Player Matchup

Hercules
Hercules
Darckgreen
Hercules
Level 29
God Stats
1W - 1L
1,365 SR
Queue Stats
9W - 7L
1,513 Elo+
Party 1
Lancelot
Lancelot
TheAlvaritoHR
Lancelot
Level 102
God Stats
46W - 37L
1,440 SR
Queue Stats
126W - 104L
1,549 Elo+
Party 1
Da Ji
Da Ji
efdez
Da Ji
Level 140
God Stats
0W - 4L
1,151 SR
Queue Stats
160W - 139L
1,531 Elo+
Party 1
Medusa
Medusa
galartxu
Medusa
Level 106
God Stats
4W - 4L
1,663 SR
Queue Stats
35W - 43L
1,510 Elo+
Party 1
Janus
Janus
julenlz
Janus
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 20L
1,446 Elo+
Party 1
Team Averages
Level 86
1,424 SR
1,510 Elo+

VS

Team Averages
Level 69
1,679 SR
1,581 Elo+
Nemesis
Nemesis
FaZeNev
Nemesis
Level 26
God Stats
10W - 4L
1,469 SR
Queue Stats
136W - 121L
1,536 Elo+
Party 3
Atlas
Atlas
MrFaxman
Atlas
Level 129
God Stats
3W - 0L
1,918 SR
Queue Stats
72W - 65L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
Samurai LDP
Baron Samedi
Level 28
God Stats
8W - 5L
1,625 SR
Queue Stats
43W - 47L
1,523 Elo+
Party 3
Chernobog
Chernobog
Veinvictus
Chernobog
Level 159
God Stats
9W - 4L
1,646 SR
Queue Stats
342W - 279L
1,575 Elo+
Party 3
Rama
Rama
YouveBeenCorned
Rama
Level 4
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 1L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darckgreen
Hercules
18
3 / 2 / 1
11,435
457
6,417
23,461
35,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
TheAlvaritoHR
Lancelot
18
10 / 7 / 4
12,881
515
24,506
31,660
18,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
efdez
Da Ji
16
6 / 8 / 13
11,305
452
16,947
28,781
38,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
galartxu
Medusa
15
5 / 11 / 3
10,508
420
15,736
30,426
13,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
julenlz
Janus
15
1 / 10 / 6
10,129
405
17,188
19,738
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaZeNev
Nemesis
18
5 / 7 / 11
12,877
515
12,489
25,473
13,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
MrFaxman
Atlas
18
2 / 7 / 20
12,853
514
13,027
30,180
41,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Samurai LDP
Baron Samedi
17
4 / 4 / 11
12,060
482
8,666
21,704
18,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Veinvictus
Chernobog
20
16 / 3 / 14
15,850
634
37,946
25,097
14,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 4 / 9
14,248
570
33,079
24,642
12,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
25
Kills
38
38
Deaths
25
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
Darckgreen
Hercules
3
2
1
1.75
W
Nemesis
FaZeNev
Nemesis
5
7
11
1.5
W
Atlas
MrFaxman
Atlas
2
7
20
1.71
W
Baron Samedi
Samurai LDP
Baron Samedi
4
4
11
2.38
L
Lancelot
TheAlvaritoHR
Lancelot
10
7
4
1.71
W
Chernobog
Veinvictus
Chernobog
16
3
14
7.67
W
11
4
9
3.88
L
Da Ji
efdez
Da Ji
6
8
13
1.56
L
Medusa
galartxu
Medusa
5
11
3
0.59
L
Janus
julenlz
Janus
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,794
Damage
105,207
134,066
Taken
127,096
114,732
Mitigated
100,447
23,303
Healing
49,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Darckgreen
Hercules
6,417
1,726
0
5,946
23,461
35,698
562
4,237
19,224
0
53,925
W
Nemesis
FaZeNev
Nemesis
12,489
5,585
0
9,818
25,473
13,232
565
2,699
22,324
0
93,253
W
Atlas
MrFaxman
Atlas
13,027
4,482
1,259
5,627
30,180
41,124
188
3,493
26,687
46,422
0
W
Baron Samedi
Samurai LDP
Baron Samedi
8,666
682
1,296
5,390
21,704
18,852
434
7,176
14,528
63,835
0
L
Lancelot
TheAlvaritoHR
Lancelot
24,506
2,378
0
11,478
31,660
18,742
0
4,280
27,380
0
103,672
W
Chernobog
Veinvictus
Chernobog
37,946
26,175
0
11,382
25,097
14,322
4,211
3,163
21,934
0
152,420
W
33,079
28,508
0
14,296
24,642
12,917
3,385
2,604
22,038
0
132,824
L
Da Ji
efdez
Da Ji
16,947
3,409
0
375
28,781
38,245
0
4,258
24,523
0
55,136
L
Medusa
galartxu
Medusa
15,736
7,679
0
5,009
30,426
13,897
896
4,426
26,000
0
69,239
L
Janus
julenlz
Janus
17,188
810
0
495
19,738
8,150
276
4,492
15,246
74,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
67,888
466
Minions Killed
628
0
Camps Cleared
0
2,176,969
Distance Traveled
2,432,175
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,435
457
94
4
0
429,393
5
W
Nemesis
12,877
515
120
5
0
538,236
5
W
Atlas
12,853
514
47
2
0
474,592
8
W
Baron Samedi
12,060
482
85
3
0
456,010
2
L
Lancelot
12,881
515
122
5
0
500,278
5
W
Chernobog
15,850
634
192
8
0
539,145
6
W
Rama
14,248
570
184
7
0
424,192
4
L
Da Ji
11,305
452
58
2
0
456,895
5
L
Medusa
10,508
420
75
3
0
413,995
0
L
Janus
10,129
405
117
5
0
376,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role