Player Matchup

Cernunnos
Cernunnos
Jxm30_
Cernunnos
Level 81
God Stats
77W - 77L
1,448 SR
Queue Stats
88W - 97L
1,375 Elo+
Party 3
Ullr
Ullr
Kalashnico_68
Ullr
Level 41
God Stats
5W - 5L
1,413 SR
Queue Stats
93W - 89L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Team_R6_Streety
Kukulkan
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 69L
1,436 Elo+
Party 1
Apollo
Apollo
WayBlack_68
Apollo
Level 79
God Stats
7W - 3L
1,573 SR
Queue Stats
171W - 141L
1,453 Elo+
Party 1
Cerberus
Cerberus
Wilson-_-1994
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,389 Elo+
Party 3
Team Averages
Level 51
1,487 SR
1,424 Elo+

VS

Team Averages
Level 44
1,468 SR
1,471 Elo+
Olorun
Olorun
Supflex-
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
TURK_Yusa05
Fenrir
Level 78
God Stats
0W - 2L
1,271 SR
Queue Stats
80W - 90L
1,353 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheStrongesTr
Kumbhakarna
Level 62
God Stats
21W - 21L
1,498 SR
Queue Stats
124W - 159L
1,308 Elo+
Party 2
Neith
Neith
canahmetz
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,758 Elo+
Party 2
Achilles
Achilles
udajo1
Achilles
Level 49
God Stats
10W - 8L
1,569 SR
Queue Stats
27W - 31L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jxm30_
Cernunnos
20
3 / 1 / 3
13,076
569
10,821
15,992
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 1 / 5
13,018
566
12,510
12,644
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
18
4 / 5 / 11
12,076
525
18,665
13,069
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
7 / 0 / 11
13,323
579
15,575
15,362
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Wilson-_-1994
Cerberus
17
7 / 1 / 11
12,105
526
14,614
17,938
11,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Supflex-
Olorun
12
0 / 7 / 1
7,543
328
1,857
12,701
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
4 / 8 / 1
9,765
425
8,882
17,412
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TheStrongesTr
Kumbhakarna
11
0 / 8 / 4
8,367
364
4,427
21,275
24,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
canahmetz
Neith
17
3 / 5 / 2
10,751
467
13,169
23,856
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
udajo1
Achilles
16
1 / 4 / 2
10,555
459
13,256
19,772
22,792
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
32
Kills
8
8
Deaths
32
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Jxm30_
Cernunnos
3
1
3
4.5
W
11
1
5
13.5
L
Olorun
Supflex-
Olorun
0
7
1
0.07
L
Fenrir
4
8
1
0.56
W
Kukulkan
4
5
11
1.9
L
Kumbhakarna
TheStrongesTr
Kumbhakarna
0
8
4
0.25
W
Apollo
7
0
11
12.5
W
Cerberus
Wilson-_-1994
Cerberus
7
1
11
12.5
L
Neith
canahmetz
Neith
3
5
2
0.8
L
Achilles
udajo1
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,185
Damage
41,591
75,005
Taken
95,016
39,619
Mitigated
68,515
22,672
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Jxm30_
Cernunnos
10,821
5,630
0
10,225
15,992
8,398
6,243
204
15,788
0
112,313
W
12,510
6,321
0
1,151
12,644
6,021
5,662
1,652
10,992
0
100,579
L
Olorun
Supflex-
Olorun
1,857
338
183
1,583
12,701
4,599
0
3,676
9,025
33,086
0
L
Fenrir
8,882
1,396
0
3,091
17,412
7,106
0
3,556
13,856
0
43,888
W
Kukulkan
18,665
3,410
281
1,804
13,069
6,003
2,352
1,138
11,931
81,904
0
L
Kumbhakarna
TheStrongesTr
Kumbhakarna
4,427
390
217
1,673
21,275
24,780
0
9,395
11,880
18,045
0
W
Apollo
15,575
10,003
0
700
15,362
7,427
2,416
1,840
13,522
0
149,384
W
Cerberus
Wilson-_-1994
Cerberus
14,614
1,814
87
8,424
17,938
11,770
50
1,954
15,984
73,413
0
L
Neith
canahmetz
Neith
13,169
8,297
0
11,782
23,856
9,238
1,335
13,477
10,379
0
97,410
L
Achilles
udajo1
Achilles
13,256
2,360
0
1,353
19,772
22,792
426
3,175
16,597
0
77,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,598
Gold Earned
46,981
712
Minions Killed
442
0
Camps Cleared
0
2,088,806
Distance Traveled
1,828,658
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,076
569
169
7
0
399,966
0
W
Ullr
13,018
566
152
7
0
426,684
0
L
Olorun
7,543
328
50
2
0
257,642
1
L
Fenrir
9,765
425
71
3
0
374,515
0
W
Kukulkan
12,076
525
103
4
0
340,404
1
L
Kumbhakarna
8,367
364
25
1
0
401,791
1
W
Apollo
13,323
579
167
7
0
475,139
1
W
Cerberus
12,105
526
121
5
0
446,613
11
L
Neith
10,751
467
173
8
0
349,053
6
L
Achilles
10,555
459
123
5
0
445,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role