Player Matchup

Ares
Ares
BUTLER_001
Ares
Level 120
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 1
Ullr
Ullr
Banterrrrr
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 1
Lancelot
Lancelot
CloudyBebop
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,720 Elo+

VS

Team Averages
Level 100
1,681 SR
1,605 Elo+
Hun Batz
Hun Batz
CFitzy
Hun Batz
Level 134
God Stats
2W - 1L
1,696 SR
Queue Stats
126W - 71L
1,739 Elo+
Party 2
Kuzenbo
Kuzenbo
Silvershinobi12
Kuzenbo
Level 39
God Stats
1W - 4L
1,273 SR
Queue Stats
25W - 43L
1,280 Elo+
Solo
Hera
Hera
joeboe04
Hera
Level 128
God Stats
5W - 0L
2,074 SR
Queue Stats
184W - 99L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,947
662
4,478
14,037
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 4 / 2
6,694
558
7,055
13,852
6,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
CloudyBebop
Lancelot
11
2 / 4 / 0
7,275
606
4,510
11,900
6,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CFitzy
Hun Batz
14
4 / 1 / 5
8,978
748
12,041
9,849
4,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 6
8,515
710
3,994
17,429
23,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
15
6 / 0 / 2
9,541
795
15,531
4,362
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
4
2
0.25
W
Hun Batz
CFitzy
Hun Batz
4
1
5
6.5
L
Lancelot
CloudyBebop
Lancelot
2
4
0
0.5
W
0
2
6
1.5
W
Hera
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
31,566
39,789
Taken
31,640
26,789
Mitigated
30,032
3,501
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,478
422
0
2,961
14,037
14,050
0
6,788
7,249
14,173
0
L
7,055
2,801
0
427
13,852
6,192
0
6,766
7,086
0
33,379
W
Hun Batz
CFitzy
Hun Batz
12,041
3,004
0
757
9,849
4,646
1,089
2,039
7,810
0
41,219
L
Lancelot
CloudyBebop
Lancelot
4,510
903
0
113
11,900
6,547
0
6,318
5,582
0
13,025
W
3,994
1,636
114
5,194
17,429
23,282
457
2,462
14,098
8,908
0
W
Hera
15,531
3,095
0
881
4,362
2,104
622
799
3,563
55,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
27,034
81
Minions Killed
161
1
Camps Cleared
11
638,631
Distance Traveled
698,199
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,947
662
18
2
1
215,761
3
L
Ullr
6,694
558
45
4
0
201,486
3
W
Hun Batz
8,978
748
57
5
6
226,295
1
L
Lancelot
7,275
606
18
2
0
221,384
0
W
Kuzenbo
8,515
710
9
1
0
233,427
4
W
Hera
9,541
795
95
8
5
238,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role