Player Matchup

Atlas
Atlas
A Fat Swine
Atlas
Level 160
God Stats
21W - 12L
1,749 SR
Queue Stats
359W - 360L
1,545 Elo+
Party 1
Bastet
Bastet
Apocryphon361
Bastet
Level 129
God Stats
5W - 3L
1,325 SR
Queue Stats
83W - 97L
1,443 Elo+
Solo
Cupid
Cupid
BigSmoke1957
Cupid
Level 102
God Stats
6W - 5L
1,468 SR
Queue Stats
146W - 164L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
PoggieLoggie420
Ah Puch
Level 159
God Stats
3W - 1L
1,264 SR
Queue Stats
330W - 307L
1,521 Elo+
Party 1
Lancelot
Lancelot
temp-175916
Lancelot
Level 69
God Stats
8W - 16L
1,164 SR
Queue Stats
291W - 370L
1,397 Elo+
Solo
Team Averages
Level 124
1,394 SR
1,478 Elo+

VS

Team Averages
Level 118
1,609 SR
1,543 Elo+
Kumbhakarna
Kumbhakarna
Benavito88
Kumbhakarna
Level 120
God Stats
14W - 15L
1,411 SR
Queue Stats
135W - 113L
1,449 Elo+
Solo
Lancelot
Lancelot
Blackist19793
Lancelot
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
210W - 211L
1,468 Elo+
Solo
Chiron
Chiron
CorpKat
Chiron
Level 106
God Stats
0W - 1L
1,886 SR
Queue Stats
5W - 2L
1,838 Elo+
Solo
The Morrigan
The Morrigan
InquisitorIceMaw
The Morrigan
Level 148
God Stats
2W - 2L
1,751 SR
Queue Stats
153W - 134L
1,508 Elo+
Party 2
King Arthur
King Arthur
SlapYaSilly93
King Arthur
Level 110
God Stats
5W - 5L
1,499 SR
Queue Stats
33W - 42L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,502
700
1,093
1,094
608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,546
709
2,044
3,414
907
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
3,062
612
720
1,545
470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,305
661
1,368
1,049
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
temp-175916
Lancelot
5
0 / 0 / 1
3,086
617
2,057
3,115
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Benavito88
Kumbhakarna
5
0 / 0 / 1
3,005
601
114
2,455
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Blackist19793
Lancelot
5
1 / 1 / 0
3,431
686
1,483
3,008
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
CorpKat
Chiron
1
0 / 0 / 0
915
183
0
0
0
The Morrigan
InquisitorIceMaw
The Morrigan
5
0 / 0 / 1
3,340
668
1,347
2,259
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SlapYaSilly93
King Arthur
5
0 / 1 / 0
3,061
612
1,238
3,708
1,522
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
1
0
0
1
L
Kumbhakarna
Benavito88
Kumbhakarna
0
0
1
0.5
W
0
1
1
0.5
L
Lancelot
Blackist19793
Lancelot
1
1
0
1
L
Chiron
CorpKat
Chiron
0
0
0
0
L
The Morrigan
InquisitorIceMaw
The Morrigan
0
0
1
0.5
W
0
0
0
0
L
King Arthur
SlapYaSilly93
King Arthur
0
1
0
0
W
Lancelot
temp-175916
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,282
Damage
4,182
10,217
Taken
11,430
3,285
Mitigated
4,577
4,093
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,093
384
0
607
1,094
608
0
43
1,051
7,161
0
W
2,044
614
0
1,345
3,414
907
0
0
3,414
0
15,232
L
Kumbhakarna
Benavito88
Kumbhakarna
114
51
0
1,018
2,455
1,206
0
567
1,888
5,544
0
W
720
562
0
189
1,545
470
78
63
1,482
0
11,452
L
Lancelot
Blackist19793
Lancelot
1,483
437
0
1,008
3,008
1,052
0
722
2,286
0
11,828
L
Chiron
CorpKat
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
InquisitorIceMaw
The Morrigan
1,347
436
0
1,265
2,259
797
0
1,172
1,087
13,516
289
W
1,368
152
0
706
1,049
291
0
175
848
15,042
0
L
King Arthur
SlapYaSilly93
King Arthur
1,238
462
0
625
3,708
1,522
0
0
3,708
0
12,028
W
Lancelot
temp-175916
Lancelot
2,057
605
0
1,246
3,115
1,009
0
787
2,250
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,501
Gold Earned
13,752
115
Minions Killed
98
0
Camps Cleared
0
482,292
Distance Traveled
364,029
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,502
700
10
2
0
90,192
0
W
Bastet
3,546
709
24
5
0
96,910
0
L
Kumbhakarna
3,005
601
4
1
0
94,365
0
W
Cupid
3,062
612
28
6
0
88,652
0
L
Lancelot
3,431
686
33
7
0
100,952
0
L
Chiron
915
183
0
0
0
0
0
L
The Morrigan
3,340
668
34
7
0
79,870
1
W
Ah Puch
3,305
661
29
6
0
95,850
2
L
King Arthur
3,061
612
27
5
0
88,842
1
W
Lancelot
3,086
617
24
5
0
110,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role