
6
L
0
3
1
0.17
W
3
1
10
8
W
Arachne
jawbs
Arachne
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
50,070
71,912
Taken
69,522
38,335
Mitigated
39,474
14,178
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
24,570
4,017
0
475
10,529
5,221
1,415
3,179
7,350
130,145
0
L
Sun Wukong
AutoIX
Sun Wukong
2,023
531
26
2,542
12,063
8,016
0
6,252
5,717
0
30,706
W
Lancelot
Bareclaws
Lancelot
3,622
1,321
0
3,233
15,477
6,875
0
7,543
7,934
0
64,206
L
Mercury
LordFrogster
Mercury
13,374
8,175
0
875
13,748
5,860
0
5,377
8,202
0
84,139
L
12,163
3,260
0
725
16,812
12,612
0
7,194
9,514
66,045
0
L
Persephone
Royaleous
Persephone
6,045
200
111
3,994
14,591
5,613
0
8,609
5,720
67,841
0
W
8,487
3,231
0
2,744
12,592
6,378
1,326
427
12,165
0
112,947
L
8,611
6,530
0
5,905
14,698
6,234
0
4,373
10,281
0
81,933
W
7,562
2,454
0
3,613
12,188
12,436
202
3,952
8,236
33,707
0
W
Arachne
jawbs
Arachne
5,829
4,094
0
4,883
18,736
8,564
843
3,356
15,380
0
74,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
53,399
572
Minions Killed
675
0
Camps Cleared
0
1,596,442
Distance Traveled
1,929,840
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,600
663
219
12
0
362,960
3
L
Sun Wukong
6,950
366
48
3
0
226,050
0
W
Lancelot
9,228
486
137
7
0
399,427
4
L
Mercury
10,349
545
132
7
0
456,431
2
L
Ymir
10,030
528
125
7
0
257,142
3
L
Persephone
8,924
470
127
7
0
343,073
0
W
Ullr
11,043
581
179
9
0
386,857
2
L
Rama
8,998
474
140
7
0
313,746
7
W
Ymir
10,508
553
50
3
0
385,896
3
W
Arachne
10,020
527
90
5
0
394,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role