Player Matchup

Chang'e
Chang'e
FrostByteHD
Chang'e
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 54L
1,224 Elo+
Party 2
Charybdis
Charybdis
Goblinman617
Charybdis
Level 55
God Stats
3W - 2L
1,455 SR
Queue Stats
24W - 24L
1,368 Elo+
Party 2
Sobek
Sobek
Wilfrey54
Sobek
Level 53
God Stats
0W - 5L
1,135 SR
Queue Stats
40W - 59L
1,267 Elo+
Party 2
Team Averages
Level 64
1,363 SR
1,286 Elo+

VS

Team Averages
Level 40
1,500 SR
1,621 Elo+
Ullr
Ullr
DetectiveHolmes
Ullr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
MyTeamCarries
Lancelot
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 13L
1,683 Elo+
Party 1
Anubis
Anubis
OmegaReaper6686
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FrostByteHD
Chang'e
14
3 / 6 / 5
9,965
623
8,041
17,234
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Goblinman617
Charybdis
14
2 / 6 / 5
9,985
624
10,344
17,178
8,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Wilfrey54
Sobek
14
4 / 5 / 5
10,666
667
7,447
21,518
31,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
12,679
792
23,557
13,457
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
MyTeamCarries
Lancelot
16
4 / 3 / 12
11,440
715
16,355
16,290
13,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 3 / 11
11,727
733
10,886
7,540
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
17
17
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Chang'e
FrostByteHD
Chang'e
3
6
5
0.92
L
Charybdis
Goblinman617
Charybdis
2
6
5
0.75
W
Lancelot
MyTeamCarries
Lancelot
4
3
12
3.33
W
6
3
11
3.83
L
Sobek
Wilfrey54
Sobek
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
50,798
55,930
Taken
37,287
46,181
Mitigated
24,111
8,501
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,557
9,793
0
1,224
13,457
6,303
1,721
4,783
8,233
0
61,869
L
Chang'e
FrostByteHD
Chang'e
8,041
578
1,988
3,514
17,234
6,847
0
1,326
15,908
27,794
0
L
Charybdis
Goblinman617
Charybdis
10,344
5,235
0
0
17,178
8,278
84
2,960
14,218
0
47,915
W
Lancelot
MyTeamCarries
Lancelot
16,355
1,463
0
3,140
16,290
13,604
196
6,625
9,665
0
35,715
W
10,886
183
0
2,904
7,540
4,204
497
4,340
3,200
37,557
0
L
Sobek
Wilfrey54
Sobek
7,447
576
0
2,999
21,518
31,056
0
6,971
14,547
15,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
35,846
148
Minions Killed
181
6
Camps Cleared
7
760,013
Distance Traveled
922,637
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,679
792
104
7
5
303,210
4
L
Chang'e
9,965
623
65
4
3
264,927
1
L
Charybdis
9,985
624
68
4
3
241,744
0
W
Lancelot
11,440
715
33
2
1
345,297
0
W
Anubis
11,727
733
44
3
1
274,130
1
L
Sobek
10,666
667
15
1
0
253,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role