Player Matchup

Ullr
Ullr
 
Ullr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Gilead09
Athena
Level 160
God Stats
56W - 45L
1,699 SR
Queue Stats
564W - 489L
1,579 Elo+
Party 1
Lancelot
Lancelot
UniversalShine
Lancelot
Level 133
God Stats
5W - 1L
1,768 SR
Queue Stats
269W - 259L
1,515 Elo+
Party 1
Serqet
Serqet
Zyesha-
Serqet
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 277L
1,542 Elo+
Party 1
Janus
Janus
iVaLKyRiia
Janus
Level 100
God Stats
2W - 3L
1,188 SR
Queue Stats
115W - 140L
1,462 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,519 Elo+

VS

Team Averages
Level 107
1,562 SR
1,594 Elo+
Cerberus
Cerberus
I_LoVe_Paul-Lmcd
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,955 Elo+
Party 2
Baron Samedi
Baron Samedi
LoVe D3MON
Baron Samedi
Level 122
God Stats
14W - 14L
1,607 SR
Queue Stats
179W - 183L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Momodu567
Jing Wei
Level 87
God Stats
3W - 1L
1,704 SR
Queue Stats
97W - 88L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Tay Behhhh
Gilgamesh
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 180L
1,492 Elo+
Solo
Lancelot
Lancelot
zequi_king
Lancelot
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 43L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 4 / 4
8,120
406
7,342
12,162
5,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Gilead09
Athena
14
2 / 4 / 9
8,850
443
10,175
20,734
11,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
16
6 / 1 / 4
10,411
521
20,088
19,549
15,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Zyesha-
Serqet
13
3 / 2 / 10
9,025
451
9,162
19,080
15,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
5 / 4 / 6
9,123
456
10,683
14,755
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,438
422
8,832
19,472
25,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LoVe D3MON
Baron Samedi
15
3 / 4 / 7
9,780
489
11,844
12,043
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Momodu567
Jing Wei
15
4 / 2 / 5
9,734
487
12,617
15,043
6,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tay Behhhh
Gilgamesh
16
1 / 1 / 3
10,544
527
12,225
18,917
20,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
zequi_king
Lancelot
12
4 / 6 / 3
8,733
437
10,276
14,848
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
17
Kills
15
15
Deaths
17
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
4
4
0.75
W
Athena
Gilead09
Athena
2
4
9
1.63
L
3
4
4
1.25
L
Baron Samedi
LoVe D3MON
Baron Samedi
3
4
7
1.63
L
Jing Wei
Momodu567
Jing Wei
4
2
5
3.25
L
Gilgamesh
Tay Behhhh
Gilgamesh
1
1
3
2.5
W
Lancelot
6
1
4
8
W
Serqet
Zyesha-
Serqet
3
2
10
4
W
Janus
5
4
6
2
L
Lancelot
zequi_king
Lancelot
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,450
Damage
55,794
86,280
Taken
80,323
52,247
Mitigated
65,917
23,495
Healing
25,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,342
2,402
0
913
12,162
5,157
0
4,006
8,156
0
60,734
W
Athena
Gilead09
Athena
10,175
2,933
0
6,078
20,734
11,159
95
3,765
16,969
70,236
0
L
8,832
712
0
4,345
19,472
25,830
0
5,612
13,352
33,927
0
L
Baron Samedi
LoVe D3MON
Baron Samedi
11,844
1,089
1,866
4,680
12,043
5,755
0
5,300
6,168
73,936
0
L
Jing Wei
Momodu567
Jing Wei
12,617
9,132
0
7,305
15,043
6,839
1,116
2,719
11,920
0
89,971
L
Gilgamesh
Tay Behhhh
Gilgamesh
12,225
3,121
0
3,627
18,917
20,756
0
1,208
17,463
0
81,496
W
Lancelot
20,088
2,528
0
7,129
19,549
15,400
0
2,618
16,931
0
84,271
W
Serqet
Zyesha-
Serqet
9,162
1,877
2,771
3,909
19,080
15,097
15
5,633
13,447
0
20,999
W
Janus
10,683
834
134
2,561
14,755
5,434
494
4,654
10,101
64,126
0
L
Lancelot
zequi_king
Lancelot
10,276
2,458
0
4,110
14,848
6,737
0
5,714
8,759
0
45,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
47,229
457
Minions Killed
511
0
Camps Cleared
0
1,994,054
Distance Traveled
1,762,197
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,120
406
86
4
0
358,771
6
W
Athena
8,850
443
110
6
0
430,817
1
L
Cerberus
8,438
422
65
3
0
348,358
2
L
Baron Samedi
9,780
489
104
5
0
335,898
3
L
Jing Wei
9,734
487
125
6
0
362,403
3
L
Gilgamesh
10,544
527
142
7
0
386,969
5
W
Lancelot
10,411
521
135
7
0
435,253
1
W
Serqet
9,025
451
19
1
0
411,831
13
W
Janus
9,123
456
107
5
0
357,382
3
L
Lancelot
8,733
437
75
4
0
328,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role