Player Matchup

Raijin
Raijin
Braindeadhuman2
Raijin
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 71L
1,135 Elo+
Solo
Ra
Ra
Drago0987
Ra
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,544 Elo+
Party 1
Geb
Geb
Terminaterfonz
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,487 Elo+
Party 1
Poseidon
Poseidon
Underused
Poseidon
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 38L
1,298 Elo+
Solo
Jing Wei
Jing Wei
dohertyave264
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,355 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,364 Elo+

VS

Team Averages
Level 73
1,500 SR
1,430 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Naimews
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,349 Elo+
Solo
Mercury
Mercury
Saltine10
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,450 Elo+
Party 2
Horus
Horus
hype450
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 114L
1,431 Elo+
Solo
Arachne
Arachne
thuggles121
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
9,953
829
8,275
11,534
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 1 / 15
11,164
930
16,420
12,784
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 1 / 24
10,459
872
8,614
16,242
19,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Underused
Poseidon
18
12 / 5 / 13
11,450
954
22,633
12,706
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
dohertyave264
Jing Wei
15
3 / 3 / 12
9,537
795
14,026
9,809
4,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 7 / 6
8,063
672
14,792
19,011
9,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Naimews
Bakasura
15
2 / 7 / 2
9,127
761
5,246
16,256
15,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Saltine10
Mercury
17
7 / 4 / 3
10,176
848
14,204
12,693
6,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
hype450
Horus
14
1 / 5 / 5
7,902
659
7,399
15,472
21,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
thuggles121
Arachne
15
3 / 6 / 3
8,462
705
6,402
14,198
10,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
29
Kills
13
13
Deaths
29
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
6
0.43
W
5
3
13
3.83
W
9
1
15
16.5
L
Bakasura
Naimews
Bakasura
2
7
2
0.43
L
Mercury
Saltine10
Mercury
7
4
3
2.13
W
0
1
24
12
W
Poseidon
Underused
Poseidon
12
5
13
3.7
W
Jing Wei
dohertyave264
Jing Wei
3
3
12
3
L
Horus
hype450
Horus
1
5
5
0.7
L
Arachne
thuggles121
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,968
Damage
48,043
63,075
Taken
77,630
42,159
Mitigated
63,774
22,847
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,792
5,161
803
5,448
19,011
9,606
0
15,499
3,512
0
32,570
W
8,275
1,069
1,123
1,678
11,534
5,599
1,027
0
11,351
21,786
0
W
16,420
2,607
7,090
5,024
12,784
6,902
1,712
0
12,644
37,565
0
L
Bakasura
Naimews
Bakasura
5,246
2,908
1,307
2,017
16,256
15,631
0
11,207
5,049
0
6,653
L
Mercury
Saltine10
Mercury
14,204
6,623
279
2,491
12,693
6,385
1,043
8,539
4,154
0
27,258
W
8,614
1,882
1,904
2,974
16,242
19,015
1,042
0
15,051
21,102
0
W
Poseidon
Underused
Poseidon
22,633
5,012
79
1,615
12,706
5,820
1,497
0
12,626
37,067
0
W
Jing Wei
dohertyave264
Jing Wei
14,026
9,442
471
889
9,809
4,823
2,027
0
9,699
0
26,716
L
Horus
hype450
Horus
7,399
2,831
1,246
3,144
15,472
21,403
78
9,966
5,506
0
10,717
L
Arachne
thuggles121
Arachne
6,402
4,101
728
2,542
14,198
10,749
493
10,731
3,467
0
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
43,730
161
Minions Killed
91
0
Camps Cleared
0
1,079,638
Distance Traveled
1,023,884
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,063
672
43
4
0
169,703
3
W
Raijin
9,953
829
30
3
0
206,948
0
W
Ra
11,164
930
53
4
0
220,569
0
L
Bakasura
9,127
761
18
2
0
197,576
3
L
Mercury
10,176
848
20
2
0
260,389
1
W
Geb
10,459
872
11
1
0
244,321
0
W
Poseidon
11,450
954
37
3
0
185,375
1
W
Jing Wei
9,537
795
30
3
0
222,425
0
L
Horus
7,902
659
4
0
0
216,066
0
L
Arachne
8,462
705
6
1
0
180,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role