Player Matchup

Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CommanderLukas
Skadi
Level 138
God Stats
1W - 5L
1,327 SR
Queue Stats
173W - 188L
1,527 Elo+
Solo
Poseidon
Poseidon
ZaynTeX
Poseidon
Level 130
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 6L
1,596 Elo+
Solo
He Bo
He Bo
baksteen231
He Bo
Level 109
God Stats
2W - 2L
1,473 SR
Queue Stats
155W - 142L
1,492 Elo+
Solo
Artemis
Artemis
pandowska
Artemis
Level 126
God Stats
4W - 3L
1,285 SR
Queue Stats
231W - 255L
1,505 Elo+
Solo
Team Averages
Level 128
1,375 SR
1,524 Elo+

VS

Team Averages
Level 115
1,505 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MysticNimue
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
471W - 485L
1,497 Elo+
Solo
Mercury
Mercury
Oficial_Kumashi
Mercury
Level 125
God Stats
2W - 2L
1,800 SR
Queue Stats
250W - 240L
1,532 Elo+
Solo
Chaac
Chaac
Richardking86
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 95L
1,503 Elo+
Solo
Merlin
Merlin
YurGrandMa_98
Merlin
Level 67
God Stats
1W - 4L
1,225 SR
Queue Stats
179W - 199L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 2 / 23
9,688
745
8,213
13,823
13,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 22
10,304
793
9,307
13,415
6,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ZaynTeX
Poseidon
20
17 / 1 / 14
12,643
973
22,139
10,166
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 2 / 17
10,269
790
12,383
10,833
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
pandowska
Artemis
18
4 / 1 / 26
10,330
795
16,177
13,839
6,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 6 / 0
8,914
686
8,401
13,110
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
14
0 / 9 / 3
7,585
583
7,445
15,990
15,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
0 / 7 / 2
7,406
570
3,974
12,170
5,867
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 0
7,975
613
12,535
18,017
10,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 8 / 4
8,701
669
11,117
12,637
6,031
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
16
36
Kills
7
8
Deaths
36
102
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
23
7.25
L
Thanatos
 
Thanatos
4
6
0
0.67
W
5
2
22
8
L
Osiris
0
9
3
0.17
L
0
7
2
0.14
L
2
6
0
0.33
L
1
8
4
0.38
W
Poseidon
ZaynTeX
Poseidon
17
1
14
24
W
7
2
17
7.75
W
Artemis
pandowska
Artemis
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,219
Damage
43,472
62,076
Taken
71,924
37,216
Mitigated
44,439
22,603
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,213
218
1,500
1,179
13,823
13,971
140
2,802
10,889
13,725
0
L
Thanatos
 
Thanatos
8,401
421
45
6,307
13,110
6,400
0
6,197
6,691
0
13,145
W
9,307
4,089
2,800
2,758
13,415
6,688
1,525
2,187
11,040
0
25,514
L
Osiris
7,445
1,075
345
286
15,990
15,466
0
10,984
4,733
0
14,238
L
3,974
0
223
710
12,170
5,867
0
6,703
5,399
0
12,530
L
12,535
732
329
5,169
18,017
10,675
0
10,409
7,276
0
22,851
L
11,117
269
689
739
12,637
6,031
0
7,409
5,090
23,840
0
W
Poseidon
ZaynTeX
Poseidon
22,139
4,364
3,268
2,766
10,166
4,796
2,025
2,878
7,150
39,361
0
W
12,383
224
1,596
836
10,833
5,220
1,282
764
9,949
22,176
0
W
Artemis
pandowska
Artemis
16,177
4,874
2,681
3,219
13,839
6,541
2,370
1,794
11,931
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
40,581
135
Minions Killed
92
0
Camps Cleared
0
1,272,740
Distance Traveled
997,709
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,688
745
3
0
0
248,464
3
L
Thanatos
8,914
686
13
1
0
203,134
0
W
Skadi
10,304
793
34
3
0
238,980
0
L
Osiris
7,585
583
11
1
0
191,689
0
L
Mercury
7,406
570
19
1
0
219,868
0
L
Chaac
7,975
613
15
1
0
215,739
3
L
Merlin
8,701
669
34
3
0
167,279
1
W
Poseidon
12,643
973
47
4
0
266,789
3
W
He Bo
10,269
790
23
2
0
265,287
4
W
Artemis
10,330
795
28
2
0
253,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role