Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
Companer0
Cu Chulainn
Silver IV
Level 119
God Stats
2W - 4L
1,437 SR
Queue Stats
24W - 27L
1,105 MMR
Party 1
Serqet
Serqet
Gold I
Pyrna
Serqet
Gold I
Level 138
God Stats
41W - 35L
1,526 SR
Queue Stats
189W - 163L
1,481 MMR
Solo
Kukulkan
Kukulkan
Gold II
SacredGuarrior
Kukulkan
Gold II
Level 107
God Stats
4W - 2L
1,735 SR
Queue Stats
65W - 68L
1,464 MMR
Solo
Geb
Geb
Bronze III
TournevisMan
Geb
Bronze III
Level 120
God Stats
0W - 1L
1,980 SR
Queue Stats
8W - 7L
1,400 MMR
Party 1
Neith
Neith
Silver I
Vinas
Neith
Silver I
Level 146
God Stats
16W - 17L
1,540 SR
Queue Stats
69W - 74L
1,313 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,644 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,571 SR
1,348 MMR
King Arthur
King Arthur
Gold IV
Aqxua
King Arthur
Gold IV
Level 102
God Stats
22W - 26L
1,459 SR
Queue Stats
644W - 644L
1,358 MMR
Solo
Sylvanus
Sylvanus
Gold V
Stalk3rrr
Sylvanus
Gold V
Level 146
God Stats
4W - 0L
1,721 SR
Queue Stats
27W - 28L
1,244 MMR
Solo
Mercury
Mercury
Silver III
UX10N0
Mercury
Silver III
Level 47
God Stats
4W - 1L
1,776 SR
Queue Stats
15W - 19L
1,264 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
iratua
Nu Wa
Bronze IV
Level 119
God Stats
1W - 0L
1,461 SR
Queue Stats
2W - 2L
1,436 MMR
Solo
Hou Yi
Hou Yi
Gold V
maximsan
Hou Yi
Gold V
Level 160
God Stats
8W - 9L
1,439 SR
Queue Stats
65W - 58L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Companer0
Cu Chulainn
5
0 / 3 / 0
3,088
618
2,182
5,453
2,205
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Pyrna
Serqet
6
0 / 0 / 0
3,333
667
529
2,664
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
1
0 / 0 / 0
2,427
485
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 0 / 0
2,953
591
781
3,440
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Vinas
Neith
4
0 / 0 / 0
2,856
571
1,249
1,768
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharybdisNemesisArachneKali

VS

Bans
AresAchillesAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aqxua
King Arthur
6
1 / 0 / 2
3,728
746
3,071
3,145
1,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Stalk3rrr
Sylvanus
5
0 / 0 / 0
2,949
590
2,214
2,163
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
UX10N0
Mercury
5
2 / 0 / 0
3,660
732
1,118
3,223
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iratua
Nu Wa
6
0 / 0 / 0
3,452
690
626
140
31
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
maximsan
Hou Yi
5
0 / 0 / 0
2,961
592
1,769
1,870
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aqxua
King Arthur
1
0
2
2
L
Cu Chulainn
Companer0
Cu Chulainn
0
3
0
0
L
Serqet
Pyrna
Serqet
0
0
0
0
L
Kukulkan
0
0
0
0
W
Sylvanus
Stalk3rrr
Sylvanus
0
0
0
0
L
0
0
0
0
W
Mercury
UX10N0
Mercury
2
0
0
2
L
Neith
Vinas
Neith
0
0
0
0
W
Nu Wa
iratua
Nu Wa
0
0
0
0
W
Hou Yi
maximsan
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,741
Damage
8,798
13,325
Taken
10,541
4,733
Mitigated
3,651
4,600
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aqxua
King Arthur
3,071
755
0
1,070
3,145
1,416
0
0
3,145
0
16,350
L
Cu Chulainn
Companer0
Cu Chulainn
2,182
451
0
1,026
5,453
2,205
0
0
5,453
0
15,064
L
Serqet
Pyrna
Serqet
529
81
0
630
2,664
877
0
626
2,038
0
16,386
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Stalk3rrr
Sylvanus
2,214
1,214
210
919
2,163
858
0
459
1,704
9,796
4,976
L
781
60
0
1,682
3,440
1,303
0
1,078
2,362
4,289
0
W
Mercury
UX10N0
Mercury
1,118
666
0
342
3,223
829
0
0
3,061
0
12,439
L
Neith
Vinas
Neith
1,249
615
0
1,262
1,768
348
0
405
1,363
0
11,816
W
Nu Wa
iratua
Nu Wa
626
241
0
0
140
31
0
0
140
15,650
0
W
Hou Yi
maximsan
Hou Yi
1,769
1,383
0
1,189
1,870
517
0
322
1,548
0
11,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,657
Gold Earned
16,750
90
Minions Killed
124
0
Camps Cleared
0
396,330
Distance Traveled
456,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,728
746
24
5
0
108,259
1
L
Cu Chulainn
3,088
618
25
5
0
100,700
1
L
Serqet
3,333
667
32
6
0
110,311
2
L
Kukulkan
2,427
485
0
0
0
9,214
0
W
Sylvanus
2,949
590
15
3
0
82,612
2
L
Geb
2,953
591
6
1
0
94,694
1
W
Mercury
3,660
732
32
6
0
100,395
0
L
Neith
2,856
571
27
5
0
81,411
0
W
Nu Wa
3,452
690
34
7
0
87,151
2
W
Hou Yi
2,961
592
19
4
0
78,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role